Player Matchup

Poseidon
Poseidon
I3rydon
Poseidon
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 96L
1,383 Elo+
Party 2
Nemesis
Nemesis
YourUnluckyStar
Nemesis
Level 18
God Stats
29W - 27L
1,257 SR
Queue Stats
167W - 162L
1,374 Elo+
Party 2
Ravana
Ravana
broandsis123
Ravana
Level 13
God Stats
17W - 14L
1,434 SR
Queue Stats
102W - 80L
1,318 Elo+
Party 2
Cupid
Cupid
jayms25
Cupid
Level 24
God Stats
8W - 11L
1,561 SR
Queue Stats
67W - 71L
1,395 Elo+
Party 2
Artio
Artio
ttv_dylenn420
Artio
Level 12
God Stats
1W - 1L
1,220 SR
Queue Stats
7W - 11L
1,224 Elo+
Solo
Team Averages
Level 17
1,394 SR
1,339 Elo+

VS

Team Averages
Level 13
1,485 SR
1,247 Elo+
Kukulkan
Kukulkan
AstaTheScourge
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Chernobog
Chernobog
BaaByBel59
Chernobog
Level 13
God Stats
1W - 1L
1,628 SR
Queue Stats
18W - 35L
1,183 Elo+
Party 1
Arachne
Arachne
Boldakk
Arachne
Level 15
God Stats
9W - 21L
1,300 SR
Queue Stats
29W - 51L
1,181 Elo+
Party 1
Amaterasu
Amaterasu
ichiki0106
Amaterasu
Level 5
God Stats
7W - 14L
1,712 SR
Queue Stats
13W - 22L
1,215 Elo+
Party 1
Awilix
Awilix
lux1118
Awilix
Level 26
God Stats
4W - 11L
1,288 SR
Queue Stats
80W - 88L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
I3rydon
Poseidon
15
6 / 1 / 3
10,780
513
8,438
8,352
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 0 / 5
10,964
522
4,819
8,064
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
16
10 / 5 / 4
11,258
536
10,857
13,038
11,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
jayms25
Cupid
17
5 / 2 / 2
10,592
504
11,650
11,255
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 5
9,356
446
3,944
16,438
13,888
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 2 / 2
10,226
487
13,297
7,315
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
BaaByBel59
Chernobog
14
1 / 10 / 5
9,065
432
4,539
14,812
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Boldakk
Arachne
15
4 / 5 / 2
9,316
444
8,199
19,106
7,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
ichiki0106
Amaterasu
13
1 / 11 / 2
7,781
371
2,111
14,188
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
lux1118
Awilix
3
0 / 0 / 1
5,783
275
0
8
1
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
27
Kills
10
13
Deaths
28
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
2
2
2.5
L
Chernobog
BaaByBel59
Chernobog
1
10
5
0.35
L
Arachne
Boldakk
Arachne
4
5
2
1
W
Poseidon
I3rydon
Poseidon
6
1
3
7.5
W
4
0
5
6.5
W
Ravana
10
5
4
2.4
L
Amaterasu
ichiki0106
Amaterasu
1
11
2
0.18
W
Cupid
jayms25
Cupid
5
2
2
3
L
Awilix
lux1118
Awilix
0
0
1
0.5
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,708
Damage
28,146
57,147
Taken
55,429
36,613
Mitigated
22,272
18,064
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,297
449
0
310
7,315
2,536
0
1,185
6,114
60,924
0
L
Chernobog
BaaByBel59
Chernobog
4,539
3,165
0
749
14,812
5,069
1,151
3,977
10,699
0
38,694
L
Arachne
Boldakk
Arachne
8,199
5,041
0
6,607
19,106
7,558
105
2,972
16,052
0
50,494
W
Poseidon
I3rydon
Poseidon
8,438
1,068
0
2,444
8,352
2,799
3,646
1,160
7,192
59,185
0
W
4,819
1,951
0
2,892
8,064
4,390
109
0
8,064
0
78,422
W
Ravana
10,857
2,760
0
3,429
13,038
11,008
877
2,155
10,883
0
43,316
L
Amaterasu
ichiki0106
Amaterasu
2,111
797
0
170
14,188
7,108
691
3,850
10,174
0
20,054
W
Cupid
jayms25
Cupid
11,650
7,669
990
4,558
11,255
4,528
4,219
5,557
5,698
0
64,592
L
Awilix
lux1118
Awilix
0
0
0
6
8
1
0
0
8
0
538
W
3,944
626
157
3,594
16,438
13,888
1,717
4,425
12,013
28,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,950
Gold Earned
42,171
500
Minions Killed
305
0
Camps Cleared
0
1,975,283
Distance Traveled
1,629,323
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,226
487
105
5
0
432,384
2
L
Chernobog
9,065
432
71
3
0
336,878
1
L
Arachne
9,316
444
85
4
0
429,301
0
W
Poseidon
10,780
513
131
6
0
381,936
3
W
Nemesis
10,964
522
129
6
0
412,950
0
W
Ravana
11,258
536
70
3
0
381,944
0
L
Amaterasu
7,781
371
42
2
0
423,107
1
W
Cupid
10,592
504
112
5
0
368,024
2
L
Awilix
5,783
275
2
0
0
7,653
0
W
Artio
9,356
446
58
3
0
430,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role