Player Matchup

Fenrir
Fenrir
AbelSkunk
Fenrir
Level 26
God Stats
28W - 27L
1,455 SR
Queue Stats
98W - 118L
1,318 Elo+
Solo
Tiamat
Tiamat
El_BeBoNz_PR
Tiamat
Level 21
God Stats
1W - 4L
1,397 SR
Queue Stats
46W - 60L
1,169 Elo+
Party 2
Olorun
Olorun
LaserOnYew
Olorun
Level 10
God Stats
2W - 6L
1,325 SR
Queue Stats
35W - 47L
1,157 Elo+
Party 2
King Arthur
King Arthur
NemesisX104625
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Solo
Artemis
Artemis
schnell_Politik
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,435 SR
1,329 Elo+

VS

Team Averages
Level 13
1,552 SR
1,428 Elo+
Skadi
Skadi
Darvi2002
Skadi
Level 17
God Stats
11W - 9L
1,751 SR
Queue Stats
33W - 47L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
FS BecNua11
Amaterasu
Level 24
God Stats
19W - 14L
1,555 SR
Queue Stats
239W - 307L
1,380 Elo+
Party 1
Thor
Thor
ParriedLol
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 3
Artemis
Artemis
ZioNMeX
Artemis
Level 16
God Stats
24W - 22L
1,452 SR
Queue Stats
25W - 23L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
poggersfish_
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AbelSkunk
Fenrir
20
24 / 2 / 5
14,822
570
27,771
21,795
20,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
17
3 / 9 / 8
10,958
421
13,533
20,135
11,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
LaserOnYew
Olorun
18
4 / 10 / 9
11,763
452
15,030
21,016
8,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
NemesisX104625
King Arthur
17
2 / 4 / 11
10,818
416
10,300
23,719
20,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 10 / 3
8,141
313
1,887
8,121
2,614
Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darvi2002
Skadi
16
4 / 7 / 3
11,150
429
8,282
16,038
6,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
FS BecNua11
Amaterasu
16
10 / 9 / 6
12,240
471
18,963
22,872
10,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 8 / 3
12,172
468
9,105
16,143
8,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ZioNMeX
Artemis
20
11 / 4 / 3
14,762
568
24,354
21,079
9,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
poggersfish_
Cthulhu
17
2 / 7 / 16
11,762
452
11,199
21,767
19,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
63
34
Kills
32
35
Deaths
35
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AbelSkunk
Fenrir
24
2
5
13.25
W
Skadi
Darvi2002
Skadi
4
7
3
0.79
L
Tiamat
3
9
8
0.78
W
Amaterasu
FS BecNua11
Amaterasu
10
9
6
1.44
L
Olorun
LaserOnYew
Olorun
4
10
9
0.85
L
King Arthur
NemesisX104625
King Arthur
2
4
11
1.88
W
5
8
3
0.81
W
Artemis
ZioNMeX
Artemis
11
4
3
3.13
W
Cthulhu
poggersfish_
Cthulhu
2
7
16
1.43
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,521
Damage
71,903
94,786
Taken
97,899
62,862
Mitigated
54,121
25,857
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AbelSkunk
Fenrir
27,771
4,844
315
5,103
21,795
20,166
1,115
914
20,799
0
70,629
W
Skadi
Darvi2002
Skadi
8,282
4,261
585
1,237
16,038
6,007
1,046
3,796
12,217
0
45,431
L
Tiamat
13,533
3,220
144
5,673
20,135
11,079
1,281
3,277
16,589
57,065
0
W
Amaterasu
FS BecNua11
Amaterasu
18,963
13,516
606
6,039
22,872
10,519
1,423
3,018
19,579
0
51,984
L
Olorun
LaserOnYew
Olorun
15,030
9,168
1,436
6,428
21,016
8,444
1,706
3,858
16,998
72,504
0
L
King Arthur
NemesisX104625
King Arthur
10,300
2,598
0
6,758
23,719
20,559
0
443
23,164
0
36,717
W
9,105
1,835
0
972
16,143
8,563
2,145
5,318
10,725
0
57,863
W
Artemis
ZioNMeX
Artemis
24,354
15,015
0
8,855
21,079
9,655
7,412
5,401
15,553
0
95,518
W
Cthulhu
poggersfish_
Cthulhu
11,199
3,534
0
1,244
21,767
19,377
2,300
11,030
10,667
40,681
0
L
1,887
1,191
0
0
8,121
2,614
114
1,920
6,037
0
6,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
62,086
366
Minions Killed
424
0
Camps Cleared
0
1,916,417
Distance Traveled
2,214,026
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,822
570
94
4
0
498,624
3
W
Skadi
11,150
429
64
2
0
412,626
1
L
Tiamat
10,958
421
80
3
0
391,422
0
W
Amaterasu
12,240
471
66
3
0
483,793
0
L
Olorun
11,763
452
143
6
0
373,458
0
L
King Arthur
10,818
416
43
2
0
474,452
3
W
Thor
12,172
468
94
4
0
432,653
1
W
Artemis
14,762
568
143
6
0
400,832
1
W
Cthulhu
11,762
452
57
2
0
484,122
0
L
Artemis
8,141
313
6
0
0
178,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role