Player Matchup

Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Bread_Goblino
Nox
Level 148
God Stats
2W - 5L
1,500 SR
Queue Stats
284W - 280L
1,617 Elo+
Solo
Chang'e
Chang'e
DA008
Chang'e
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
417W - 397L
1,471 Elo+
Solo
Hercules
Hercules
Son_of_Fergus7
Hercules
Level 109
God Stats
2W - 3L
1,539 SR
Queue Stats
105W - 103L
1,520 Elo+
Party 2
Discordia
Discordia
saravanes
Discordia
Level 124
God Stats
6W - 4L
1,730 SR
Queue Stats
271W - 265L
1,585 Elo+
Solo
Team Averages
Level 120
1,554 SR
1,538 Elo+

VS

Team Averages
Level 112
1,499 SR
1,596 Elo+
Kumbhakarna
Kumbhakarna
DaHoovMan
Kumbhakarna
Level 147
God Stats
2W - 3L
1,457 SR
Queue Stats
48W - 41L
1,648 Elo+
Party 1
Chronos
Chronos
FerretInABox
Chronos
Level 86
God Stats
7W - 7L
1,460 SR
Queue Stats
568W - 567L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
LivingOxymoron
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 1
Athena
Athena
NotTheDoctorYan
Athena
Level 115
God Stats
2W - 0L
1,726 SR
Queue Stats
133W - 114L
1,594 Elo+
Party 1
Zeus
Zeus
asackrat
Zeus
Level 129
God Stats
1W - 0L
1,353 SR
Queue Stats
51W - 45L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
3 / 4 / 15
9,724
695
13,180
21,964
20,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
7 / 5 / 7
10,611
758
11,454
16,496
6,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
DA008
Chang'e
17
5 / 4 / 11
10,179
727
12,540
17,293
6,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
16
5 / 5 / 10
10,156
725
9,515
22,893
21,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
saravanes
Discordia
19
2 / 4 / 16
10,844
775
19,129
13,170
4,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaHoovMan
Kumbhakarna
17
0 / 5 / 18
10,288
735
6,217
18,321
22,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
FerretInABox
Chronos
18
5 / 5 / 8
11,280
806
12,915
16,329
8,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
LivingOxymoron
Baron Samedi
20
6 / 3 / 13
11,803
843
14,541
13,951
8,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 11
11,526
823
11,606
21,963
22,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
20
8 / 4 / 8
12,453
890
30,312
12,154
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
22
Kills
22
22
Deaths
22
59
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
15
2.63
L
7
5
7
2.1
L
Chang'e
DA008
Chang'e
5
4
11
2.63
W
Kumbhakarna
DaHoovMan
Kumbhakarna
0
5
18
1.8
W
Chronos
FerretInABox
Chronos
5
5
8
1.8
W
Baron Samedi
LivingOxymoron
Baron Samedi
6
3
13
4.17
W
3
5
11
1.7
L
Hercules
5
5
10
2
W
Zeus
8
4
8
3
L
Discordia
saravanes
Discordia
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,818
Damage
75,591
91,816
Taken
82,718
59,713
Mitigated
68,487
45,261
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
13,180
1,265
2,445
5,445
21,964
20,987
475
16,671
5,293
0
18,526
L
11,454
1,170
2,464
2,734
16,496
6,379
650
14,595
1,901
31,513
0
L
Chang'e
DA008
Chang'e
12,540
903
12,324
7,797
17,293
6,334
413
15,934
1,359
21,162
0
W
Kumbhakarna
DaHoovMan
Kumbhakarna
6,217
243
1,160
2,313
18,321
22,408
439
7,203
10,940
11,285
0
W
Chronos
FerretInABox
Chronos
12,915
2,521
1,472
1,819
16,329
8,475
2,923
7,632
8,587
26,265
0
W
Baron Samedi
LivingOxymoron
Baron Samedi
14,541
1,735
7,943
3,981
13,951
8,574
731
8,790
4,934
35,663
0
W
11,606
2,873
1,447
1,540
21,963
22,916
190
11,652
10,085
18,222
0
L
Hercules
9,515
1,663
2,145
4,039
22,893
21,359
425
16,868
6,025
0
15,315
W
Zeus
30,312
3,589
2,068
2,978
12,154
6,114
1,545
7,077
5,049
61,578
0
L
Discordia
saravanes
Discordia
19,129
329
3,260
2,608
13,170
4,654
976
11,523
1,647
44,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,514
Gold Earned
57,350
137
Minions Killed
157
0
Camps Cleared
0
1,227,113
Distance Traveled
1,218,958
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,724
695
15
1
0
280,195
0
L
Nox
10,611
758
47
3
0
237,981
1
L
Chang'e
10,179
727
30
2
0
237,896
0
W
Kumbhakarna
10,288
735
6
0
0
243,270
1
W
Chronos
11,280
806
35
3
0
256,070
0
W
Baron Samedi
11,803
843
36
3
0
260,617
2
W
Athena
11,526
823
9
1
0
221,373
0
L
Hercules
10,156
725
9
1
0
239,832
0
W
Zeus
12,453
890
71
5
0
237,628
1
L
Discordia
10,844
775
36
3
0
231,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role