Player Matchup

Tsukuyomi
Tsukuyomi
Hectoricus
Tsukuyomi
Level 3
God Stats
1W - 3L
1,265 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 2
Sun Wukong
Sun Wukong
NutQuack
Sun Wukong
Level 5
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Re3rkyt
Jormungandr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,151 Elo+
Party 2
Medusa
Medusa
Squider
Medusa
Level 5
God Stats
0W - 1L
1,157 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
xMonkeyMonk
Baba Yaga
Level 6
God Stats
2W - 5L
1,265 SR
Queue Stats
5W - 6L
1,151 Elo+
Party 2
Team Averages
Level 7
1,291 SR
1,290 Elo+

VS

Team Averages
Level 12
1,455 SR
1,270 Elo+
Nemesis
Nemesis
Dylan0oo
Nemesis
Level 16
God Stats
4W - 6L
1,340 SR
Queue Stats
22W - 28L
1,222 Elo+
Party 3
Cerberus
Cerberus
Hoft
Cerberus
Level 16
God Stats
4W - 1L
1,480 SR
Queue Stats
25W - 26L
1,224 Elo+
Party 3
Kukulkan
Kukulkan
PuRaDiNaMyTa
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
archie45
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,170 Elo+
Solo
Sobek
Sobek
wrustorm
Sobek
Level 17
God Stats
2W - 2L
1,453 SR
Queue Stats
34W - 38L
1,232 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hectoricus
Tsukuyomi
20
11 / 5 / 4
14,056
521
15,700
23,867
9,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
NutQuack
Sun Wukong
17
1 / 5 / 2
11,115
412
4,398
14,086
11,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Re3rkyt
Jormungandr
20
6 / 7 / 8
13,547
502
18,052
23,860
28,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Squider
Medusa
16
1 / 8 / 1
9,848
365
5,066
10,734
3,484
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
xMonkeyMonk
Baba Yaga
20
6 / 9 / 4
13,022
482
19,661
17,350
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dylan0oo
Nemesis
18
2 / 6 / 12
12,725
471
6,474
18,912
7,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Hoft
Cerberus
20
13 / 1 / 8
16,096
596
14,543
18,737
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
PuRaDiNaMyTa
Kukulkan
20
6 / 7 / 4
15,580
577
12,856
25,714
10,847
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
archie45
Skadi
19
3 / 11 / 1
13,890
514
11,898
20,688
8,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
wrustorm
Sobek
20
10 / 3 / 12
14,375
532
17,250
27,010
19,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
25
Kills
34
34
Deaths
28
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Dylan0oo
Nemesis
2
6
12
1.33
L
Tsukuyomi
Hectoricus
Tsukuyomi
11
5
4
2.6
W
Cerberus
Hoft
Cerberus
13
1
8
17
L
Sun Wukong
NutQuack
Sun Wukong
1
5
2
0.4
W
Kukulkan
PuRaDiNaMyTa
Kukulkan
6
7
4
1.14
L
Jormungandr
Re3rkyt
Jormungandr
6
7
8
1.43
L
Medusa
Squider
Medusa
1
8
1
0.19
W
Skadi
archie45
Skadi
3
11
1
0.32
W
Sobek
wrustorm
Sobek
10
3
12
5.33
L
Baba Yaga
xMonkeyMonk
Baba Yaga
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,877
Damage
63,021
89,897
Taken
111,061
60,174
Mitigated
64,325
10,829
Healing
36,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Dylan0oo
Nemesis
6,474
1,697
0
4,426
18,912
7,061
836
6,333
12,300
0
56,260
L
Tsukuyomi
Hectoricus
Tsukuyomi
15,700
4,185
0
6,795
23,867
9,818
0
10,683
13,184
0
83,449
W
Cerberus
Hoft
Cerberus
14,543
984
0
7,208
18,737
18,483
428
8,123
10,387
72,212
0
L
Sun Wukong
NutQuack
Sun Wukong
4,398
1,027
0
645
14,086
11,429
1,754
8,376
5,710
0
53,385
W
Kukulkan
PuRaDiNaMyTa
Kukulkan
12,856
2,009
18
10,767
25,714
10,847
4,515
7,558
17,741
151,683
0
L
Jormungandr
Re3rkyt
Jormungandr
18,052
3,711
0
1,086
23,860
28,072
878
8,524
15,336
86,633
0
L
Medusa
Squider
Medusa
5,066
3,237
0
0
10,734
3,484
2,884
8,272
2,462
0
22,575
W
Skadi
archie45
Skadi
11,898
7,059
0
2,391
20,688
8,696
6,693
10,270
9,785
0
76,575
W
Sobek
wrustorm
Sobek
17,250
2,384
0
12,098
27,010
19,238
967
8,648
18,031
65,236
0
L
Baba Yaga
xMonkeyMonk
Baba Yaga
19,661
2,214
0
2,303
17,350
7,371
2,268
8,794
8,556
77,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
72,666
498
Minions Killed
670
0
Camps Cleared
0
2,272,872
Distance Traveled
2,270,463
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,725
471
87
3
0
511,083
0
L
Tsukuyomi
14,056
521
114
4
0
476,438
4
W
Cerberus
16,096
596
153
6
0
482,980
5
L
Sun Wukong
11,115
412
85
3
0
531,558
1
W
Kukulkan
15,580
577
205
8
0
402,400
0
L
Jormungandr
13,547
502
117
4
0
428,104
3
L
Medusa
9,848
365
53
2
0
378,370
5
W
Skadi
13,890
514
134
5
0
403,219
0
W
Sobek
14,375
532
91
3
0
470,781
0
L
Baba Yaga
13,022
482
129
5
0
458,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role