Player Matchup

Geb
Geb
GoatedBreed-_-
Geb
Level 102
God Stats
1W - 0L
1,498 SR
Queue Stats
20W - 21L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
SueTGBBreed-_-
Cabrakan
Level 83
God Stats
1W - 0L
1,728 SR
Queue Stats
47W - 56L
1,471 Elo+
Party 2
Cerberus
Cerberus
UltimateBreed-_-
Cerberus
Level 104
God Stats
8W - 7L
1,470 SR
Queue Stats
18W - 30L
1,435 Elo+
Party 2
Team Averages
Level 96
1,565 SR
1,459 Elo+

VS

Team Averages
Level 22
1,371 SR
1,348 Elo+
Ra
Ra
BJ_FrEeZeR_CeL
Ra
Level 17
God Stats
1W - 1L
1,390 SR
Queue Stats
25W - 50L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
MaarijSzn
Baron Samedi
Level 29
God Stats
1W - 3L
1,372 SR
Queue Stats
47W - 76L
1,290 Elo+
Solo
Cerberus
Cerberus
klkPauulo212
Cerberus
Level 20
God Stats
6W - 14L
1,352 SR
Queue Stats
49W - 63L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 15
9,046
754
5,032
12,487
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
9 / 1 / 9
9,694
808
11,344
9,495
5,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 10
9,839
820
9,231
12,909
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 3
7,489
624
5,519
9,376
2,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
MaarijSzn
Baron Samedi
11
2 / 7 / 2
7,620
635
7,541
10,830
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
klkPauulo212
Cerberus
11
3 / 2 / 2
8,547
712
7,010
11,742
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
19
Kills
6
6
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
3
3
15
3.5
L
Baron Samedi
MaarijSzn
Baron Samedi
2
7
2
0.43
W
Cabrakan
9
1
9
13.5
W
7
2
10
6
L
Cerberus
klkPauulo212
Cerberus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
20,070
34,891
Taken
31,948
28,614
Mitigated
14,037
7,562
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,519
201
391
441
9,376
2,149
324
7,901
1,475
24,857
0
W
5,032
713
0
2,850
12,487
9,853
145
6,830
5,657
16,069
0
L
Baron Samedi
MaarijSzn
Baron Samedi
7,541
1,131
560
3,479
10,830
3,516
380
9,128
1,702
25,470
0
W
Cabrakan
11,344
1,502
0
1,273
9,495
5,957
529
6,178
3,317
31,400
1,420
W
9,231
421
0
3,439
12,909
12,804
493
7,133
5,776
27,795
0
L
Cerberus
klkPauulo212
Cerberus
7,010
554
0
2,105
11,742
8,372
29
8,449
3,293
15,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,579
Gold Earned
23,656
119
Minions Killed
99
0
Camps Cleared
0
643,995
Distance Traveled
598,548
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,489
624
48
4
0
185,757
3
W
Geb
9,046
754
16
1
0
222,938
1
L
Baron Samedi
7,620
635
27
2
0
193,277
3
W
Cabrakan
9,694
808
55
5
0
213,276
0
W
Cerberus
9,839
820
48
4
0
207,781
0
L
Cerberus
8,547
712
24
2
0
219,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role