Player Matchup

Raijin
Raijin
Davinciofdeath3
Raijin
Level 17
God Stats
2W - 3L
1,540 SR
Queue Stats
4W - 8L
1,670 Elo+
Party 1
Pele
Pele
MrTreesSapling
Pele
Level 17
God Stats
6W - 8L
1,705 SR
Queue Stats
6W - 8L
1,670 Elo+
Party 1
Nemesis
Nemesis
lt7623-lt7623
Nemesis
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
7W - 11L
1,670 Elo+
Party 1
Team Averages
Level 21
1,646 SR
1,670 Elo+

VS

Team Averages
Level 7
1,267 SR
1,469 Elo+
Cthulhu
Cthulhu
FazeDerm2983
Cthulhu
Level 8
God Stats
1W - 5L
1,179 SR
Queue Stats
5W - 16L
1,500 Elo+
Party 2
Cerberus
Cerberus
SMS Void
Cerberus
Level 10
God Stats
18W - 11L
1,472 SR
Queue Stats
117W - 120L
1,407 Elo+
Solo
Set
Set
SplashDaddy2
Set
Level 4
God Stats
1W - 3L
1,148 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 14
12,965
720
21,397
11,514
4,154
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 4 / 8
13,042
725
15,021
15,706
6,632
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
17
13 / 5 / 9
13,619
757
19,854
14,933
5,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FazeDerm2983
Cthulhu
12
2 / 7 / 2
10,837
602
5,973
20,430
20,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
SMS Void
Cerberus
15
5 / 7 / 4
11,872
660
11,478
24,557
25,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 15 / 3
11,200
622
7,685
21,875
14,426
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
29
Kills
10
12
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
3
14
5.33
L
Cthulhu
FazeDerm2983
Cthulhu
2
7
2
0.43
W
7
4
8
2.75
L
Cerberus
SMS Void
Cerberus
5
7
4
1
L
3
15
3
0.3
W
Nemesis
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,272
Damage
25,136
42,153
Taken
66,862
16,540
Mitigated
59,479
5,186
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,397
3,030
0
0
11,514
4,154
363
6,220
5,294
54,807
0
L
Cthulhu
FazeDerm2983
Cthulhu
5,973
759
608
1,649
20,430
20,043
198
7,307
13,123
30,429
0
W
15,021
7,172
0
2,426
15,706
6,632
869
5,814
9,892
0
62,181
L
Cerberus
SMS Void
Cerberus
11,478
1,349
0
5,664
24,557
25,010
629
8,529
16,028
40,656
0
L
7,685
3,768
0
360
21,875
14,426
482
5,883
15,992
0
32,166
W
Nemesis
19,854
12,187
0
2,760
14,933
5,754
1,296
5,467
9,466
0
52,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
33,909
212
Minions Killed
148
0
Camps Cleared
0
957,699
Distance Traveled
816,431
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,965
720
69
4
0
267,403
0
L
Cthulhu
10,837
602
33
2
0
275,382
0
W
Pele
13,042
725
72
4
0
338,775
0
L
Cerberus
11,872
660
72
4
0
293,235
2
L
Set
11,200
622
43
2
0
247,814
1
W
Nemesis
13,619
757
71
4
0
351,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role