Player Matchup

Bellona
Bellona
LEGELWEED11
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LacosteQC
Kukulkan
Level 7
God Stats
3W - 8L
1,474 SR
Queue Stats
29W - 31L
1,477 Elo+
Party 3
Arachne
Arachne
Similisushi
Arachne
Level 85
God Stats
55W - 34L
1,581 SR
Queue Stats
99W - 100L
1,498 Elo+
Party 3
Tiamat
Tiamat
Voguishash117
Tiamat
Level 28
God Stats
24W - 37L
1,415 SR
Queue Stats
76W - 113L
1,370 Elo+
Solo
Danzaburou
Danzaburou
mayoman24
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,512 Elo+
Solo
Team Averages
Level 30
1,494 SR
1,471 Elo+

VS

Team Averages
Level 27
1,545 SR
1,402 Elo+
Ra
Ra
Lordicap
Ra
Level 23
God Stats
4W - 1L
1,509 SR
Queue Stats
17W - 11L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
MrAkiira
Danzaburou
Level 17
God Stats
7W - 5L
1,331 SR
Queue Stats
42W - 38L
1,315 Elo+
Solo
Cabrakan
Cabrakan
Rino2567
Cabrakan
Level 8
God Stats
5W - 0L
1,577 SR
Queue Stats
8W - 11L
1,351 Elo+
Party 2
Kukulkan
Kukulkan
SurprisedBee
Kukulkan
Level 69
God Stats
6W - 2L
1,626 SR
Queue Stats
9W - 6L
1,415 Elo+
Party 2
Artemis
Artemis
Xedextro
Artemis
Level 18
God Stats
8W - 3L
1,682 SR
Queue Stats
82W - 65L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LEGELWEED11
Bellona
20
3 / 11 / 12
13,586
970
9,471
29,301
22,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
LacosteQC
Kukulkan
20
6 / 5 / 11
14,725
1,052
27,895
16,865
7,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Similisushi
Arachne
20
6 / 7 / 9
14,452
1,032
18,113
26,505
12,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 9
14,539
1,039
18,439
16,587
12,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mayoman24
Danzaburou
18
0 / 11 / 6
11,412
815
3,799
19,135
8,095
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 19
15,079
1,077
19,248
16,193
7,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MrAkiira
Danzaburou
20
8 / 3 / 15
14,264
1,019
13,054
14,711
5,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Rino2567
Cabrakan
20
2 / 8 / 21
13,060
933
9,409
21,000
24,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
SurprisedBee
Kukulkan
20
6 / 3 / 18
13,720
980
23,858
12,939
5,587
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Xedextro
Artemis
20
12 / 3 / 14
14,957
1,068
33,925
16,646
6,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
124
21
Kills
37
38
Deaths
21
47
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bellona
LEGELWEED11
Bellona
3
11
12
0.82
L
Kukulkan
LacosteQC
Kukulkan
6
5
11
2.3
W
9
4
19
4.63
W
Danzaburou
MrAkiira
Danzaburou
8
3
15
5.17
W
Cabrakan
Rino2567
Cabrakan
2
8
21
1.56
L
Arachne
Similisushi
Arachne
6
7
9
1.5
W
Kukulkan
SurprisedBee
Kukulkan
6
3
18
5
L
6
4
9
2.63
W
Artemis
Xedextro
Artemis
12
3
14
6.33
L
Danzaburou
mayoman24
Danzaburou
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,717
Damage
99,494
108,393
Taken
81,489
63,203
Mitigated
49,804
6,446
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
LEGELWEED11
Bellona
9,471
2,586
0
674
29,301
22,740
0
14,878
14,423
0
23,141
L
Kukulkan
LacosteQC
Kukulkan
27,895
1,466
0
0
16,865
7,628
0
7,996
8,869
77,140
0
W
19,248
1,796
1,965
2,964
16,193
7,342
0
8,326
7,867
60,168
0
W
Danzaburou
MrAkiira
Danzaburou
13,054
4,220
0
3,191
14,711
5,811
0
8,016
6,695
0
31,108
W
Cabrakan
Rino2567
Cabrakan
9,409
2,382
0
1,035
21,000
24,776
0
11,117
9,883
16,794
0
L
Arachne
Similisushi
Arachne
18,113
14,268
0
3,487
26,505
12,443
0
11,049
15,456
0
38,873
W
Kukulkan
SurprisedBee
Kukulkan
23,858
879
2,046
1,677
12,939
5,587
0
8,800
4,139
59,641
0
L
18,439
936
0
1,662
16,587
12,297
0
7,013
9,574
44,538
0
W
Artemis
Xedextro
Artemis
33,925
25,422
342
4,826
16,646
6,288
0
10,075
6,571
0
56,721
L
Danzaburou
mayoman24
Danzaburou
3,799
812
0
623
19,135
8,095
0
11,579
7,556
0
17,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,714
Gold Earned
71,080
258
Minions Killed
305
11
Camps Cleared
5
1,214,000
Distance Traveled
1,229,893
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,586
970
21
2
3
233,453
4
L
Kukulkan
14,725
1,052
122
9
0
248,412
0
W
Ra
15,079
1,077
105
8
2
264,504
2
W
Danzaburou
14,264
1,019
35
3
2
285,169
2
W
Cabrakan
13,060
933
9
1
1
174,814
0
L
Arachne
14,452
1,032
36
3
6
288,224
0
W
Kukulkan
13,720
980
83
6
0
265,046
0
L
Tiamat
14,539
1,039
57
4
1
262,821
0
W
Artemis
14,957
1,068
73
5
0
240,360
0
L
Danzaburou
11,412
815
22
2
1
181,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role