Player Matchup

Guan Yu
Guan Yu
Bronze III
BlorpisGlorpis
Guan Yu
Bronze III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 83L
1,495 MMR
Solo
Ganesha
Ganesha
Gold II
FatalFury5703
Ganesha
Gold II
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 175L
1,509 MMR
Solo
Cernunnos
Cernunnos
Platinum V
PurgerOfWinter
Cernunnos
Platinum V
Level 128
God Stats
10W - 7L
1,738 SR
Queue Stats
366W - 353L
1,495 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
SKLL_Sebas
Erlang Shen
Gold I
Level 140
God Stats
2W - 5L
1,248 SR
Queue Stats
383W - 389L
1,558 MMR
Solo
Chronos
Chronos
Gold II
tybaltc
Chronos
Gold II
Level 160
God Stats
2W - 0L
1,633 SR
Queue Stats
407W - 400L
1,532 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,524 SR
1,518 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,529 SR
1,518 MMR
The Morrigan
The Morrigan
Bronze III
Asphalt Faded
The Morrigan
Bronze III
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Bombi21
Sun Wukong
Gold V
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,518 MMR
Solo
Xbalanque
Xbalanque
Gold III
GloKakesKid
Xbalanque
Gold III
Level 40
God Stats
4W - 4L
1,572 SR
Queue Stats
65W - 78L
1,558 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Mistah_Gahdnah
Kumbhakarna
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,494 MMR
Solo
Fenrir
Fenrir
Silver II
PrimalLion69
Fenrir
Silver II
Level 102
God Stats
5W - 9L
1,573 SR
Queue Stats
90W - 112L
1,521 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
13,187
549
17,689
23,171
31,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
18
0 / 3 / 17
11,812
492
7,397
21,463
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
PurgerOfWinter
Cernunnos
20
14 / 4 / 8
14,798
617
29,942
26,272
11,356
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
SKLL_Sebas
Erlang Shen
20
7 / 3 / 8
13,611
567
13,999
21,994
12,417
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
tybaltc
Chronos
18
0 / 5 / 10
11,809
492
10,857
24,469
9,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ScyllaCthulhuSetCu ChulainnApollo

VS

Bans
DanzaburouAthenaJanusCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asphalt Faded
The Morrigan
20
2 / 4 / 7
14,014
584
22,777
13,664
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Bombi21
Sun Wukong
20
3 / 3 / 5
13,715
571
18,288
29,939
32,979
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
GloKakesKid
Xbalanque
17
3 / 8 / 5
11,402
475
17,764
23,681
9,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Mistah_Gahdnah
Kumbhakarna
15
0 / 6 / 8
10,232
426
4,770
20,418
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
19
10 / 6 / 6
13,214
551
17,661
23,353
14,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
27
Kills
18
19
Deaths
27
48
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Asphalt Faded
The Morrigan
2
4
7
1.38
W
6
4
5
2.13
L
Sun Wukong
Bombi21
Sun Wukong
3
3
5
1.83
W
Ganesha
0
3
17
2.83
L
Xbalanque
GloKakesKid
Xbalanque
3
8
5
0.69
L
Kumbhakarna
Mistah_Gahdnah
Kumbhakarna
0
6
8
0.67
L
Fenrir
10
6
6
2.17
W
Cernunnos
PurgerOfWinter
Cernunnos
14
4
8
4.5
W
Erlang Shen
SKLL_Sebas
Erlang Shen
7
3
8
3.67
W
Chronos
tybaltc
Chronos
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,884
Damage
81,260
117,369
Taken
111,055
87,074
Mitigated
85,697
50,987
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Asphalt Faded
The Morrigan
22,777
3,230
205
3,630
13,664
6,936
2,236
4,022
9,567
117,413
5,178
W
17,689
3,032
4,763
11,099
23,171
31,259
957
3,293
19,810
0
80,464
L
Sun Wukong
Bombi21
Sun Wukong
18,288
5,341
0
13,442
29,939
32,979
124
4,314
24,875
6,673
96,261
W
Ganesha
7,397
1,240
0
5,514
21,463
22,147
173
6,162
15,107
46,532
0
L
Xbalanque
GloKakesKid
Xbalanque
17,764
8,016
0
8,313
23,681
9,478
736
2,669
20,937
0
83,926
L
Kumbhakarna
Mistah_Gahdnah
Kumbhakarna
4,770
953
27
2,134
20,418
21,780
0
4,444
15,924
29,263
0
L
Fenrir
17,661
3,748
0
3,781
23,353
14,524
0
5,608
17,645
0
77,957
W
Cernunnos
PurgerOfWinter
Cernunnos
29,942
18,341
0
15,242
26,272
11,356
3,793
4,896
21,267
0
116,667
W
Erlang Shen
SKLL_Sebas
Erlang Shen
13,999
6,950
0
8,109
21,994
12,417
1,952
4,542
17,205
0
89,550
W
Chronos
tybaltc
Chronos
10,857
2,570
0
6,260
24,469
9,895
3,255
7,704
16,352
89,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,217
Gold Earned
62,577
642
Minions Killed
647
0
Camps Cleared
0
2,330,095
Distance Traveled
2,141,512
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,014
584
201
8
0
438,753
6
W
Guan Yu
13,187
549
153
6
0
494,850
2
L
Sun Wukong
13,715
571
201
8
0
459,873
3
W
Ganesha
11,812
492
20
1
0
502,513
3
L
Xbalanque
11,402
475
127
5
0
393,764
6
L
Kumbhakarna
10,232
426
33
1
0
429,129
9
L
Fenrir
13,214
551
85
4
0
419,993
3
W
Cernunnos
14,798
617
168
7
0
402,585
2
W
Erlang Shen
13,611
567
137
6
0
487,968
6
W
Chronos
11,809
492
164
7
0
442,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role