Player Matchup

Bacchus
Bacchus
Rehhqz
Bacchus
Level 25
God Stats
17W - 13L
1,627 SR
Queue Stats
98W - 111L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
Sihhn
Heimdallr
Level 18
God Stats
16W - 10L
1,530 SR
Queue Stats
44W - 53L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmoothMT
Tsukuyomi
Level 26
God Stats
18W - 16L
1,585 SR
Queue Stats
110W - 116L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
WaveGuru-
Danzaburou
Level 6
God Stats
0W - 1L
1,830 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
loremaster69
Nu Wa
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 155L
1,366 Elo+
Solo
Team Averages
Level 21
1,614 SR
1,396 Elo+

VS

Team Averages
Level 35
1,437 SR
1,327 Elo+
Anubis
Anubis
Alexandrix
Anubis
Level 25
God Stats
4W - 8L
1,313 SR
Queue Stats
16W - 51L
1,182 Elo+
Solo
Hercules
Hercules
AppleJuiceJ
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,149 Elo+
Party 2
Athena
Athena
AythorKratox
Athena
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
125W - 132L
1,480 Elo+
Solo
Da Ji
Da Ji
Rapplexx
Da Ji
Level 29
God Stats
12W - 10L
1,374 SR
Queue Stats
37W - 33L
1,322 Elo+
Solo
Artemis
Artemis
oProbably
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rehhqz
Bacchus
13
3 / 4 / 9
9,719
442
7,376
18,341
19,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Sihhn
Heimdallr
15
6 / 5 / 6
10,244
466
17,343
17,749
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
SmoothMT
Tsukuyomi
13
1 / 8 / 1
8,626
392
5,184
15,508
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
WaveGuru-
Danzaburou
13
2 / 10 / 1
9,063
412
5,112
13,198
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 7 / 2
9,341
425
6,123
14,111
3,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alexandrix
Anubis
18
8 / 0 / 4
11,011
501
13,329
8,488
6,799
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
AppleJuiceJ
Hercules
16
9 / 1 / 2
10,759
489
7,952
9,429
6,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
14
4 / 6 / 5
9,824
447
10,234
22,041
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Rapplexx
Da Ji
20
9 / 1 / 6
12,989
590
10,519
17,163
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
oProbably
Artemis
16
3 / 4 / 3
10,258
466
12,740
9,364
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
12
Kills
33
34
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alexandrix
Anubis
8
0
4
10
W
Hercules
AppleJuiceJ
Hercules
9
1
2
10
W
Athena
4
6
5
1.08
W
Da Ji
Rapplexx
Da Ji
9
1
6
12
L
Bacchus
Rehhqz
Bacchus
3
4
9
1.88
L
Heimdallr
Sihhn
Heimdallr
6
5
6
1.8
L
Tsukuyomi
SmoothMT
Tsukuyomi
1
8
1
0.19
L
Danzaburou
WaveGuru-
Danzaburou
2
10
1
0.25
L
0
7
2
0.14
W
Artemis
oProbably
Artemis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
54,774
78,907
Taken
66,485
39,168
Mitigated
48,329
17,123
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alexandrix
Anubis
13,329
663
0
3,514
8,488
6,799
1,520
2,781
5,383
53,053
0
W
Hercules
AppleJuiceJ
Hercules
7,952
3,340
0
2,814
9,429
6,262
3,720
1,590
7,669
0
52,759
W
Athena
10,234
2,743
0
992
22,041
22,804
100
4,400
17,465
43,704
0
W
Da Ji
Rapplexx
Da Ji
10,519
4,635
147
11,236
17,163
8,743
2,290
1,088
15,919
0
103,147
L
Bacchus
Rehhqz
Bacchus
7,376
1,758
1,575
3,255
18,341
19,767
764
5,185
13,133
17,311
0
L
Heimdallr
Sihhn
Heimdallr
17,343
8,395
0
6,398
17,749
6,452
2,773
5,436
12,263
0
78,457
L
Tsukuyomi
SmoothMT
Tsukuyomi
5,184
1,226
0
4,637
15,508
4,483
366
2,680
12,753
0
44,986
L
Danzaburou
WaveGuru-
Danzaburou
5,112
1,618
0
950
13,198
5,200
758
3,105
9,943
0
27,563
L
6,123
1,148
0
308
14,111
3,266
325
7,157
6,929
49,380
0
W
Artemis
oProbably
Artemis
12,740
5,307
0
0
9,364
3,721
995
2,724
6,550
0
55,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
54,841
335
Minions Killed
503
0
Camps Cleared
0
1,790,116
Distance Traveled
1,983,217
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,011
501
84
4
0
360,348
0
W
Hercules
10,759
489
104
5
0
275,356
1
W
Athena
9,824
447
35
2
0
525,513
1
W
Da Ji
12,989
590
170
8
0
397,263
3
L
Bacchus
9,719
442
15
1
0
407,181
2
L
Heimdallr
10,244
466
112
5
0
376,178
0
L
Tsukuyomi
8,626
392
76
3
0
393,129
1
L
Danzaburou
9,063
412
47
2
0
295,047
8
L
Nu Wa
9,341
425
85
4
0
318,581
0
W
Artemis
10,258
466
110
5
0
424,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role