Player Matchup

Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
BadTavinhu
Ganesha
Level 27
God Stats
3W - 1L
1,472 SR
Queue Stats
213W - 280L
1,272 Elo+
Party 3
Apollo
Apollo
Dayan-_7
Apollo
Level 125
God Stats
19W - 15L
1,520 SR
Queue Stats
441W - 491L
1,449 Elo+
Party 3
Tiamat
Tiamat
Fearman2
Tiamat
Level 43
God Stats
4W - 5L
1,559 SR
Queue Stats
352W - 362L
1,495 Elo+
Party 3
Hel
Hel
Saghrathhh
Hel
Level 18
God Stats
3W - 3L
1,359 SR
Queue Stats
18W - 22L
1,400 Elo+
Party 2
Team Averages
Level 64
1,482 SR
1,423 Elo+

VS

Team Averages
Level 40
1,541 SR
1,430 Elo+
Scylla
Scylla
LokiAdorito
Scylla
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 107L
1,372 Elo+
Party 1
Neith
Neith
RcolorWhite
Neith
Level 28
God Stats
25W - 24L
1,548 SR
Queue Stats
124W - 138L
1,435 Elo+
Party 4
Artio
Artio
SayHiii2God
Artio
Level 54
God Stats
4W - 1L
1,500 SR
Queue Stats
518W - 493L
1,343 Elo+
Party 1
Ullr
Ullr
Sumbud33
Ullr
Level 44
God Stats
21W - 37L
1,609 SR
Queue Stats
306W - 287L
1,564 Elo+
Solo
Awilix
Awilix
XxxxDanny69xxxX
Awilix
Level 62
God Stats
52W - 56L
1,549 SR
Queue Stats
205W - 228L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 3 / 2
7,854
561
5,236
10,516
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
BadTavinhu
Ganesha
10
0 / 1 / 4
6,018
430
2,791
5,807
3,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Dayan-_7
Apollo
13
1 / 2 / 3
7,408
529
2,800
7,834
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Fearman2
Tiamat
15
5 / 1 / 0
8,627
616
10,142
8,562
5,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 3
8,206
586
7,031
5,021
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 1
6,282
449
322
4,827
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 1
7,579
541
6,174
9,591
3,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

8
0 / 5 / 3
5,315
380
2,873
9,394
3,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
4 / 3 / 1
7,768
555
7,619
8,311
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 1
7,007
501
3,810
10,396
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
8
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
2
1.67
W
Ganesha
BadTavinhu
Ganesha
0
1
4
2
W
Apollo
Dayan-_7
Apollo
1
2
3
1.25
W
Tiamat
Fearman2
Tiamat
5
1
0
5
L
Scylla
0
2
1
0.25
L
1
1
1
1.5
W
5
1
3
6.5
L
0
5
3
0.3
L
Ullr
4
3
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
20,798
37,740
Taken
42,519
16,892
Mitigated
15,454
14,174
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,236
1,591
0
4,020
10,516
3,835
0
0
10,516
0
39,061
W
Ganesha
BadTavinhu
Ganesha
2,791
272
393
576
5,807
3,129
0
817
4,990
15,950
0
W
Apollo
Dayan-_7
Apollo
2,800
1,899
576
2,199
7,834
2,408
2,199
1,266
6,568
0
44,960
W
Tiamat
Fearman2
Tiamat
10,142
715
0
2,680
8,562
5,744
1,426
118
8,444
46,659
0
L
Scylla
322
108
0
928
4,827
1,379
123
2,232
2,375
18,936
0
L
6,174
1,788
0
4,583
9,591
3,195
0
6,847
1,844
0
48,055
W
7,031
435
1,396
2,334
5,021
1,776
777
954
4,027
30,905
0
L
2,873
579
655
1,906
9,394
3,974
0
4,550
4,412
10,446
0
L
Ullr
7,619
3,564
0
1,082
8,311
2,567
1,372
3,149
5,015
0
46,143
L
3,810
1,622
0
1,410
10,396
4,339
0
2,056
7,591
0
40,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
33,951
360
Minions Killed
348
0
Camps Cleared
0
1,309,494
Distance Traveled
1,289,384
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,854
561
79
6
0
279,028
4
W
Ganesha
6,018
430
10
1
0
281,794
0
W
Apollo
7,408
529
103
7
0
250,752
0
W
Tiamat
8,627
616
97
7
0
251,407
0
L
Scylla
6,282
449
45
3
0
234,307
0
L
Neith
7,579
541
113
8
0
262,056
2
W
Hel
8,206
586
71
5
0
246,513
2
L
Artio
5,315
380
19
1
0
275,989
0
L
Ullr
7,768
555
92
7
0
223,718
0
L
Awilix
7,007
501
79
6
0
293,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role