Player Matchup

Cthulhu
Cthulhu
Alturil
Cthulhu
Level 17
God Stats
1W - 2L
1,266 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 1
Ares
Ares
LongSwordSid
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,356 Elo+
Solo
Fenrir
Fenrir
Magglu
Fenrir
Level 18
God Stats
34W - 28L
1,536 SR
Queue Stats
73W - 78L
1,373 Elo+
Solo
Izanami
Izanami
SovietRaccon
Izanami
Level 27
God Stats
1W - 4L
1,266 SR
Queue Stats
2W - 9L
1,200 Elo+
Party 1
Ah Puch
Ah Puch
linkmalone
Ah Puch
Level 29
God Stats
2W - 1L
1,568 SR
Queue Stats
6W - 4L
1,507 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,327 Elo+

VS

Team Averages
Level 17
1,517 SR
1,370 Elo+
Bellona
Bellona
ATalkingMudcrab
Bellona
Level 24
God Stats
1W - 2L
1,744 SR
Queue Stats
85W - 75L
1,546 Elo+
Solo
Tiamat
Tiamat
Domslow99
Tiamat
Level 7
God Stats
2W - 3L
1,494 SR
Queue Stats
10W - 13L
1,317 Elo+
Solo
Nemesis
Nemesis
ElitePenguin117
Nemesis
Level 18
God Stats
1W - 2L
1,296 SR
Queue Stats
108W - 125L
1,333 Elo+
Solo
Sobek
Sobek
SpaceCowboy8814
Sobek
Level 29
God Stats
3W - 3L
1,834 SR
Queue Stats
42W - 45L
1,439 Elo+
Solo
Ra
Ra
ninadejavu
Ra
Level 8
God Stats
0W - 2L
1,216 SR
Queue Stats
11W - 21L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alturil
Cthulhu
20
1 / 8 / 22
13,184
1,014
13,416
18,277
21,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 7 / 16
12,732
979
11,646
22,763
19,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Magglu
Fenrir
19
20 / 2 / 4
15,759
1,212
21,381
20,804
14,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
SovietRaccon
Izanami
20
6 / 8 / 15
13,179
1,014
18,973
15,608
7,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
linkmalone
Ah Puch
20
7 / 5 / 18
13,663
1,051
36,163
15,249
6,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 10
16,256
1,250
28,629
25,285
22,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Domslow99
Tiamat
19
3 / 12 / 12
12,531
964
9,812
21,690
13,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 13 / 11
12,677
975
17,358
25,375
11,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 14
13,734
1,056
15,990
22,366
27,306
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 9 / 15
12,672
975
14,203
16,755
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
92
38
Kills
30
30
Deaths
38
75
Assists
62
Player
Kills
Deaths
Assists
KDA
L
12
3
10
5.67
W
Cthulhu
Alturil
Cthulhu
1
8
22
1.5
L
Tiamat
Domslow99
Tiamat
3
12
12
0.75
L
7
13
11
0.96
W
4
7
16
1.71
W
Fenrir
Magglu
Fenrir
20
2
4
11
W
Izanami
SovietRaccon
Izanami
6
8
15
1.69
L
5
1
14
12
W
Ah Puch
linkmalone
Ah Puch
7
5
18
3.2
L
3
9
15
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,579
Damage
85,992
92,701
Taken
111,471
69,252
Mitigated
82,317
5,488
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,629
9,129
111
821
25,285
22,670
0
13,415
11,870
14,264
40,652
W
Cthulhu
Alturil
Cthulhu
13,416
416
0
104
18,277
21,096
0
10,147
8,130
60,624
0
L
Tiamat
Domslow99
Tiamat
9,812
1,988
0
2,028
21,690
13,920
0
12,049
9,641
23,555
0
L
17,358
10,987
373
3,440
25,375
11,101
0
12,411
12,964
0
39,676
W
11,646
2,108
857
557
22,763
19,771
0
11,326
11,437
21,983
0
W
Fenrir
Magglu
Fenrir
21,381
3,863
0
344
20,804
14,578
0
10,793
10,011
0
32,466
W
Izanami
SovietRaccon
Izanami
18,973
14,550
0
0
15,608
7,354
0
6,541
9,067
0
34,337
L
15,990
1,572
1,120
4,635
22,366
27,306
0
11,982
10,384
32,472
0
W
Ah Puch
linkmalone
Ah Puch
36,163
209
0
3,626
15,249
6,453
0
7,767
7,482
58,217
0
L
14,203
1,534
1,811
348
16,755
7,320
0
11,368
5,387
37,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,517
Gold Earned
67,870
230
Minions Killed
232
4
Camps Cleared
4
1,117,548
Distance Traveled
1,157,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,256
1,250
57
4
1
271,351
0
W
Cthulhu
13,184
1,014
104
8
1
225,579
0
L
Tiamat
12,531
964
46
4
2
200,203
0
L
Nemesis
12,677
975
27
2
1
219,795
0
W
Ares
12,732
979
9
1
1
199,119
0
W
Fenrir
15,759
1,212
29
2
1
296,885
0
W
Izanami
13,179
1,014
37
3
1
156,145
0
L
Sobek
13,734
1,056
34
3
0
257,315
0
W
Ah Puch
13,663
1,051
51
4
0
239,820
0
L
Ra
12,672
975
68
5
0
209,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role