Player Matchup

Ra
Ra
Conker-Frenzy
Ra
Level 84
God Stats
7W - 5L
1,629 SR
Queue Stats
64W - 81L
1,481 Elo+
Party 1
Chaac
Chaac
Destroyer7245
Chaac
Level 98
God Stats
1W - 5L
1,311 SR
Queue Stats
316W - 352L
1,474 Elo+
Party 1
Athena
Athena
Jam3s4343
Athena
Level 81
God Stats
7W - 4L
1,922 SR
Queue Stats
162W - 172L
1,506 Elo+
Party 2
Medusa
Medusa
PR4Life
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
cabagdeball
Arachne
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,417 Elo+
Solo
Team Averages
Level 88
1,572 SR
1,476 Elo+

VS

Team Averages
Level 79
1,519 SR
1,518 Elo+
Nox
Nox
QueenZenobiaxx
Nox
Level 102
God Stats
3W - 3L
1,486 SR
Queue Stats
190W - 196L
1,499 Elo+
Solo
Raijin
Raijin
Sewarzs
Raijin
Level 81
God Stats
21W - 15L
1,579 SR
Queue Stats
802W - 756L
1,506 Elo+
Solo
King Arthur
King Arthur
nalbornozt
King Arthur
Level 65
God Stats
44W - 51L
1,529 SR
Queue Stats
289W - 263L
1,521 Elo+
Solo
Fenrir
Fenrir
snaiderxz
Fenrir
Level 58
God Stats
15W - 14L
1,712 SR
Queue Stats
223W - 192L
1,566 Elo+
Solo
Izanami
Izanami
zepovin94
Izanami
Level 89
God Stats
5W - 4L
1,288 SR
Queue Stats
609W - 601L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,669
513
4,811
8,886
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
5,412
416
2,777
4,944
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Jam3s4343
Athena
10
2 / 3 / 2
6,428
494
5,118
11,381
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
PR4Life
Medusa
13
4 / 5 / 4
7,692
592
8,479
8,096
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
cabagdeball
Arachne
12
3 / 4 / 5
7,181
552
3,958
10,903
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
7,208
554
3,540
8,561
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Sewarzs
Raijin
14
7 / 1 / 3
8,447
650
9,195
5,648
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
nalbornozt
King Arthur
13
3 / 1 / 3
7,933
610
7,519
9,978
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
snaiderxz
Fenrir
12
3 / 4 / 6
7,315
563
3,800
9,576
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zepovin94
Izanami
12
4 / 3 / 4
7,640
588
7,909
8,427
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
10
Kills
19
19
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
0
1
0
0
L
Athena
Jam3s4343
Athena
2
3
2
1
L
Medusa
PR4Life
Medusa
4
5
4
1.2
W
2
1
6
5
W
Raijin
Sewarzs
Raijin
7
1
3
8.5
L
Arachne
cabagdeball
Arachne
3
4
5
1.38
W
King Arthur
nalbornozt
King Arthur
3
1
3
4.5
W
Fenrir
snaiderxz
Fenrir
3
4
6
1.5
W
Izanami
zepovin94
Izanami
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,143
Damage
31,963
44,210
Taken
42,190
18,492
Mitigated
18,115
11,848
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,811
254
278
1,837
8,886
3,019
0
4,191
4,395
43,521
0
L
2,777
494
0
2,353
4,944
2,619
0
0
4,944
0
19,124
L
Athena
Jam3s4343
Athena
5,118
1,005
0
2,562
11,381
6,145
0
3,596
7,725
18,907
0
L
Medusa
PR4Life
Medusa
8,479
3,775
0
431
8,096
2,449
429
1,642
6,408
0
35,655
W
3,540
646
0
2,758
8,561
5,406
415
2,176
6,339
14,766
0
W
Raijin
Sewarzs
Raijin
9,195
1,408
0
1,175
5,648
2,305
32
1,531
3,951
48,236
0
L
Arachne
cabagdeball
Arachne
3,958
2,538
0
4,387
10,903
4,260
81
2,774
8,003
0
32,685
W
King Arthur
nalbornozt
King Arthur
7,519
804
0
3,368
9,978
4,376
240
1,805
7,911
0
44,897
W
Fenrir
snaiderxz
Fenrir
3,800
591
0
4,010
9,576
3,217
69
2,895
6,568
0
34,437
W
Izanami
zepovin94
Izanami
7,909
5,293
0
1,973
8,427
2,811
2,969
1,183
7,244
0
56,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
38,543
282
Minions Killed
412
0
Camps Cleared
0
1,072,179
Distance Traveled
1,243,219
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,669
513
94
7
0
232,676
4
L
Chaac
5,412
416
45
3
0
121,649
1
L
Athena
6,428
494
33
3
0
256,744
0
L
Medusa
7,692
592
53
4
0
242,279
0
W
Nox
7,208
554
19
1
0
250,412
0
W
Raijin
8,447
650
107
8
0
244,203
2
L
Arachne
7,181
552
57
4
0
218,831
0
W
King Arthur
7,933
610
110
8
0
243,074
7
W
Fenrir
7,315
563
59
5
0
280,806
5
W
Izanami
7,640
588
117
9
0
224,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role