Player Matchup

Artemis
Artemis
SoleGamer6187
Artemis
Level 17
God Stats
7W - 3L
1,794 SR
Queue Stats
33W - 22L
1,647 Elo+
Party 3
Scylla
Scylla
UnsolicitedBeef
Scylla
Level 124
God Stats
0W - 1L
1,714 SR
Queue Stats
134W - 97L
1,638 Elo+
Party 3
Loki
Loki
Wizgoner1
Loki
Level 75
God Stats
24W - 25L
1,267 SR
Queue Stats
302W - 317L
1,319 Elo+
Party 1
Ao Kuang
Ao Kuang
blue-modex
Ao Kuang
Level 53
God Stats
8W - 7L
1,595 SR
Queue Stats
400W - 445L
1,328 Elo+
Party 1
Merlin
Merlin
isyenite-
Merlin
Level 30
God Stats
6W - 7L
1,485 SR
Queue Stats
584W - 618L
1,324 Elo+
Party 1
Team Averages
Level 60
1,571 SR
1,451 Elo+

VS

Team Averages
Level 74
1,630 SR
1,493 Elo+
Da Ji
Da Ji
Bavalanche_
Da Ji
Level 108
God Stats
4W - 7L
1,754 SR
Queue Stats
386W - 389L
1,524 Elo+
Party 2
Chang'e
Chang'e
BloomingLotus239
Chang'e
Level 47
God Stats
2W - 3L
1,289 SR
Queue Stats
20W - 24L
1,469 Elo+
Solo
Skadi
Skadi
CamDangler
Skadi
Level 64
God Stats
80W - 84L
1,669 SR
Queue Stats
174W - 182L
1,505 Elo+
Party 2
Vulcan
Vulcan
Chipper_75
Vulcan
Level 120
God Stats
10W - 6L
1,809 SR
Queue Stats
349W - 360L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
EjKryptonite
Cthulhu
Level 29
God Stats
12W - 7L
1,627 SR
Queue Stats
31W - 27L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
4 / 3 / 4
9,337
491
10,902
14,409
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 3 / 4
9,028
475
10,183
10,542
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
13
3 / 4 / 2
8,418
443
5,547
11,039
4,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
blue-modex
Ao Kuang
13
2 / 5 / 1
8,525
449
4,676
14,250
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
isyenite-
Merlin
14
0 / 5 / 2
8,234
433
6,694
13,294
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 0
12,454
655
8,932
13,206
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 6
8,549
450
4,580
11,618
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Skadi
14
3 / 4 / 8
8,965
472
7,210
11,587
3,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Chipper_75
Vulcan
17
5 / 1 / 6
10,750
566
14,367
9,071
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
EjKryptonite
Cthulhu
13
0 / 3 / 9
8,778
462
5,653
11,450
8,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
12
Kills
20
20
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
1
0
11
W
1
4
6
1
W
Skadi
3
4
8
1.75
W
Vulcan
Chipper_75
Vulcan
5
1
6
8
W
Cthulhu
EjKryptonite
Cthulhu
0
3
9
1.5
L
Artemis
4
3
4
2
L
3
3
4
1.67
L
Loki
3
4
2
1
L
Ao Kuang
blue-modex
Ao Kuang
2
5
1
0.5
L
Merlin
isyenite-
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,002
Damage
40,742
63,534
Taken
56,932
22,046
Mitigated
26,484
20,242
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,932
2,572
0
5,414
13,206
6,070
2,060
2,642
10,432
0
88,553
W
4,580
976
1,716
4,710
11,618
4,148
1,403
4,951
6,543
27,503
0
W
Skadi
7,210
2,289
0
727
11,587
3,920
2,275
5,285
5,992
0
41,016
W
Vulcan
Chipper_75
Vulcan
14,367
3,890
0
1,063
9,071
3,965
444
3,452
5,327
71,500
0
W
Cthulhu
EjKryptonite
Cthulhu
5,653
70
1,179
2,416
11,450
8,381
402
4,042
7,085
23,151
0
L
Artemis
10,902
3,818
0
6,158
14,409
4,854
0
4,814
9,475
0
61,273
L
10,183
331
0
1,425
10,542
2,737
468
2,789
7,635
44,975
0
L
Loki
5,547
1,238
0
3,376
11,039
4,271
0
5,131
5,757
0
42,276
L
Ao Kuang
blue-modex
Ao Kuang
4,676
1,327
0
4,850
14,250
5,856
1,189
4,779
9,319
45,578
0
L
Merlin
isyenite-
Merlin
6,694
245
360
4,073
13,294
4,328
0
6,258
6,748
47,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
49,496
406
Minions Killed
442
0
Camps Cleared
0
1,656,836
Distance Traveled
1,776,099
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,454
655
153
8
0
389,783
8
W
Chang'e
8,549
450
54
3
0
293,070
5
W
Skadi
8,965
472
71
4
0
320,163
2
W
Vulcan
10,750
566
136
7
0
404,551
5
W
Cthulhu
8,778
462
28
1
0
368,532
3
L
Artemis
9,337
491
84
4
0
319,908
4
L
Scylla
9,028
475
82
4
0
274,777
0
L
Loki
8,418
443
76
4
0
389,178
6
L
Ao Kuang
8,525
449
69
4
0
333,654
3
L
Merlin
8,234
433
95
5
0
339,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role