Player Matchup

Athena
Athena
GokuBlack_Icy
Athena
Level 89
God Stats
6W - 4L
1,588 SR
Queue Stats
399W - 378L
1,611 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JoB0X
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,841 Elo+
Party 1
Tiamat
Tiamat
MK12ELA
Tiamat
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
283W - 274L
1,632 Elo+
Party 2
Medusa
Medusa
MaxSucks2001
Medusa
Level 24
God Stats
1W - 3L
1,474 SR
Queue Stats
195W - 158L
1,617 Elo+
Party 1
Pele
Pele
Selerk
Pele
Level 15
God Stats
9W - 3L
1,792 SR
Queue Stats
13W - 9L
1,653 Elo+
Solo
Team Averages
Level 31
1,571 SR
1,671 Elo+

VS

Team Averages
Level 17
1,612 SR
1,653 Elo+
Kali
Kali
Cooltreehouse
Kali
Level 27
God Stats
12W - 5L
1,769 SR
Queue Stats
88W - 68L
1,575 Elo+
Solo
Scylla
Scylla
Fkteruel
Scylla
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
14W - 14L
1,879 Elo+
Solo
Horus
Horus
FreshTape
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,573 Elo+
Solo
Rama
Rama
FunkyP3nguin
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 74L
1,578 Elo+
Solo
Ymir
Ymir
TheBananeroSapbe
Ymir
Level 4
God Stats
1W - 1L
1,789 SR
Queue Stats
2W - 4L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,821
578
8,124
14,268
15,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
JoB0X
Cu Chulainn
16
9 / 4 / 11
10,617
625
16,731
19,874
15,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MK12ELA
Tiamat
13
2 / 5 / 6
8,382
493
7,014
10,559
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
14
3 / 3 / 5
8,855
521
8,559
10,885
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Selerk
Pele
17
11 / 2 / 8
10,586
623
10,793
17,731
8,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
7,909
465
6,935
13,955
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Fkteruel
Scylla
14
5 / 6 / 4
8,973
528
9,797
10,327
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
FreshTape
Horus
14
4 / 5 / 5
9,384
552
7,265
12,690
8,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 4 / 2
8,506
500
12,316
13,573
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 5
8,260
486
4,759
15,239
11,075
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
28
Kills
16
16
Deaths
28
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
L
Scylla
Fkteruel
Scylla
5
6
4
1.17
L
Horus
FreshTape
Horus
4
5
5
1.3
L
3
4
2
1
W
3
2
17
5.75
W
Cu Chulainn
JoB0X
Cu Chulainn
9
4
11
3.63
W
Tiamat
MK12ELA
Tiamat
2
5
6
1
W
Medusa
3
3
5
1.83
W
Pele
Selerk
Pele
11
2
8
7.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,221
Damage
41,072
73,317
Taken
65,784
50,454
Mitigated
32,280
24,406
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,935
2,866
0
1,711
13,955
4,919
0
2,112
11,769
0
41,718
L
Scylla
Fkteruel
Scylla
9,797
1,413
0
1,150
10,327
3,364
385
3,004
7,063
44,430
0
L
Horus
FreshTape
Horus
7,265
3,403
241
2,874
12,690
8,564
405
2,705
9,839
0
35,512
L
12,316
8,843
0
6,360
13,573
4,358
428
3,505
10,030
0
62,327
W
8,124
2,374
0
3,177
14,268
15,578
929
3,315
10,885
33,337
0
W
Cu Chulainn
JoB0X
Cu Chulainn
16,731
3,609
0
7,442
19,874
15,420
1,990
2,168
17,606
9,366
58,227
W
Tiamat
MK12ELA
Tiamat
7,014
447
0
1,688
10,559
7,154
1,961
3,930
6,434
34,582
0
W
Medusa
8,559
4,821
0
4,313
10,885
3,854
2,067
2,684
8,171
0
52,186
W
Pele
Selerk
Pele
10,793
1,793
0
7,786
17,731
8,448
1,339
2,024
15,665
0
68,697
L
4,759
860
330
1,979
15,239
11,075
0
5,519
9,562
21,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,261
Gold Earned
43,032
425
Minions Killed
360
0
Camps Cleared
0
1,614,570
Distance Traveled
1,436,753
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,909
465
75
4
0
292,481
3
L
Scylla
8,973
528
81
5
0
275,903
2
L
Horus
9,384
552
61
4
0
293,982
5
L
Rama
8,506
500
112
7
0
275,041
5
W
Athena
9,821
578
53
3
0
386,733
2
W
Cu Chulainn
10,617
625
118
7
0
321,576
6
W
Tiamat
8,382
493
68
4
0
274,775
0
W
Medusa
8,855
521
84
5
0
283,516
5
W
Pele
10,586
623
102
6
0
347,970
4
L
Ymir
8,260
486
31
2
0
299,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role