Player Matchup

Heimdallr
Heimdallr
ApplejuiceGam3r
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,471 Elo+
Party 1
Loki
Loki
BrownBagPenguin
Loki
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 278L
1,554 Elo+
Party 1
Janus
Janus
Geo420blazeit
Janus
Level 129
God Stats
1W - 5L
1,197 SR
Queue Stats
413W - 337L
1,614 Elo+
Party 1
Chang'e
Chang'e
KoR x RabidHawk
Chang'e
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
141W - 127L
1,554 Elo+
Party 1
Sol
Sol
unrulyancestor69
Sol
Level 135
God Stats
4W - 12L
1,715 SR
Queue Stats
1,273W - 796L
1,653 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,569 Elo+

VS

Team Averages
Level 124
1,520 SR
1,536 Elo+
Thor
Thor
Destroyed450
Thor
Level 150
God Stats
4W - 3L
1,423 SR
Queue Stats
217W - 224L
1,500 Elo+
Party 2
Zeus
Zeus
Franktrain724
Zeus
Level 155
God Stats
27W - 6L
1,870 SR
Queue Stats
802W - 754L
1,534 Elo+
Solo
Thoth
Thoth
Kempachi010
Thoth
Level 132
God Stats
1W - 1L
1,237 SR
Queue Stats
55W - 43L
1,558 Elo+
Solo
Hel
Hel
Wolfweaver19
Hel
Level 68
God Stats
5W - 5L
1,573 SR
Queue Stats
331W - 319L
1,583 Elo+
Solo
Ravana
Ravana
nursekila
Ravana
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 248L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ApplejuiceGam3r
Heimdallr
20
1 / 5 / 15
13,035
567
13,754
31,917
59,760
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 7 / 8
12,937
562
11,597
19,677
9,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
5 / 7 / 9
14,981
651
31,490
19,413
6,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 8
13,841
602
14,094
32,438
16,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 6 / 11
13,625
592
23,215
24,238
7,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 14
14,667
638
20,487
24,040
17,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
5 / 7 / 10
14,788
643
37,794
20,904
9,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 4 / 9
15,649
680
29,593
23,489
12,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 3 / 17
13,484
586
12,074
21,738
24,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
nursekila
Ravana
20
4 / 4 / 14
13,882
604
7,683
14,967
14,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
20
Kills
30
30
Deaths
22
51
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ApplejuiceGam3r
Heimdallr
1
5
15
1.7
L
5
7
8
1.29
W
10
4
14
4.25
W
5
7
10
1.43
L
5
7
9
1.36
W
10
4
9
3.63
L
5
5
8
1.8
W
1
3
17
3.17
W
Ravana
nursekila
Ravana
4
4
14
2.75
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,150
Damage
107,631
127,683
Taken
105,138
99,692
Mitigated
79,580
61,170
Healing
58,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ApplejuiceGam3r
Heimdallr
13,754
2,523
4,317
3,361
31,917
59,760
588
16,830
14,429
0
26,552
L
11,597
2,573
2,839
1,684
19,677
9,290
1,191
11,373
8,204
0
23,571
W
20,487
4,717
5,884
5,190
24,040
17,730
1,384
12,096
11,706
0
37,831
W
37,794
1,613
2,337
2,509
20,904
9,446
312
13,792
6,776
64,073
0
L
31,490
800
4,595
1,877
19,413
6,517
212
11,528
7,632
75,620
0
W
29,593
593
3,647
4,414
23,489
12,779
2,357
16,011
7,086
77,514
0
L
14,094
517
21,378
12,983
32,438
16,567
610
22,148
10,062
41,800
0
W
12,074
433
18,531
11,127
21,738
24,786
844
15,502
5,867
29,730
0
W
Ravana
nursekila
Ravana
7,683
1,334
2,779
2,070
14,967
14,839
758
9,890
4,904
382
20,007
L
23,215
2,899
3,347
4,789
24,238
7,558
812
16,976
7,014
38,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,419
Gold Earned
72,470
226
Minions Killed
236
0
Camps Cleared
0
1,869,895
Distance Traveled
2,142,214
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,035
567
15
1
0
373,813
5
L
Loki
12,937
562
15
1
0
342,684
1
W
Thor
14,667
638
31
1
0
429,205
0
W
Zeus
14,788
643
71
3
0
353,931
1
L
Janus
14,981
651
108
5
0
393,824
1
W
Thoth
15,649
680
71
3
0
471,728
2
L
Chang'e
13,841
602
58
3
0
435,231
1
W
Hel
13,484
586
40
2
0
491,875
0
W
Ravana
13,882
604
23
1
0
395,475
0
L
Sol
13,625
592
30
1
0
324,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role