Player Matchup

Janus
Janus
Chevs
Janus
Level 26
God Stats
10W - 14L
1,587 SR
Queue Stats
49W - 33L
1,535 Elo+
Party 3
Yemoja
Yemoja
Ekrem141
Yemoja
Level 9
God Stats
5W - 1L
1,789 SR
Queue Stats
10W - 12L
1,469 Elo+
Solo
Anhur
Anhur
KronicTheHemphog
Anhur
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 29L
1,566 Elo+
Party 1
Hachiman
Hachiman
Quazzi
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,417 Elo+
Party 3
Ymir
Ymir
Trolerized
Ymir
Level 28
God Stats
26W - 24L
1,538 SR
Queue Stats
45W - 43L
1,550 Elo+
Party 1
Team Averages
Level 25
1,583 SR
1,507 Elo+

VS

Team Averages
Level 19
1,464 SR
1,512 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrWeasel
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Fromcio
Kukulkan
Level 17
God Stats
3W - 2L
1,494 SR
Queue Stats
26W - 23L
1,461 Elo+
Solo
Ganesha
Ganesha
Sev0X
Ganesha
Level 14
God Stats
0W - 1L
1,369 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
WölfEEEEEEE
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
b00m123
Cu Chulainn
Level 28
God Stats
5W - 6L
1,498 SR
Queue Stats
79W - 57L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chevs
Janus
9
5 / 0 / 3
5,323
665
3,903
2,786
590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
Ekrem141
Yemoja
7
0 / 0 / 4
4,660
583
1,954
3,010
1,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 2
4,678
585
3,835
4,603
1,064
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
Quazzi
Hachiman
8
3 / 1 / 2
4,763
595
2,524
3,682
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
4 / 1 / 1
5,862
733
5,235
7,929
4,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrWeasel
Ah Muzen Cab
6
0 / 3 / 0
4,009
501
3,551
5,249
957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Fromcio
Kukulkan
5
0 / 4 / 0
3,853
482
877
3,257
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Ganesha
Sev0X
Ganesha
5
0 / 3 / 1
3,793
474
1,078
5,117
1,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
WölfEEEEEEE
Nemesis
6
1 / 4 / 0
4,190
524
1,510
5,258
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
b00m123
Cu Chulainn
8
1 / 2 / 1
4,589
574
4,239
7,546
3,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
15
Kills
2
2
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
Chevs
Janus
5
0
3
6.5
L
Ah Muzen Cab
DrWeasel
Ah Muzen Cab
0
3
0
0
W
Yemoja
Ekrem141
Yemoja
0
0
4
2
L
Kukulkan
Fromcio
Kukulkan
0
4
0
0
W
3
0
2
4
W
Hachiman
Quazzi
Hachiman
3
1
2
4
L
Ganesha
Sev0X
Ganesha
0
3
1
0.17
W
4
1
1
4.5
L
Nemesis
WölfEEEEEEE
Nemesis
1
4
0
0.25
L
Cu Chulainn
b00m123
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,451
Damage
11,255
22,010
Taken
26,427
8,314
Mitigated
8,529
7,003
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Chevs
Janus
3,903
793
0
703
2,786
590
0
122
2,639
22,188
0
L
Ah Muzen Cab
DrWeasel
Ah Muzen Cab
3,551
1,147
0
1,348
5,249
957
0
1,521
3,728
0
17,300
W
Yemoja
Ekrem141
Yemoja
1,954
273
319
542
3,010
1,051
564
488
2,522
13,162
0
L
Kukulkan
Fromcio
Kukulkan
877
262
0
383
3,257
857
0
1,100
2,157
12,133
0
W
3,835
2,520
0
2,290
4,603
1,064
405
28
4,575
0
22,677
W
Hachiman
Quazzi
Hachiman
2,524
1,876
0
1,391
3,682
942
108
1,148
2,509
0
14,175
L
Ganesha
Sev0X
Ganesha
1,078
232
0
312
5,117
1,799
0
1,754
3,363
10,047
0
W
5,235
2,015
0
1,758
7,929
4,667
0
169
7,468
26,943
0
L
Nemesis
WölfEEEEEEE
Nemesis
1,510
658
0
936
5,258
1,337
0
1,885
3,373
0
11,082
L
Cu Chulainn
b00m123
Cu Chulainn
4,239
1,070
0
2,502
7,546
3,579
0
4,832
2,714
0
19,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
20,434
195
Minions Killed
141
0
Camps Cleared
0
719,018
Distance Traveled
723,046
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,323
665
38
5
0
154,176
1
L
Ah Muzen Cab
4,009
501
36
5
0
151,070
0
W
Yemoja
4,660
583
34
4
0
165,242
1
L
Kukulkan
3,853
482
30
4
0
110,854
0
W
Anhur
4,678
585
43
5
0
137,826
0
W
Hachiman
4,763
595
25
3
0
131,436
2
L
Ganesha
3,793
474
4
1
0
170,158
1
W
Ymir
5,862
733
55
7
0
130,338
2
L
Nemesis
4,190
524
31
4
0
162,301
0
L
Cu Chulainn
4,589
574
40
5
0
128,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role