Player Matchup

Danzaburou
Danzaburou
Glittertddy
Danzaburou
Level 16
God Stats
7W - 10L
1,499 SR
Queue Stats
20W - 22L
1,470 Elo+
Party 1
Eset
Eset
JTxBramleIce
Eset
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 19L
1,695 Elo+
Party 1
Sun Wukong
Sun Wukong
MRTHUCTHUC
Sun Wukong
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 27L
1,251 Elo+
Party 1
Loki
Loki
PlainUtah96
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 20L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
jobmob4
Sylvanus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,464 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,507 Elo+

VS

Team Averages
Level 33
1,480 SR
1,451 Elo+
Hel
Hel
Karls07
Hel
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 31L
1,504 Elo+
Solo
Fenrir
Fenrir
Migtitans11
Fenrir
Level 28
God Stats
4W - 3L
1,428 SR
Queue Stats
39W - 35L
1,484 Elo+
Solo
Olorun
Olorun
MikePoli
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,283 Elo+
Party 2
King Arthur
King Arthur
Pxnarin
King Arthur
Level 105
God Stats
6W - 7L
1,382 SR
Queue Stats
567W - 495L
1,511 Elo+
Party 2
Erlang Shen
Erlang Shen
TheHeroThatHates
Erlang Shen
Level 16
God Stats
16W - 9L
1,590 SR
Queue Stats
157W - 135L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glittertddy
Danzaburou
13
3 / 4 / 4
8,550
450
5,605
9,210
2,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
14 / 1 / 5
11,680
615
15,900
8,841
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MRTHUCTHUC
Sun Wukong
14
2 / 1 / 5
8,604
453
9,797
12,495
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
8 / 1 / 7
11,196
589
11,641
10,032
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
jobmob4
Sylvanus
13
4 / 1 / 10
8,925
470
10,201
10,317
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
3 / 4 / 0
8,043
423
2,437
6,042
3,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
0 / 9 / 5
7,449
392
4,090
15,821
5,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
MikePoli
Olorun
14
1 / 7 / 1
8,770
462
3,274
15,013
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Pxnarin
King Arthur
15
1 / 3 / 2
9,188
484
11,503
19,342
13,857
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
TheHeroThatHates
Erlang Shen
14
2 / 8 / 1
9,960
524
7,063
18,081
7,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
31
Kills
7
8
Deaths
31
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Glittertddy
Danzaburou
3
4
4
1.25
L
14
1
5
16.5
W
Hel
3
4
0
0.75
L
Sun Wukong
MRTHUCTHUC
Sun Wukong
2
1
5
4.5
W
Fenrir
0
9
5
0.28
W
Olorun
MikePoli
Olorun
1
7
1
0.21
L
8
1
7
11.5
W
King Arthur
Pxnarin
King Arthur
1
3
2
0.67
W
Erlang Shen
TheHeroThatHates
Erlang Shen
2
8
1
0.31
L
Sylvanus
jobmob4
Sylvanus
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,144
Damage
28,367
50,895
Taken
74,299
23,953
Mitigated
34,067
20,618
Healing
18,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Glittertddy
Danzaburou
5,605
3,294
0
1,477
9,210
2,734
854
552
8,658
0
33,183
L
15,900
2,848
740
2,624
8,841
3,873
755
2,689
6,152
82,031
0
W
Hel
2,437
965
868
1,498
6,042
3,160
1,351
3,449
2,413
22,128
0
L
Sun Wukong
MRTHUCTHUC
Sun Wukong
9,797
2,220
0
3,183
12,495
6,847
0
400
12,095
0
43,621
W
Fenrir
4,090
870
0
3,154
15,821
5,269
0
3,682
11,869
0
32,065
W
Olorun
MikePoli
Olorun
3,274
2,174
0
4,695
15,013
4,609
0
8,760
5,875
45,272
0
L
11,641
3,313
0
4,778
10,032
4,307
866
645
9,387
0
81,489
W
King Arthur
Pxnarin
King Arthur
11,503
666
0
5,642
19,342
13,857
0
2,468
16,652
0
63,027
W
Erlang Shen
TheHeroThatHates
Erlang Shen
7,063
3,373
0
2,287
18,081
7,172
739
6,389
11,389
0
50,516
L
Sylvanus
jobmob4
Sylvanus
10,201
1,929
2,729
5,087
10,317
6,192
507
1,425
8,742
41,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,955
Gold Earned
43,410
463
Minions Killed
395
0
Camps Cleared
0
1,763,711
Distance Traveled
1,576,949
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,550
450
50
3
0
296,040
0
L
Eset
11,680
615
142
7
0
379,865
1
W
Hel
8,043
423
53
3
0
286,041
0
L
Sun Wukong
8,604
453
81
4
0
384,645
1
W
Fenrir
7,449
392
49
3
0
342,910
1
W
Olorun
8,770
462
73
4
0
254,647
5
L
Loki
11,196
589
131
7
0
408,847
2
W
King Arthur
9,188
484
133
7
0
347,188
2
W
Erlang Shen
9,960
524
87
5
0
346,163
3
L
Sylvanus
8,925
470
59
3
0
294,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role