Player Matchup

Awilix
Awilix
Leeo380
Awilix
Level 27
God Stats
2W - 1L
1,252 SR
Queue Stats
35W - 26L
1,519 Elo+
Party 3
Jormungandr
Jormungandr
Pingolinho
Jormungandr
Level 26
God Stats
8W - 8L
1,681 SR
Queue Stats
107W - 118L
1,451 Elo+
Party 2
Agni
Agni
SucoHades
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,534 Elo+
Party 3
Nike
Nike
XcreatorVco
Nike
Level 29
God Stats
8W - 3L
1,795 SR
Queue Stats
90W - 104L
1,436 Elo+
Party 2
Vulcan
Vulcan
YodaDepressivo
Vulcan
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 42L
1,450 Elo+
Party 2
Team Averages
Level 28
1,545 SR
1,478 Elo+

VS

Team Averages
Level 17
1,544 SR
1,482 Elo+
Bakasura
Bakasura
DinoBCF
Bakasura
Level 7
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Ymir
Ymir
Guiml93
Ymir
Level 24
God Stats
28W - 19L
1,766 SR
Queue Stats
121W - 86L
1,621 Elo+
Party 1
Anubis
Anubis
Moionese
Anubis
Level 31
God Stats
10W - 7L
1,680 SR
Queue Stats
167W - 93L
1,630 Elo+
Party 1
Cernunnos
Cernunnos
NYNJ4
Cernunnos
Level 17
God Stats
121W - 125L
1,542 SR
Queue Stats
273W - 326L
1,440 Elo+
Solo
Tiamat
Tiamat
TroleroYT
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Leeo380
Awilix
20
9 / 5 / 9
14,092
939
10,972
12,856
4,151
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Pingolinho
Jormungandr
20
5 / 3 / 21
14,240
949
13,963
18,209
24,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
20
8 / 1 / 14
14,953
997
24,911
6,906
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 6 / 16
13,578
905
10,678
17,029
10,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 0 / 19
13,808
921
21,530
6,181
2,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DinoBCF
Bakasura
18
0 / 15 / 8
12,066
804
2,347
21,812
8,811
Ymir
Guiml93
Ymir
20
1 / 3 / 13
13,726
915
6,449
23,571
26,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Moionese
Anubis
20
10 / 1 / 3
16,277
1,085
26,773
17,517
10,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cernunnos
NYNJ4
Cernunnos
20
4 / 12 / 8
14,071
938
18,480
24,670
10,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
TroleroYT
Tiamat
15
0 / 0 / 0
10,680
712
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
31
Kills
15
15
Deaths
31
79
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DinoBCF
Bakasura
0
15
8
0.27
L
Ymir
Guiml93
Ymir
1
3
13
2.5
W
Awilix
Leeo380
Awilix
9
5
9
2.7
L
Anubis
Moionese
Anubis
10
1
3
11.5
L
Cernunnos
NYNJ4
Cernunnos
4
12
8
0.67
W
Jormungandr
Pingolinho
Jormungandr
5
3
21
5.17
W
Agni
8
1
14
15
L
Tiamat
TroleroYT
Tiamat
0
0
0
0
W
6
6
16
2.33
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,054
Damage
54,049
61,181
Taken
87,570
43,916
Mitigated
56,257
3,435
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DinoBCF
Bakasura
2,347
1,372
0
753
21,812
8,811
0
12,667
8,769
0
8,337
L
Ymir
Guiml93
Ymir
6,449
515
0
0
23,571
26,214
0
19,018
3,984
27,240
0
W
Awilix
Leeo380
Awilix
10,972
6,204
0
317
12,856
4,151
0
7,327
5,464
0
20,630
L
Anubis
Moionese
Anubis
26,773
107
0
1,737
17,517
10,523
0
13,758
3,461
74,237
0
L
Cernunnos
NYNJ4
Cernunnos
18,480
7,820
0
440
24,670
10,709
0
13,821
10,335
0
59,587
W
Jormungandr
Pingolinho
Jormungandr
13,963
1,828
0
0
18,209
24,782
0
9,001
9,208
35,297
0
W
Agni
24,911
2,645
0
1,450
6,906
2,466
0
4,062
2,844
67,474
0
L
Tiamat
TroleroYT
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
10,678
3,388
0
430
17,029
10,044
0
9,800
7,189
0
18,245
W
21,530
8,176
0
1,238
6,181
2,473
0
3,032
3,119
55,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,671
Gold Earned
66,820
277
Minions Killed
278
10
Camps Cleared
6
1,231,401
Distance Traveled
962,592
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,066
804
16
1
1
147,899
0
L
Ymir
13,726
915
62
4
0
301,046
1
W
Awilix
14,092
939
14
1
6
263,817
0
L
Anubis
16,277
1,085
112
7
5
285,115
0
L
Cernunnos
14,071
938
88
6
0
222,313
0
W
Jormungandr
14,240
949
45
3
0
233,851
1
W
Agni
14,953
997
120
8
2
241,582
0
L
Tiamat
10,680
712
0
0
0
6,219
0
W
Nike
13,578
905
13
1
0
223,099
0
W
Vulcan
13,808
921
85
6
2
269,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role