Player Matchup

Horus
Horus
GunWieldinShark
Horus
Level 77
God Stats
4W - 6L
1,435 SR
Queue Stats
95W - 119L
1,374 Elo+
Party 1
Merlin
Merlin
acethehedgehog4
Merlin
Level 27
God Stats
2W - 3L
1,392 SR
Queue Stats
22W - 22L
1,513 Elo+
Party 1
Hercules
Hercules
wrcGruyere
Hercules
Level 60
God Stats
1W - 4L
1,279 SR
Queue Stats
45W - 56L
1,374 Elo+
Party 1
Team Averages
Level 55
1,369 SR
1,420 Elo+

VS

Team Averages
Level 49
1,648 SR
1,483 Elo+
Thanatos
Thanatos
Imaginegoblin
Thanatos
Level 89
God Stats
23W - 19L
1,610 SR
Queue Stats
181W - 171L
1,496 Elo+
Party 2
Chernobog
Chernobog
Twist3dJ3StR
Chernobog
Level 29
God Stats
20W - 9L
1,688 SR
Queue Stats
24W - 12L
1,570 Elo+
Party 2
Sol
Sol
v3ando
Sol
Level 28
God Stats
18W - 9L
1,646 SR
Queue Stats
170W - 162L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
14,114
614
9,594
24,024
19,907
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 5 / 7
14,950
650
20,295
15,324
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
wrcGruyere
Hercules
16
6 / 3 / 8
14,207
618
8,679
25,432
21,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Imaginegoblin
Thanatos
15
6 / 10 / 2
14,067
612
18,004
21,499
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Twist3dJ3StR
Chernobog
15
1 / 5 / 4
12,233
532
10,459
9,478
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
v3ando
Sol
19
5 / 3 / 1
14,461
629
22,490
18,742
7,009
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
12
12
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
L
Thanatos
Imaginegoblin
Thanatos
6
10
2
0.7
L
Chernobog
Twist3dJ3StR
Chernobog
1
5
4
0.6
W
7
5
7
2.1
L
Sol
v3ando
Sol
5
3
1
1.83
W
Hercules
wrcGruyere
Hercules
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,568
Damage
50,953
64,780
Taken
49,719
46,456
Mitigated
17,268
21,781
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
3,977
980
4,102
24,024
19,907
30
8,523
15,501
0
25,979
L
Thanatos
Imaginegoblin
Thanatos
18,004
6,526
0
10,286
21,499
6,678
598
6,524
14,975
0
60,928
L
Chernobog
Twist3dJ3StR
Chernobog
10,459
4,430
0
345
9,478
3,581
108
4,799
4,679
0
35,159
W
20,295
940
1,803
1,761
15,324
4,905
1,339
5,250
10,074
85,178
0
L
Sol
v3ando
Sol
22,490
7,405
0
7,347
18,742
7,009
1,168
9,483
9,259
102,713
4,018
W
Hercules
wrcGruyere
Hercules
8,679
2,725
1,226
11,909
25,432
21,644
640
9,636
15,796
0
47,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,271
Gold Earned
40,761
186
Minions Killed
231
0
Camps Cleared
0
1,155,573
Distance Traveled
1,103,787
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,114
614
18
1
0
375,090
0
L
Thanatos
14,067
612
56
2
0
368,190
4
L
Chernobog
12,233
532
48
2
0
368,039
0
W
Merlin
14,950
650
119
5
0
384,552
2
L
Sol
14,461
629
127
6
0
367,558
0
W
Hercules
14,207
618
49
2
0
395,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role