Player Matchup

Athena
Athena
Gold V
DaddyYapper
Athena
Gold V
Level 85
God Stats
3W - 6L
1,569 SR
Queue Stats
73W - 63L
1,516 MMR
Party 2
Sol
Sol
Gold III
Itz_Cashboy
Sol
Gold III
Level 128
God Stats
5W - 10L
1,419 SR
Queue Stats
34W - 39L
1,496 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Tha_PaRtY_PANDA
Danzaburou
Bronze III
Level 34
God Stats
1W - 1L
1,558 SR
Queue Stats
9W - 8L
1,554 MMR
Party 2
Fenrir
Fenrir
Gold III
Wh1skyBlack
Fenrir
Gold III
Level 121
God Stats
25W - 28L
1,608 SR
Queue Stats
251W - 259L
1,548 MMR
Party 3
Tyr
Tyr
Gold IV
XiristiaN
Tyr
Gold IV
Level 109
God Stats
2W - 5L
1,251 SR
Queue Stats
131W - 139L
1,463 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,481 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,505 SR
1,516 MMR
Discordia
Discordia
Gold III
ANBU_JetSetTech
Discordia
Gold III
Level 144
God Stats
2W - 4L
1,142 SR
Queue Stats
124W - 118L
1,431 MMR
Party 1
Chaac
Chaac
Gold III
BiteTheDust7
Chaac
Gold III
Level 107
God Stats
22W - 16L
1,690 SR
Queue Stats
373W - 365L
1,505 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
ChrisJWare
Tsukuyomi
Platinum V
Level 65
God Stats
2W - 1L
1,701 SR
Queue Stats
131W - 128L
1,629 MMR
Party 1
Xbalanque
Xbalanque
Gold I
Moses1331
Xbalanque
Gold I
Level 148
God Stats
9W - 9L
1,069 SR
Queue Stats
1,234W - 1,245L
1,494 MMR
Solo
Sobek
Sobek
Gold II
anunca78
Sobek
Gold II
Level 95
God Stats
16W - 11L
1,921 SR
Queue Stats
852W - 834L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 3 / 3
7,667
404
4,520
15,717
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 0
8,725
459
10,776
11,493
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Tha_PaRtY_PANDA
Danzaburou
16
0 / 2 / 3
10,149
534
3,342
7,470
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
6 / 3 / 1
10,163
535
6,412
16,604
8,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 3 / 1
9,134
481
6,043
13,707
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
Cu ChulainnSetScyllaNemesisTiamat

VS

Bans
ApolloJanusAphroditeChang'eCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANBU_JetSetTech
Discordia
16
1 / 1 / 8
9,496
500
8,327
7,101
2,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 0 / 4
11,704
616
14,366
14,687
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
ChrisJWare
Tsukuyomi
19
7 / 2 / 4
11,818
622
8,530
10,495
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
Moses1331
Xbalanque
19
2 / 2 / 2
11,624
612
8,277
10,811
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
anunca78
Sobek
14
3 / 3 / 6
9,653
508
5,769
15,653
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
16
16
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
ANBU_JetSetTech
Discordia
1
1
8
5
W
3
0
4
5
W
Tsukuyomi
ChrisJWare
Tsukuyomi
7
2
4
4.5
L
Athena
0
3
3
0.5
L
2
5
0
0.4
W
Xbalanque
Moses1331
Xbalanque
2
2
2
1.5
L
Danzaburou
Tha_PaRtY_PANDA
Danzaburou
0
2
3
0.75
L
Fenrir
6
3
1
2.17
L
0
3
1
0.17
W
Sobek
anunca78
Sobek
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
45,269
64,991
Taken
58,747
36,519
Mitigated
49,006
22,238
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ANBU_JetSetTech
Discordia
8,327
329
0
1,844
7,101
2,837
712
4,727
2,374
63,314
0
W
14,366
2,040
0
9,307
14,687
18,784
1,788
2,041
12,646
0
82,122
W
Tsukuyomi
ChrisJWare
Tsukuyomi
8,530
2,196
0
5,651
10,495
4,929
122
1,278
9,217
0
83,734
L
Athena
4,520
1,003
0
4,699
15,717
9,609
0
5,162
10,505
32,088
0
L
10,776
1,706
0
3,378
11,493
3,795
650
5,269
6,199
61,655
0
W
Xbalanque
Moses1331
Xbalanque
8,277
4,631
0
4,088
10,811
4,159
3,473
950
9,861
0
95,566
L
Danzaburou
Tha_PaRtY_PANDA
Danzaburou
3,342
1,352
0
1,430
7,470
2,294
1,068
1,283
6,187
0
74,744
L
Fenrir
6,412
1,357
0
5,931
16,604
8,955
0
1,520
14,966
0
68,038
L
6,043
957
0
6,800
13,707
11,866
0
862
12,170
0
61,187
W
Sobek
anunca78
Sobek
5,769
339
257
4,790
15,653
18,297
67
6,300
9,353
18,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
54,295
549
Minions Killed
629
0
Camps Cleared
0
1,760,365
Distance Traveled
1,871,183
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,496
500
130
7
0
374,788
3
W
Chaac
11,704
616
164
9
0
372,821
10
W
Tsukuyomi
11,818
622
134
7
0
419,716
3
L
Athena
7,667
404
43
2
0
418,517
4
L
Sol
8,725
459
128
7
0
291,956
2
W
Xbalanque
11,624
612
181
10
0
329,319
7
L
Danzaburou
10,149
534
134
7
0
344,485
6
L
Fenrir
10,163
535
122
6
0
364,709
3
L
Tyr
9,134
481
122
6
0
340,698
3
W
Sobek
9,653
508
20
1
0
374,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role