Player Matchup

Sobek
Sobek
AgentDoofus
Sobek
Level 108
God Stats
9W - 7L
1,645 SR
Queue Stats
76W - 57L
1,572 Elo+
Party 2
Hel
Hel
Allainah
Hel
Level 64
God Stats
3W - 5L
1,676 SR
Queue Stats
114W - 108L
1,564 Elo+
Solo
Skadi
Skadi
Concealed1987
Skadi
Level 120
God Stats
5W - 3L
1,363 SR
Queue Stats
155W - 156L
1,526 Elo+
Party 2
King Arthur
King Arthur
Gab_Smite
King Arthur
Level 149
God Stats
1W - 6L
1,283 SR
Queue Stats
253W - 243L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadoReaper7
Tsukuyomi
Level 160
God Stats
11W - 8L
1,436 SR
Queue Stats
52W - 48L
1,531 Elo+
Solo
Team Averages
Level 120
1,481 SR
1,546 Elo+

VS

Team Averages
Level 111
1,521 SR
1,536 Elo+
Cthulhu
Cthulhu
A Bahl Sahk
Cthulhu
Level 107
God Stats
9W - 4L
1,634 SR
Queue Stats
41W - 33L
1,574 Elo+
Solo
Cerberus
Cerberus
RustyBobbers32
Cerberus
Level 67
God Stats
15W - 11L
1,654 SR
Queue Stats
184W - 190L
1,529 Elo+
Solo
Serqet
Serqet
davmackinhos
Serqet
Level 102
God Stats
3W - 3L
1,314 SR
Queue Stats
98W - 96L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
ibacatholic
Baron Samedi
Level 154
God Stats
3W - 1L
1,502 SR
Queue Stats
290W - 278L
1,516 Elo+
Party 1
Neith
Neith
ibahebrew
Neith
Level 124
God Stats
2W - 2L
1,502 SR
Queue Stats
277W - 249L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,258
626
4,757
9,125
6,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 6
7,350
735
4,296
5,243
2,227
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
6,564
656
7,786
9,409
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Gab_Smite
King Arthur
13
3 / 3 / 4
7,070
707
7,102
11,164
6,255
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
ShadoReaper7
Tsukuyomi
14
4 / 2 / 3
7,716
772
9,533
8,327
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Bahl Sahk
Cthulhu
14
4 / 2 / 8
8,968
897
10,410
11,200
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
12
1 / 4 / 7
7,378
738
4,849
12,272
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
13
2 / 2 / 4
7,399
740
3,285
7,368
2,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ibacatholic
Baron Samedi
14
4 / 1 / 5
8,001
800
9,622
7,250
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ibahebrew
Neith
15
2 / 1 / 8
7,965
797
4,675
5,244
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
10
Kills
13
13
Deaths
10
22
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A Bahl Sahk
Cthulhu
4
2
8
4
L
0
3
7
1.17
L
2
1
6
5
L
1
4
2
0.5
L
King Arthur
Gab_Smite
King Arthur
3
3
4
1.67
W
Cerberus
1
4
7
1.13
L
Tsukuyomi
ShadoReaper7
Tsukuyomi
4
2
3
2.75
W
Serqet
2
2
4
2
W
Baron Samedi
ibacatholic
Baron Samedi
4
1
5
6.5
W
Neith
ibahebrew
Neith
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,474
Damage
32,841
43,268
Taken
43,334
21,459
Mitigated
23,713
11,955
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A Bahl Sahk
Cthulhu
10,410
577
614
2,534
11,200
8,296
133
2,332
8,868
26,503
0
L
4,757
454
147
1,514
9,125
6,091
0
5,325
3,800
8,737
0
L
4,296
79
4,612
3,119
5,243
2,227
108
4,208
1,035
22,367
0
L
7,786
3,289
0
1,514
9,409
3,452
371
5,974
3,435
0
29,606
L
King Arthur
Gab_Smite
King Arthur
7,102
481
0
601
11,164
6,255
0
5,849
5,128
0
22,520
W
Cerberus
4,849
174
676
3,408
12,272
7,456
0
2,098
10,174
12,594
0
L
Tsukuyomi
ShadoReaper7
Tsukuyomi
9,533
1,805
0
448
8,327
3,434
1
3,930
4,121
0
30,156
W
Serqet
3,285
498
0
125
7,368
2,596
0
1,335
6,033
0
16,873
W
Baron Samedi
ibacatholic
Baron Samedi
9,622
309
3,063
3,895
7,250
3,315
180
1,663
5,587
27,058
0
W
Neith
ibahebrew
Neith
4,675
1,016
0
2,521
5,244
2,050
585
1,937
3,307
0
27,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
39,711
213
Minions Killed
217
8
Camps Cleared
7
854,523
Distance Traveled
946,939
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,968
897
26
3
0
208,645
3
L
Sobek
6,258
626
8
1
1
120,209
0
L
Hel
7,350
735
65
7
2
174,581
3
L
Skadi
6,564
656
63
6
2
162,297
0
L
King Arthur
7,070
707
23
2
0
189,026
3
W
Cerberus
7,378
738
22
2
1
180,414
2
L
Tsukuyomi
7,716
772
54
5
3
208,410
0
W
Serqet
7,399
740
46
5
5
206,199
2
W
Baron Samedi
8,001
800
45
5
0
183,376
3
W
Neith
7,965
797
78
8
1
168,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role