Player Matchup

Danzaburou
Danzaburou
Gabozc
Danzaburou
Level 39
God Stats
0W - 2L
1,108 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 1
Da Ji
Da Ji
Johnny_Elric
Da Ji
Level 65
God Stats
0W - 1L
1,299 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Anubis
Anubis
kangry_pro13
Anubis
Level 60
God Stats
4W - 3L
1,667 SR
Queue Stats
4W - 5L
1,491 Elo+
Party 1
Team Averages
Level 55
1,358 SR
1,510 Elo+

VS

Team Averages
Level 93
1,352 SR
1,348 Elo+
Chiron
Chiron
Rex Nihil2339
Chiron
Level 65
God Stats
8W - 13L
1,097 SR
Queue Stats
63W - 101L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
SMOKY BAB00N
Sun Wukong
Level 69
God Stats
36W - 47L
1,416 SR
Queue Stats
587W - 717L
1,300 Elo+
Solo
Merlin
Merlin
tigeruchiha
Merlin
Level 145
God Stats
18W - 13L
1,543 SR
Queue Stats
295W - 336L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gabozc
Danzaburou
10
2 / 5 / 2
6,939
631
4,614
10,388
3,429
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 8 / 3
6,810
619
4,285
10,021
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 7 / 4
7,190
654
3,141
9,161
3,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 12
8,489
772
8,902
7,785
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
SMOKY BAB00N
Sun Wukong
13
7 / 2 / 9
8,895
809
4,569
10,192
4,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
13
10 / 0 / 7
9,299
845
10,294
3,563
1,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
20
20
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gabozc
Danzaburou
2
5
2
0.6
L
2
8
3
0.44
W
3
3
12
3
W
Sun Wukong
SMOKY BAB00N
Sun Wukong
7
2
9
5.75
L
Anubis
1
7
4
0.43
W
Merlin
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,040
Damage
23,765
29,570
Taken
21,540
10,763
Mitigated
7,808
3,468
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gabozc
Danzaburou
4,614
1,485
0
1,642
10,388
3,429
0
3,995
6,393
0
18,574
L
4,285
1,611
0
374
10,021
3,410
0
2,966
7,055
0
12,702
W
8,902
2,619
543
3,099
7,785
2,159
813
1,903
5,881
0
36,670
W
Sun Wukong
SMOKY BAB00N
Sun Wukong
4,569
810
0
3,097
10,192
4,449
407
721
9,471
0
28,993
L
Anubis
3,141
48
0
1,452
9,161
3,924
0
3,377
5,784
18,102
0
W
Merlin
10,294
308
75
870
3,563
1,200
448
597
2,966
27,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,939
Gold Earned
26,683
70
Minions Killed
134
0
Camps Cleared
0
464,490
Distance Traveled
607,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,939
631
29
3
0
151,968
0
L
Da Ji
6,810
619
16
1
0
179,258
0
W
Chiron
8,489
772
50
5
0
199,999
2
W
Sun Wukong
8,895
809
50
5
0
214,748
2
L
Anubis
7,190
654
25
2
0
133,264
2
W
Merlin
9,299
845
34
3
0
193,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role