Player Matchup

Fenrir
Fenrir
BlackCowboy
Fenrir
Level 158
God Stats
3W - 1L
1,552 SR
Queue Stats
44W - 30L
1,592 Elo+
Party 3
King Arthur
King Arthur
D10Ss
King Arthur
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 25L
1,636 Elo+
Party 3
Apollo
Apollo
RagerAzul
Apollo
Level 153
God Stats
11W - 6L
1,503 SR
Queue Stats
130W - 147L
1,525 Elo+
Party 1
Poseidon
Poseidon
Sh4miZ
Poseidon
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,546 Elo+
Solo
Geb
Geb
jonespock
Geb
Level 21
God Stats
2W - 2L
1,601 SR
Queue Stats
11W - 13L
1,302 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,520 Elo+

VS

Team Averages
Level 55
1,618 SR
1,559 Elo+
Chronos
Chronos
CR3M0SA
Chronos
Level 42
God Stats
2W - 4L
1,389 SR
Queue Stats
60W - 55L
1,441 Elo+
Solo
Odin
Odin
MrIruam
Odin
Level 135
God Stats
27W - 24L
1,721 SR
Queue Stats
341W - 323L
1,636 Elo+
Party 2
Arachne
Arachne
NuLLTap3
Arachne
Level 32
God Stats
50W - 32L
1,728 SR
Queue Stats
170W - 141L
1,601 Elo+
Party 2
Apollo
Apollo
YannLuc
Apollo
Level 57
God Stats
43W - 39L
1,750 SR
Queue Stats
229W - 195L
1,632 Elo+
Party 2
Yemoja
Yemoja
klytoRaxta
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
9 / 3 / 2
6,619
662
5,338
6,772
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
D10Ss
King Arthur
10
1 / 1 / 2
6,047
605
5,633
8,388
3,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
RagerAzul
Apollo
10
3 / 1 / 2
5,572
557
4,280
5,372
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Sh4miZ
Poseidon
10
1 / 2 / 0
5,931
593
1,239
3,535
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 4
4,807
481
2,513
4,066
1,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CR3M0SA
Chronos
10
2 / 1 / 0
5,644
564
2,570
4,036
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
MrIruam
Odin
7
1 / 3 / 1
4,841
484
2,746
6,248
5,088
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
NuLLTap3
Arachne
9
3 / 3 / 1
5,752
575
2,761
7,483
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
YannLuc
Apollo
8
1 / 4 / 1
4,996
500
5,352
8,534
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
klytoRaxta
Yemoja
6
0 / 3 / 2
4,435
444
1,205
3,731
1,456
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
7
7
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
2
3.33
L
Chronos
CR3M0SA
Chronos
2
1
0
2
W
King Arthur
D10Ss
King Arthur
1
1
2
2
L
Odin
MrIruam
Odin
1
3
1
0.5
L
Arachne
NuLLTap3
Arachne
3
3
1
1.17
W
Apollo
RagerAzul
Apollo
3
1
2
4
W
Poseidon
Sh4miZ
Poseidon
1
2
0
0.5
L
Apollo
YannLuc
Apollo
1
4
1
0.38
W
0
0
4
2
L
Yemoja
klytoRaxta
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,003
Damage
14,634
28,133
Taken
30,032
10,133
Mitigated
11,913
9,688
Healing
7,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,338
2,195
0
2,296
6,772
2,372
420
349
6,423
0
25,105
L
Chronos
CR3M0SA
Chronos
2,570
1,051
0
478
4,036
1,230
0
1,193
2,797
29,771
0
W
King Arthur
D10Ss
King Arthur
5,633
812
0
2,637
8,388
3,926
0
0
8,388
0
30,596
L
Odin
MrIruam
Odin
2,746
728
0
449
6,248
5,088
0
0
6,248
0
18,465
L
Arachne
NuLLTap3
Arachne
2,761
1,714
0
3,032
7,483
2,038
0
88
7,395
0
24,338
W
Apollo
RagerAzul
Apollo
4,280
2,810
0
2,243
5,372
1,332
604
332
5,040
0
36,368
W
Poseidon
Sh4miZ
Poseidon
1,239
107
0
409
3,535
1,111
606
2,380
965
27,551
0
L
Apollo
YannLuc
Apollo
5,352
4,135
0
2,484
8,534
2,101
0
1,140
7,394
0
28,817
W
2,513
207
433
1,670
4,066
1,392
300
524
3,542
12,594
0
L
Yemoja
klytoRaxta
Yemoja
1,205
812
768
317
3,731
1,456
0
1,285
2,446
4,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,976
Gold Earned
25,668
263
Minions Killed
216
0
Camps Cleared
0
941,990
Distance Traveled
816,441
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,619
662
46
5
0
206,981
2
L
Chronos
5,644
564
64
6
0
163,614
5
W
King Arthur
6,047
605
66
7
0
177,306
0
L
Odin
4,841
484
42
4
0
148,647
1
L
Arachne
5,752
575
52
5
0
183,415
0
W
Apollo
5,572
557
67
7
0
185,326
2
W
Poseidon
5,931
593
64
6
0
173,396
1
L
Apollo
4,996
500
46
5
0
177,772
1
W
Geb
4,807
481
20
2
0
198,981
2
L
Yemoja
4,435
444
12
1
0
142,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role