Player Matchup

Kali
Kali
Gamer FishOG
Kali
Level 136
God Stats
4W - 1L
1,526 SR
Queue Stats
313W - 119L
1,767 Elo+
Party 1
Poseidon
Poseidon
JuicyDevil
Poseidon
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
NeNeBaby
Zhong Kui
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
116W - 39L
1,906 Elo+
Party 1
Neith
Neith
Saikuja
Neith
Level 41
God Stats
53W - 16L
1,877 SR
Queue Stats
312W - 140L
1,673 Elo+
Party 1
King Arthur
King Arthur
Th3Drift
King Arthur
Level 27
God Stats
10W - 6L
1,377 SR
Queue Stats
359W - 229L
1,700 Elo+
Party 1
Team Averages
Level 56
1,556 SR
1,709 Elo+

VS

Team Averages
Level 36
1,419 SR
1,536 Elo+
Ymir
Ymir
Anarkaeno
Ymir
Level 28
God Stats
1W - 3L
1,307 SR
Queue Stats
69W - 61L
1,637 Elo+
Party 3
Hachiman
Hachiman
Goldhp313
Hachiman
Level 42
God Stats
58W - 68L
1,535 SR
Queue Stats
367W - 388L
1,451 Elo+
Solo
Izanami
Izanami
GruntSecineitor
Izanami
Level 60
God Stats
3W - 4L
1,246 SR
Queue Stats
53W - 54L
1,547 Elo+
Party 2
Sol
Sol
PakoAE19
Sol
Level 14
God Stats
6W - 14L
1,425 SR
Queue Stats
22W - 29L
1,514 Elo+
Party 2
Achilles
Achilles
RUNEBRAND
Achilles
Level 37
God Stats
13W - 16L
1,582 SR
Queue Stats
161W - 155L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
12,226
1,223
14,975
10,716
5,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
JuicyDevil
Poseidon
16
3 / 1 / 12
9,900
990
16,996
6,830
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
NeNeBaby
Zhong Kui
16
3 / 0 / 10
9,878
988
7,974
7,138
5,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Saikuja
Neith
17
4 / 0 / 7
11,118
1,112
11,541
5,460
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Th3Drift
King Arthur
16
1 / 5 / 11
9,369
937
6,874
13,649
7,722
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

263

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 4 / 4
10,581
1,058
9,090
14,995
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
Goldhp313
Hachiman
16
0 / 8 / 7
9,272
927
7,074
13,841
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 6
9,283
928
8,685
9,784
5,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
8,993
899
6,062
6,999
1,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
RUNEBRAND
Achilles
15
2 / 3 / 4
8,941
894
9,051
16,996
20,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
21
Kills
8
8
Deaths
21
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
4
4
1.5
W
10
2
7
6.75
L
Hachiman
Goldhp313
Hachiman
0
8
7
0.44
L
1
3
6
1.33
W
Poseidon
JuicyDevil
Poseidon
3
1
12
9
W
Zhong Kui
NeNeBaby
Zhong Kui
3
0
10
8
L
1
3
4
1
L
Achilles
RUNEBRAND
Achilles
2
3
4
1.33
W
Neith
Saikuja
Neith
4
0
7
7.5
W
King Arthur
Th3Drift
King Arthur
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,360
Damage
39,962
43,793
Taken
62,615
23,681
Mitigated
49,048
8,586
Healing
5,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,090
1,163
0
1,006
14,995
15,996
0
7,068
7,927
15,490
0
W
14,975
7,932
0
3,405
10,716
5,157
0
3,220
7,296
0
21,524
L
Hachiman
Goldhp313
Hachiman
7,074
3,862
0
708
13,841
5,443
0
7,236
6,605
0
25,828
L
8,685
5,045
0
616
9,784
5,129
0
2,362
7,422
0
37,202
W
Poseidon
JuicyDevil
Poseidon
16,996
2,377
0
235
6,830
2,579
0
2,962
3,793
38,154
0
W
Zhong Kui
NeNeBaby
Zhong Kui
7,974
846
0
2,363
7,138
5,790
0
2,810
4,253
13,276
0
L
6,062
630
0
412
6,999
1,740
0
1,265
5,734
23,321
0
L
Achilles
RUNEBRAND
Achilles
9,051
1,773
731
1,633
16,996
20,740
0
7,039
9,957
0
15,902
W
Neith
Saikuja
Neith
11,541
4,624
0
2,583
5,460
2,433
0
1,389
3,996
0
52,174
W
King Arthur
Th3Drift
King Arthur
6,874
208
0
0
13,649
7,722
0
4,771
8,731
0
10,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,491
Gold Earned
47,070
196
Minions Killed
180
9
Camps Cleared
6
907,397
Distance Traveled
900,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,581
1,058
16
2
1
179,074
0
W
Kali
12,226
1,223
9
1
1
217,652
0
L
Hachiman
9,272
927
32
3
1
166,288
0
L
Izanami
9,283
928
71
7
4
184,892
0
W
Poseidon
9,900
990
44
4
4
207,910
0
W
Zhong Kui
9,878
988
20
2
0
116,084
0
L
Sol
8,993
899
46
5
0
175,160
0
L
Achilles
8,941
894
15
2
0
194,943
0
W
Neith
11,118
1,112
113
11
2
170,902
0
W
King Arthur
9,369
937
10
1
2
194,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role