Player Matchup

Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Gold II
Mr_Mrs_Loe420
The Morrigan
Gold II
Level 109
God Stats
21W - 19L
1,591 SR
Queue Stats
94W - 91L
1,619 MMR
Party 3
Loki
Loki
Bronze III
OMGXJOKERXx
Loki
Bronze III
Level 40
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Awilix
Awilix
Silver I
WeEd_ReApEr17
Awilix
Silver I
Level 126
God Stats
6W - 17L
1,444 SR
Queue Stats
14W - 23L
1,487 MMR
Party 2
Terra
Terra
Gold V
xAzempt
Terra
Gold V
Level 119
God Stats
1W - 2L
1,737 SR
Queue Stats
101W - 108L
1,309 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,557 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,660 SR
1,418 MMR
Mulan
Mulan
Gold III
CiDoKA_
Mulan
Gold III
Level 84
God Stats
5W - 4L
1,512 SR
Queue Stats
191W - 179L
1,425 MMR
Solo
Nox
Nox
Gold V
Kibatsunaa
Nox
Gold V
Level 136
God Stats
1W - 1L
1,816 SR
Queue Stats
94W - 99L
1,320 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Morris_TheAnimal
Xbalanque
Gold III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 132L
1,530 MMR
Party 1
Athena
Athena
Gold IV
XFaintMemoriesX
Athena
Gold IV
Level 129
God Stats
9W - 7L
1,860 SR
Queue Stats
438W - 445L
1,426 MMR
Solo
Cerberus
Cerberus
Bronze III
llArjyll
Cerberus
Bronze III
Level 73
God Stats
1W - 2L
1,612 SR
Queue Stats
4W - 6L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
1 / 6 / 7
9,925
473
13,444
21,632
12,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Mr_Mrs_Loe420
The Morrigan
17
8 / 10 / 2
11,193
533
14,387
14,088
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 11 / 6
9,667
460
5,276
14,399
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 8 / 3
9,830
468
6,449
16,045
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
xAzempt
Terra
15
2 / 7 / 2
9,822
468
8,518
19,230
18,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Cu ChulainnSetTsukuyomiApolloDanzaburou

VS

Bans
KumbhakarnaAchillesJanusRaijinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CiDoKA_
Mulan
20
15 / 2 / 11
13,786
656
18,774
20,836
17,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 5 / 11
12,604
600
10,040
11,646
4,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
20
6 / 3 / 8
13,102
624
12,866
15,758
6,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 4 / 17
11,826
563
12,801
19,120
8,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
llArjyll
Cerberus
16
6 / 2 / 10
11,587
552
7,174
17,250
14,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
99
16
Kills
42
42
Deaths
16
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
7
0.75
W
Mulan
CiDoKA_
Mulan
15
2
11
10.25
W
9
5
11
2.9
W
Xbalanque
6
3
8
3.33
L
The Morrigan
Mr_Mrs_Loe420
The Morrigan
8
10
2
0.9
L
2
11
6
0.45
L
3
8
3
0.56
W
6
4
17
3.63
W
Cerberus
llArjyll
Cerberus
6
2
10
5.5
L
Terra
xAzempt
Terra
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,074
Damage
61,655
85,394
Taken
84,610
47,619
Mitigated
51,637
18,272
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,444
1,035
386
3,780
21,632
12,423
0
9,022
12,610
64,579
0
W
Mulan
CiDoKA_
Mulan
18,774
3,778
0
7,960
20,836
17,443
1,347
9,537
10,728
0
79,539
W
10,040
749
0
1,882
11,646
4,990
2,888
5,752
5,872
72,191
0
W
Xbalanque
12,866
7,585
0
6,515
15,758
6,493
7,637
4,995
10,763
0
101,534
L
The Morrigan
Mr_Mrs_Loe420
The Morrigan
14,387
2,039
0
2,585
14,088
5,470
577
5,993
8,095
69,360
1,436
L
5,276
1,538
0
780
14,399
4,871
327
6,632
7,767
0
28,498
L
6,449
3,232
0
3,820
16,045
6,033
0
3,637
12,408
0
63,635
W
12,801
3,748
0
6,198
19,120
8,302
556
9,992
8,924
59,856
0
W
Cerberus
llArjyll
Cerberus
7,174
269
1,095
7,070
17,250
14,409
1,619
5,083
12,167
42,857
0
L
Terra
xAzempt
Terra
8,518
988
784
6,137
19,230
18,822
0
4,731
14,499
52,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,437
Gold Earned
62,905
471
Minions Killed
542
0
Camps Cleared
0
1,831,603
Distance Traveled
1,996,625
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,925
473
87
4
0
382,673
2
W
Mulan
13,786
656
116
6
0
402,465
2
W
Nox
12,604
600
121
6
0
376,929
3
W
Xbalanque
13,102
624
161
8
0
334,396
3
L
The Morrigan
11,193
533
119
6
0
322,860
6
L
Loki
9,667
460
51
2
0
410,392
0
L
Awilix
9,830
468
86
4
0
347,569
1
W
Athena
11,826
563
87
4
0
467,661
11
W
Cerberus
11,587
552
57
3
0
415,174
8
L
Terra
9,822
468
128
6
0
368,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role