Player Matchup

Sylvanus
Sylvanus
ScarletRoses
Sylvanus
Level 141
God Stats
24W - 10L
1,946 SR
Queue Stats
58W - 28L
1,851 Elo+
Party 1
Susano
Susano
Simp4Cynosure2
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
SnipedAndTrolled
Tyr
Level 16
God Stats
9W - 2L
1,761 SR
Queue Stats
48W - 11L
2,005 Elo+
Party 1
Izanami
Izanami
grosero666
Izanami
Level 23
God Stats
4W - 1L
1,685 SR
Queue Stats
145W - 102L
1,602 Elo+
Solo
Nu Wa
Nu Wa
koggytv
Nu Wa
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,678 SR
1,692 Elo+

VS

Team Averages
Level 25
1,561 SR
1,606 Elo+
He Bo
He Bo
Isake55
He Bo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 51L
1,601 Elo+
Solo
Hercules
Hercules
SchindlersListe
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 29L
1,717 Elo+
Solo
Sol
Sol
b00m123
Sol
Level 28
God Stats
6W - 4L
1,673 SR
Queue Stats
79W - 57L
1,594 Elo+
Solo
Nu Wa
Nu Wa
maracuja22
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 27
God Stats
230W - 159L
1,630 SR
Queue Stats
245W - 172L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ScarletRoses
Sylvanus
5
1 / 1 / 0
3,455
691
1,313
1,861
753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
3 / 0 / 2
4,091
818
1,323
2,833
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
3 / 0 / 0
4,193
839
2,208
1,610
466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
grosero666
Izanami
6
0 / 1 / 1
3,561
712
915
1,991
396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Nu Wa
koggytv
Nu Wa
7
3 / 0 / 2
4,307
861
2,794
1,694
435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Isake55
He Bo
5
0 / 4 / 0
3,027
605
771
3,800
891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
5
0 / 0 / 2
3,257
651
974
2,392
680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
5
2 / 1 / 0
3,278
656
641
2,303
450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
4
0 / 3 / 0
2,866
573
651
2,230
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
septicflex7
Guan Yu
4
0 / 2 / 0
2,791
558
168
2,558
1,350
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Isake55
He Bo
0
4
0
0
W
Sylvanus
ScarletRoses
Sylvanus
1
1
0
1
L
Hercules
0
0
2
1
W
3
0
2
4
W
3
0
0
3
L
Sol
2
1
0
2
W
Izanami
grosero666
Izanami
0
1
1
0.5
W
Nu Wa
koggytv
Nu Wa
3
0
2
4
L
Nu Wa
0
3
0
0
L
Guan Yu
septicflex7
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,553
Damage
3,205
9,989
Taken
13,283
2,833
Mitigated
3,936
5,553
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Isake55
He Bo
771
0
0
830
3,800
891
0
988
2,734
8,153
0
W
Sylvanus
ScarletRoses
Sylvanus
1,313
602
328
698
1,861
753
52
430
1,431
6,068
1,439
L
Hercules
974
255
0
1,713
2,392
680
0
612
1,738
0
6,222
W
1,323
474
0
1,870
2,833
783
0
460
2,337
0
15,258
W
2,208
309
0
758
1,610
466
380
0
1,610
0
19,147
L
Sol
641
336
0
740
2,303
450
0
737
1,566
7,273
1,239
W
Izanami
grosero666
Izanami
915
748
0
579
1,991
396
42
164
1,827
0
15,309
W
Nu Wa
koggytv
Nu Wa
2,794
960
0
1,320
1,694
435
0
886
768
19,915
0
L
Nu Wa
651
114
0
80
2,230
565
0
1,235
879
8,475
0
L
Guan Yu
septicflex7
Guan Yu
168
40
0
580
2,558
1,350
0
107
2,411
0
5,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,607
Gold Earned
15,219
182
Minions Killed
82
0
Camps Cleared
0
528,051
Distance Traveled
395,908
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
3,027
605
27
5
0
84,622
0
W
Sylvanus
3,455
691
14
3
0
108,457
2
L
Hercules
3,257
651
6
1
0
107,296
0
W
Susano
4,091
818
38
8
0
131,881
0
W
Tyr
4,193
839
45
9
0
99,375
0
L
Sol
3,278
656
23
5
0
94,101
2
W
Izanami
3,561
712
41
8
0
90,240
0
W
Nu Wa
4,307
861
44
9
0
98,098
0
L
Nu Wa
2,866
573
14
3
0
71,432
1
L
Guan Yu
2,791
558
12
2
0
38,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role