Player Matchup

Ymir
Ymir
DinosaurExpress
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Poohiebot
Bellona
Level 25
God Stats
5W - 0L
1,682 SR
Queue Stats
50W - 56L
1,373 Elo+
Solo
Cerberus
Cerberus
Sheriko1
Cerberus
Level 23
God Stats
10W - 14L
1,387 SR
Queue Stats
123W - 138L
1,347 Elo+
Solo
Neith
Neith
lafenice11
Neith
Level 22
God Stats
300W - 314L
1,543 SR
Queue Stats
327W - 344L
1,437 Elo+
Solo
Arachne
Arachne
xX_Demonheart_
Arachne
Level 29
God Stats
5W - 5L
1,551 SR
Queue Stats
8W - 12L
1,413 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,414 Elo+

VS

Team Averages
Level 14
1,350 SR
1,379 Elo+
Neith
Neith
Baqer_SWAT
Neith
Level 27
God Stats
0W - 1L
1,053 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
VenomXooX
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,668 Elo+
Party 1
Horus
Horus
dabnracks
Horus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,445 Elo+
Solo
Fenrir
Fenrir
decoy82bleu
Fenrir
Level 6
God Stats
2W - 2L
1,195 SR
Queue Stats
8W - 12L
1,064 Elo+
Solo
Danzaburou
Danzaburou
sharp-pad2
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 22
12,746
980
9,494
19,908
13,383
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Bellona
Poohiebot
Bellona
20
7 / 8 / 16
13,892
1,069
26,099
19,470
23,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
Sheriko1
Cerberus
20
10 / 4 / 21
15,295
1,177
24,811
24,473
24,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
20
8 / 3 / 11
13,737
1,057
28,994
14,983
6,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
15 / 5 / 9
14,995
1,153
15,106
17,091
7,823
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 4 / 10
13,674
1,052
28,484
17,763
7,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
VenomXooX
Zhong Kui
20
4 / 10 / 14
13,104
1,008
22,026
24,487
31,478
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
dabnracks
Horus
20
10 / 8 / 13
15,128
1,164
21,984
31,373
43,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
3 / 9 / 10
12,603
969
10,108
22,326
17,896
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Danzaburou
sharp-pad2
Danzaburou
19
1 / 10 / 13
12,062
928
4,460
19,740
7,977

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
87
41
Kills
27
27
Deaths
41
79
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
9
4
10
3.5
W
1
7
22
1.71
W
Bellona
Poohiebot
Bellona
7
8
16
1.88
W
Cerberus
Sheriko1
Cerberus
10
4
21
5.13
L
Zhong Kui
VenomXooX
Zhong Kui
4
10
14
1.1
L
Horus
dabnracks
Horus
10
8
13
2.06
L
Fenrir
3
9
10
0.89
W
Neith
8
3
11
4.5
L
Danzaburou
sharp-pad2
Danzaburou
1
10
13
0.75
W
15
5
9
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,504
Damage
87,062
95,925
Taken
115,689
75,234
Mitigated
108,590
15,913
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
28,484
14,609
0
3,008
17,763
7,582
0
4,750
13,013
0
56,077
W
9,494
1,485
0
733
19,908
13,383
0
4,419
15,489
18,573
0
W
Bellona
Poohiebot
Bellona
26,099
15,403
314
2,246
19,470
23,332
0
4,655
14,678
0
52,116
W
Cerberus
Sheriko1
Cerberus
24,811
1,669
0
5,413
24,473
24,282
0
7,241
17,232
57,462
0
L
Zhong Kui
VenomXooX
Zhong Kui
22,026
2,935
141
1,161
24,487
31,478
0
8,473
16,014
44,625
0
L
Horus
dabnracks
Horus
21,984
11,813
5,929
9,896
31,373
43,657
0
8,864
22,509
0
38,387
L
Fenrir
10,108
1,927
624
1,481
22,326
17,896
0
6,304
16,022
0
21,946
W
Neith
28,994
15,194
0
2,942
14,983
6,414
0
1,448
13,535
0
53,391
L
Danzaburou
sharp-pad2
Danzaburou
4,460
1,198
0
541
19,740
7,977
0
5,914
13,826
0
20,802
W
15,106
12,596
717
3,548
17,091
7,823
0
4,263
12,828
0
29,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,665
Gold Earned
66,571
224
Minions Killed
225
12
Camps Cleared
3
1,025,492
Distance Traveled
922,530
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,674
1,052
69
5
0
190,454
0
W
Ymir
12,746
980
16
1
0
169,079
1
W
Bellona
13,892
1,069
38
3
8
176,284
1
W
Cerberus
15,295
1,177
81
6
0
255,173
0
L
Zhong Kui
13,104
1,008
54
4
0
159,801
0
L
Horus
15,128
1,164
29
2
1
221,044
0
L
Fenrir
12,603
969
36
3
1
156,865
1
W
Neith
13,737
1,057
59
5
1
201,883
0
L
Danzaburou
12,062
928
37
3
1
194,366
1
W
Arachne
14,995
1,153
30
2
3
223,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role