Player Matchup

Susano
Susano
Hint97
Susano
Level 121
God Stats
2W - 1L
1,267 SR
Queue Stats
208W - 215L
1,505 Elo+
Solo
Jormungandr
Jormungandr
SaphiMcMuffin
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Xxjoao63xX
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 172L
1,536 Elo+
Solo
Agni
Agni
crackleb123
Agni
Level 158
God Stats
7W - 10L
1,632 SR
Queue Stats
608W - 629L
1,489 Elo+
Solo
Kukulkan
Kukulkan
lordsanderBR
Kukulkan
Level 104
God Stats
26W - 22L
1,576 SR
Queue Stats
213W - 216L
1,434 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,493 Elo+

VS

Team Averages
Level 98
1,556 SR
1,489 Elo+
Ymir
Ymir
AndBrasil
Ymir
Level 106
God Stats
6W - 1L
1,782 SR
Queue Stats
203W - 213L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
JouDimegio
Zhong Kui
Level 97
God Stats
16W - 18L
1,466 SR
Queue Stats
238W - 247L
1,548 Elo+
Party 1
Loki
Loki
Naiblick
Loki
Level 87
God Stats
26W - 23L
1,531 SR
Queue Stats
176W - 178L
1,532 Elo+
Party 1
Sol
Sol
TheMytho
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
sorrizominato
Cernunnos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 142L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hint97
Susano
11
2 / 5 / 2
6,466
539
3,952
9,809
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
SaphiMcMuffin
Jormungandr
10
0 / 3 / 1
6,029
502
2,727
9,375
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
Xxjoao63xX
Apollo
12
2 / 2 / 0
7,118
593
5,051
5,957
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 4 / 0
7,128
594
3,658
5,708
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
lordsanderBR
Kukulkan
12
2 / 2 / 2
6,961
580
6,010
5,049
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 1 / 3
7,170
598
5,132
8,144
5,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
JouDimegio
Zhong Kui
15
8 / 1 / 2
8,692
724
6,987
8,241
5,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
12
2 / 1 / 7
7,486
624
3,537
7,176
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 1
6,368
531
2,244
6,367
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
sorrizominato
Cernunnos
12
2 / 1 / 2
7,165
597
5,238
5,119
1,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
16
16
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
3
5.5
L
Susano
Hint97
Susano
2
5
2
0.6
W
Zhong Kui
JouDimegio
Zhong Kui
8
1
2
9
W
Loki
2
1
7
5.5
L
Jormungandr
SaphiMcMuffin
Jormungandr
0
3
1
0.17
W
0
3
1
0.17
L
Apollo
Xxjoao63xX
Apollo
2
2
0
1
L
1
4
0
0.25
L
Kukulkan
lordsanderBR
Kukulkan
2
2
2
1.5
W
Cernunnos
sorrizominato
Cernunnos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,398
Damage
23,138
35,898
Taken
35,047
13,329
Mitigated
16,936
7,588
Healing
11,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,132
679
0
2,375
8,144
5,659
0
2,818
5,265
22,412
0
L
Susano
Hint97
Susano
3,952
730
0
2,360
9,809
3,673
0
3,134
6,657
0
28,106
W
Zhong Kui
JouDimegio
Zhong Kui
6,987
1,184
0
5,026
8,241
5,608
10
3,083
4,936
51,317
0
W
Loki
3,537
494
0
420
7,176
2,261
0
2,209
4,950
0
39,546
L
Jormungandr
SaphiMcMuffin
Jormungandr
2,727
730
0
1,932
9,375
4,288
0
3,281
6,054
23,392
0
W
2,244
269
139
1,640
6,367
1,969
1,582
3,514
2,853
31,005
0
L
Apollo
Xxjoao63xX
Apollo
5,051
3,109
0
2,368
5,957
1,453
0
1,058
4,899
0
36,411
L
3,658
454
0
579
5,708
1,968
0
3,696
2,012
45,430
0
L
Kukulkan
lordsanderBR
Kukulkan
6,010
154
0
349
5,049
1,947
622
2,956
1,913
39,374
0
W
Cernunnos
sorrizominato
Cernunnos
5,238
2,997
0
1,575
5,119
1,439
1,068
471
4,648
0
42,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
36,881
361
Minions Killed
358
0
Camps Cleared
0
1,115,582
Distance Traveled
1,136,266
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,170
598
26
2
0
225,157
4
L
Susano
6,466
539
56
5
0
247,497
2
W
Zhong Kui
8,692
724
97
8
0
223,724
3
W
Loki
7,486
624
79
7
0
264,131
3
L
Jormungandr
6,029
502
50
4
0
203,306
6
W
Sol
6,368
531
68
6
0
203,465
2
L
Apollo
7,118
593
70
6
0
226,891
2
L
Agni
7,128
594
104
9
0
217,088
3
L
Kukulkan
6,961
580
81
7
0
220,800
2
W
Cernunnos
7,165
597
88
7
0
219,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role