Player Matchup

Baron Samedi
Baron Samedi
SilentHillProz
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
WenerB
Ne Zha
Level 39
God Stats
1W - 1L
1,291 SR
Queue Stats
7W - 4L
1,751 Elo+
Party 2
Cerberus
Cerberus
jino2008
Cerberus
Level 128
God Stats
6W - 2L
1,605 SR
Queue Stats
108W - 68L
1,675 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,632 Elo+

VS

Team Averages
Level 89
1,677 SR
1,585 Elo+
Da Ji
Da Ji
Kaiser117
Da Ji
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,601 Elo+
Party 1
Chaac
Chaac
SuperMrSkully
Chaac
Level 69
God Stats
1W - 1L
1,746 SR
Queue Stats
40W - 44L
1,610 Elo+
Party 1
Ra
Ra
longlivemidas
Ra
Level 122
God Stats
1W - 2L
1,784 SR
Queue Stats
27W - 23L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SilentHillProz
Baron Samedi
11
6 / 1 / 3
7,587
759
4,543
5,327
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
WenerB
Ne Zha
11
4 / 0 / 8
8,000
800
8,374
7,309
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
jino2008
Cerberus
11
3 / 0 / 10
7,528
753
5,915
6,370
5,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kaiser117
Da Ji
8
1 / 5 / 0
6,051
605
4,035
6,826
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,956
596
5,619
11,238
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 3 / 1
5,929
593
2,384
4,995
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Kaiser117
Da Ji
1
5
0
0.2
W
Baron Samedi
SilentHillProz
Baron Samedi
6
1
3
7.5
L
0
5
1
0.1
W
Ne Zha
WenerB
Ne Zha
4
0
8
8
W
Cerberus
jino2008
Cerberus
3
0
10
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,832
Damage
12,038
19,006
Taken
23,059
10,688
Mitigated
9,171
9,331
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Kaiser117
Da Ji
4,035
922
0
226
6,826
1,985
0
3,392
3,434
0
11,381
W
Baron Samedi
SilentHillProz
Baron Samedi
4,543
424
949
2,788
5,327
1,964
739
675
4,552
22,618
0
L
5,619
933
0
2,334
11,238
5,998
0
5,127
6,111
0
15,669
W
Ne Zha
WenerB
Ne Zha
8,374
2,942
0
2,859
7,309
2,844
242
1,002
6,182
0
41,214
W
Cerberus
jino2008
Cerberus
5,915
425
0
2,735
6,370
5,880
486
803
5,442
21,025
0
L
2,384
326
475
1,220
4,995
1,188
0
2,049
2,946
29,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,115
Gold Earned
17,936
153
Minions Killed
96
0
Camps Cleared
0
587,162
Distance Traveled
467,731
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,051
605
18
2
0
175,688
1
W
Baron Samedi
7,587
759
45
5
0
183,026
5
L
Chaac
5,956
596
33
3
0
158,575
6
W
Ne Zha
8,000
800
50
5
0
214,833
1
W
Cerberus
7,528
753
58
6
0
189,303
5
L
Ra
5,929
593
45
5
0
133,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role