Player Matchup

Serqet
Serqet
Darth_Provolone
Serqet
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 141L
1,547 Elo+
Party 1
Fenrir
Fenrir
Perc30High
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 39L
1,658 Elo+
Party 1
Artemis
Artemis
WATGOT
Artemis
Level 77
God Stats
6W - 4L
1,753 SR
Queue Stats
208W - 172L
1,528 Elo+
Party 1
Freya
Freya
dxddy_pooh
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,498 Elo+
Solo
Bastet
Bastet
nerfthe_smurf
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,565 Elo+
Party 1
Team Averages
Level 50
1,551 SR
1,559 Elo+

VS

Team Averages
Level 88
1,387 SR
1,478 Elo+
Kumbhakarna
Kumbhakarna
Hankster91
Kumbhakarna
Level 130
God Stats
1W - 4L
1,212 SR
Queue Stats
490W - 479L
1,541 Elo+
Party 2
Geb
Geb
Ozzy2012
Geb
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ShadowStorm001
Kuzenbo
Level 29
God Stats
2W - 1L
1,327 SR
Queue Stats
111W - 117L
1,487 Elo+
Solo
Rama
Rama
Sherminator123
Rama
Level 22
God Stats
3W - 4L
1,395 SR
Queue Stats
114W - 142L
1,362 Elo+
Party 2
Jing Wei
Jing Wei
iBeMarsa
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 6
10,218
681
11,176
15,454
7,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Perc30High
Fenrir
18
1 / 5 / 12
9,865
658
7,396
13,187
14,768
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
WATGOT
Artemis
20
8 / 5 / 5
12,007
800
19,555
14,658
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Freya
7
1 / 0 / 2
7,611
507
1,300
883
268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 11
9,410
627
16,052
15,702
6,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Hankster91
Kumbhakarna
19
8 / 7 / 10
12,472
831
10,476
20,657
27,646
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
3 / 4 / 11
11,807
787
10,839
20,259
25,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
4,570
305
0
0
0
20
7 / 3 / 11
12,539
836
14,948
16,568
9,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
iBeMarsa
Jing Wei
20
3 / 2 / 10
12,774
852
14,071
17,410
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
16
Kills
21
21
Deaths
16
36
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
Kumbhakarna
Hankster91
Kumbhakarna
8
7
10
1.86
W
3
4
11
2.13
L
Fenrir
Perc30High
Fenrir
1
5
12
1.4
W
0
0
0
0
W
7
3
11
4.17
L
Artemis
WATGOT
Artemis
8
5
5
2.1
L
Freya
1
0
2
2
W
Jing Wei
iBeMarsa
Jing Wei
3
2
10
4
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,479
Damage
50,334
59,884
Taken
74,894
36,580
Mitigated
72,204
16,522
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,176
1,863
1,786
1,694
15,454
7,540
379
3,756
11,698
0
15,239
W
Kumbhakarna
Hankster91
Kumbhakarna
10,476
1,125
3,118
2,608
20,657
27,646
612
432
19,466
22,133
0
W
10,839
1,581
2,055
2,168
20,259
25,755
298
200
19,755
22,704
0
L
Fenrir
Perc30High
Fenrir
7,396
1,760
2,756
1,385
13,187
14,768
180
5,216
7,971
0
13,175
W
0
0
0
0
0
0
0
0
0
0
0
W
14,948
11,122
1,715
4,657
16,568
9,523
1,625
184
16,128
0
38,328
L
Artemis
WATGOT
Artemis
19,555
6,155
1,914
2,561
14,658
7,063
1,031
5,734
8,924
0
54,280
L
Freya
1,300
306
275
210
883
268
0
287
596
2,920
0
W
Jing Wei
iBeMarsa
Jing Wei
14,071
10,629
3,351
7,097
17,410
9,280
2,909
484
16,416
0
44,993
L
16,052
1,874
2,254
1,687
15,702
6,941
340
6,322
9,380
0
22,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,111
Gold Earned
54,162
101
Minions Killed
176
0
Camps Cleared
0
1,093,347
Distance Traveled
1,098,764
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,218
681
15
1
0
271,408
0
W
Kumbhakarna
12,472
831
29
2
0
252,819
0
W
Geb
11,807
787
20
1
0
297,557
1
L
Fenrir
9,865
658
9
1
0
256,888
0
W
Kuzenbo
4,570
305
0
0
0
0
0
W
Rama
12,539
836
53
4
0
260,802
0
L
Artemis
12,007
800
61
4
0
259,153
6
L
Freya
7,611
507
2
0
0
30,813
0
W
Jing Wei
12,774
852
74
5
0
287,586
0
L
Bastet
9,410
627
14
1
0
275,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role