Player Matchup

Merlin
Merlin
BoosterMax13
Merlin
Level 16
God Stats
27W - 14L
1,628 SR
Queue Stats
44W - 34L
1,520 Elo+
Solo
Medusa
Medusa
EmpressSinSRB
Medusa
Level 28
God Stats
27W - 26L
1,555 SR
Queue Stats
146W - 171L
1,386 Elo+
Solo
Odin
Odin
NohanDaZohan
Odin
Level 13
God Stats
2W - 1L
1,504 SR
Queue Stats
15W - 17L
1,351 Elo+
Party 1
Camazotz
Camazotz
lowwNslow
Camazotz
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,292 Elo+
Party 1
Ares
Ares
triple509
Ares
Level 21
God Stats
1W - 2L
1,264 SR
Queue Stats
14W - 15L
1,411 Elo+
Party 1
Team Averages
Level 18
1,490 SR
1,392 Elo+

VS

Team Averages
Level 19
1,560 SR
1,433 Elo+
Sun Wukong
Sun Wukong
OldHunterSyn
Sun Wukong
Level 22
God Stats
16W - 19L
1,585 SR
Queue Stats
42W - 48L
1,412 Elo+
Party 2
Vulcan
Vulcan
TheGunnsmith
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,413 Elo+
Party 2
Set
Set
gabrielsv97
Set
Level 29
God Stats
2W - 2L
1,600 SR
Queue Stats
61W - 72L
1,432 Elo+
Solo
Chiron
Chiron
menguinman
Chiron
Level 20
God Stats
13W - 12L
1,613 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 2
Neith
Neith
zavvv
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 5 / 13
13,494
540
22,062
13,809
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
8 / 5 / 11
11,745
470
11,049
16,297
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 3 / 15
11,372
455
6,742
16,824
16,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
lowwNslow
Camazotz
20
14 / 2 / 13
14,112
564
18,098
24,370
10,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
16
6 / 2 / 18
12,026
481
9,029
20,306
22,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OldHunterSyn
Sun Wukong
18
4 / 4 / 4
11,755
470
10,372
19,729
17,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
17
3 / 6 / 6
10,829
433
19,020
15,073
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 8 / 4
12,171
487
17,751
21,200
13,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
menguinman
Chiron
16
3 / 8 / 5
10,619
425
10,731
14,984
4,993
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
zavvv
Neith
9
0 / 15 / 2
7,701
308
3,956
15,829
3,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
40
Kills
17
17
Deaths
41
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
5
13
2.9
W
8
5
11
2.7
W
4
3
15
3.83
L
Sun Wukong
OldHunterSyn
Sun Wukong
4
4
4
1.5
L
Vulcan
3
6
6
1
L
7
8
4
1.13
W
Camazotz
lowwNslow
Camazotz
14
2
13
10.25
L
Chiron
menguinman
Chiron
3
8
5
0.69
W
Ares
6
2
18
7.5
L
Neith
zavvv
Neith
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,980
Damage
61,830
91,606
Taken
86,815
63,799
Mitigated
44,711
22,748
Healing
18,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,062
356
0
1,434
13,809
6,120
98
6,211
7,266
92,855
0
W
11,049
3,699
0
4,054
16,297
7,921
1,921
1,572
14,581
0
80,597
W
6,742
3,084
0
3,437
16,824
16,566
2,230
3,694
12,633
0
34,419
L
Sun Wukong
OldHunterSyn
Sun Wukong
10,372
2,014
0
7,907
19,729
17,465
201
6,800
12,255
0
61,831
L
Vulcan
19,020
4,623
0
3,134
15,073
5,333
0
6,937
7,730
61,834
0
L
17,751
6,051
0
2,594
21,200
13,042
0
4,096
16,801
0
93,316
W
Camazotz
lowwNslow
Camazotz
18,098
4,570
0
11,885
24,370
10,382
3,344
2,964
21,023
0
99,614
L
Chiron
menguinman
Chiron
10,731
2,880
805
2,485
14,984
4,993
0
6,645
8,168
0
39,863
W
Ares
9,029
724
0
1,938
20,306
22,810
1,523
3,633
16,333
26,613
0
L
Neith
zavvv
Neith
3,956
1,461
0
1,905
15,829
3,878
0
5,511
10,120
0
20,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,749
Gold Earned
53,075
513
Minions Killed
461
0
Camps Cleared
0
2,361,882
Distance Traveled
1,969,921
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,494
540
171
7
0
437,336
0
W
Medusa
11,745
470
121
5
0
399,064
3
W
Odin
11,372
455
63
3
0
497,223
1
L
Sun Wukong
11,755
470
115
5
0
478,073
6
L
Vulcan
10,829
433
116
5
0
401,722
6
L
Set
12,171
487
128
5
0
416,642
0
W
Camazotz
14,112
564
130
5
0
559,481
1
L
Chiron
10,619
425
71
3
0
359,592
10
W
Ares
12,026
481
28
1
0
468,778
9
L
Neith
7,701
308
31
1
0
313,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role