Player Matchup

Artio
Artio
DocOblivious
Artio
Level 100
God Stats
8W - 7L
1,575 SR
Queue Stats
213W - 132L
1,645 Elo+
Party 1
Rama
Rama
LilHopital
Rama
Level 34
God Stats
10W - 4L
1,763 SR
Queue Stats
222W - 138L
1,562 Elo+
Party 1
Ra
Ra
SPARTON10000
Ra
Level 75
God Stats
1W - 4L
1,545 SR
Queue Stats
259W - 155L
1,543 Elo+
Party 1
Team Averages
Level 70
1,628 SR
1,583 Elo+

VS

Team Averages
Level 58
1,453 SR
1,593 Elo+
Zeus
Zeus
Divine6Pandemic
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,579 Elo+
Solo
Ne Zha
Ne Zha
ElasticSpastic0
Ne Zha
Level 94
God Stats
1W - 0L
1,543 SR
Queue Stats
67W - 68L
1,545 Elo+
Party 2
Xing Tian
Xing Tian
Yautja EIder
Xing Tian
Level 68
God Stats
1W - 0L
1,317 SR
Queue Stats
75W - 57L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
7,318
732
4,994
13,054
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 4 / 2
7,430
743
4,450
9,186
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 2 / 4
6,583
658
4,600
7,663
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
8,181
818
14,339
4,706
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 2 / 6
8,086
809
4,193
4,930
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Yautja EIder
Xing Tian
10
3 / 1 / 5
7,416
742
7,576
10,515
5,256
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
12
12
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
2
6
2
0.5
W
4
2
6
3.5
L
3
4
2
1
L
0
2
4
1
W
Xing Tian
Yautja EIder
Xing Tian
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,044
Damage
26,108
29,903
Taken
20,151
14,203
Mitigated
8,835
7,042
Healing
2,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,339
1,048
0
410
4,706
1,557
611
2,320
2,314
41,449
0
L
4,994
146
1,052
2,923
13,054
8,168
0
7,990
5,064
9,117
0
W
4,193
1,232
0
947
4,930
2,022
928
1,321
3,499
0
30,858
L
4,450
2,785
0
1,000
9,186
3,114
0
7,268
1,918
0
18,594
L
4,600
244
795
1,272
7,663
2,921
0
6,709
954
21,602
0
W
Xing Tian
Yautja EIder
Xing Tian
7,576
809
0
708
10,515
5,256
363
5,543
4,644
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,331
Gold Earned
23,683
83
Minions Killed
126
0
Camps Cleared
0
512,357
Distance Traveled
562,852
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,181
818
58
6
0
164,755
1
L
Artio
7,318
732
10
1
0
151,205
1
W
Ne Zha
8,086
809
49
5
0
205,848
0
L
Rama
7,430
743
27
3
0
174,349
0
L
Ra
6,583
658
46
5
0
186,803
0
W
Xing Tian
7,416
742
19
2
0
192,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role