Player Matchup

Tiamat
Tiamat
Blackspartan420
Tiamat
Level 13
God Stats
3W - 3L
1,722 SR
Queue Stats
38W - 15L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
Deguemon
Danzaburou
Level 32
God Stats
46W - 32L
1,614 SR
Queue Stats
135W - 107L
1,568 Elo+
Party 1
Fenrir
Fenrir
Gabriel_GJF1
Fenrir
Level 15
God Stats
1W - 1L
1,681 SR
Queue Stats
52W - 34L
1,644 Elo+
Party 1
Erlang Shen
Erlang Shen
IsabellaFetter
Erlang Shen
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,176 Elo+
Solo
Cernunnos
Cernunnos
NYNJ4
Cernunnos
Level 17
God Stats
121W - 125L
1,552 SR
Queue Stats
273W - 326L
1,450 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,501 Elo+

VS

Team Averages
Level 13
1,607 SR
1,430 Elo+
Set
Set
FelipeDoana
Set
Level 7
God Stats
1W - 1L
1,253 SR
Queue Stats
3W - 6L
1,205 Elo+
Solo
Neith
Neith
HelenaPatricia
Neith
Level 13
God Stats
1W - 0L
1,867 SR
Queue Stats
10W - 15L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Kevinrcv2
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Lucaahh
Apollo
Level 13
God Stats
16W - 6L
1,897 SR
Queue Stats
25W - 12L
1,626 Elo+
Solo
Fenrir
Fenrir
MitexKingHer
Fenrir
Level 28
God Stats
2W - 1L
1,518 SR
Queue Stats
61W - 62L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 20
14,323
1,023
19,545
21,650
15,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Deguemon
Danzaburou
20
18 / 8 / 11
18,685
1,335
40,499
29,561
19,658
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
7 / 9 / 13
14,981
1,070
12,542
24,544
16,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
IsabellaFetter
Erlang Shen
19
0 / 13 / 13
12,166
869
3,322
25,480
20,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
NYNJ4
Cernunnos
20
4 / 8 / 18
14,849
1,061
22,371
28,382
13,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 16
16,321
1,166
25,846
20,705
11,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 25
14,389
1,028
22,292
13,229
5,545
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Kevinrcv2
Cthulhu
20
8 / 6 / 24
15,445
1,103
23,725
24,081
35,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
Lucaahh
Apollo
20
11 / 7 / 21
15,429
1,102
31,436
18,873
7,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
4 / 11 / 27
13,494
964
15,022
27,621
14,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
156
32
Kills
43
43
Deaths
32
75
Assists
113
Player
Kills
Deaths
Assists
KDA
L
3
5
20
2.6
L
Danzaburou
Deguemon
Danzaburou
18
8
11
2.94
W
15
6
16
3.83
L
Fenrir
7
9
13
1.5
W
5
2
25
8.75
L
Erlang Shen
IsabellaFetter
Erlang Shen
0
13
13
0.5
W
Cthulhu
Kevinrcv2
Cthulhu
8
6
24
3.33
W
Apollo
Lucaahh
Apollo
11
7
21
3.07
W
Fenrir
4
11
27
1.59
L
Cernunnos
NYNJ4
Cernunnos
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,279
Damage
118,321
129,617
Taken
104,509
85,798
Mitigated
74,407
14,294
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,545
455
255
4,623
21,650
15,794
0
5,757
15,893
52,051
0
L
Danzaburou
Deguemon
Danzaburou
40,499
29,552
0
6,109
29,561
19,658
0
5,055
24,506
0
73,738
W
25,846
12,734
0
1,667
20,705
11,318
0
2,281
18,093
0
47,566
L
Fenrir
12,542
2,620
0
756
24,544
16,489
0
2,974
21,570
0
20,773
W
22,292
10,188
0
2,486
13,229
5,545
0
4,883
8,296
0
39,564
L
Erlang Shen
IsabellaFetter
Erlang Shen
3,322
2,024
0
377
25,480
20,108
0
4,325
21,155
0
12,123
W
Cthulhu
Kevinrcv2
Cthulhu
23,725
939
1,261
1,522
24,081
35,359
0
3,821
19,711
60,156
0
W
Apollo
Lucaahh
Apollo
31,436
21,964
0
0
18,873
7,229
0
3,701
14,910
0
54,983
W
Fenrir
15,022
5,773
0
1,761
27,621
14,956
0
4,859
22,562
0
20,415
L
Cernunnos
NYNJ4
Cernunnos
22,371
9,181
0
2,174
28,382
13,749
0
5,614
22,768
0
64,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,004
Gold Earned
75,078
236
Minions Killed
267
9
Camps Cleared
6
1,242,406
Distance Traveled
1,168,438
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,323
1,023
60
4
1
274,394
0
L
Danzaburou
18,685
1,335
54
4
6
273,810
1
W
Set
16,321
1,166
57
4
2
256,980
0
L
Fenrir
14,981
1,070
15
1
1
268,158
0
W
Neith
14,389
1,028
45
3
1
190,040
0
L
Erlang Shen
12,166
869
18
1
1
177,973
0
W
Cthulhu
15,445
1,103
104
7
1
271,294
0
W
Apollo
15,429
1,102
54
4
2
203,739
0
W
Fenrir
13,494
964
7
1
0
246,385
0
L
Cernunnos
14,849
1,061
89
6
0
248,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role