Player Matchup

King Arthur
King Arthur
BigSteve33
King Arthur
Level 58
God Stats
32W - 30L
1,525 SR
Queue Stats
315W - 332L
1,570 Elo+
Party 1
Skadi
Skadi
DropzzJr
Skadi
Level 125
God Stats
63W - 50L
1,664 SR
Queue Stats
327W - 310L
1,552 Elo+
Solo
Heimdallr
Heimdallr
LordRamby
Heimdallr
Level 51
God Stats
11W - 16L
1,581 SR
Queue Stats
137W - 164L
1,512 Elo+
Party 1
Kuzenbo
Kuzenbo
PolishHammerXOXO
Kuzenbo
Level 60
God Stats
4W - 5L
1,503 SR
Queue Stats
206W - 204L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
homebiscuit
Ne Zha
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 52L
1,508 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,544 Elo+

VS

Team Averages
Level 119
1,596 SR
1,585 Elo+
Aphrodite
Aphrodite
Fernando224
Aphrodite
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GusM570_
Fenrir
Level 102
God Stats
15W - 7L
1,744 SR
Queue Stats
432W - 424L
1,688 Elo+
Solo
Guan Yu
Guan Yu
Rulylemming144
Guan Yu
Level 129
God Stats
3W - 1L
1,608 SR
Queue Stats
236W - 201L
1,583 Elo+
Solo
Zeus
Zeus
SuAltezaReal
Zeus
Level 129
God Stats
9W - 6L
1,581 SR
Queue Stats
630W - 345L
1,570 Elo+
Solo
Cernunnos
Cernunnos
josangel
Cernunnos
Level 159
God Stats
3W - 3L
1,549 SR
Queue Stats
250W - 224L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigSteve33
King Arthur
15
4 / 2 / 0
9,533
502
15,516
16,404
14,479
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
DropzzJr
Skadi
15
5 / 5 / 0
9,508
500
9,790
11,970
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
LordRamby
Heimdallr
14
0 / 3 / 1
8,469
446
4,006
14,057
5,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 2 / 2
7,342
386
6,832
14,748
14,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
0 / 4 / 4
8,598
453
4,449
13,727
4,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fernando224
Aphrodite
15
1 / 0 / 8
9,506
500
3,922
14,828
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
GusM570_
Fenrir
16
2 / 3 / 3
9,888
520
6,788
20,001
15,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 3 / 8
9,593
505
8,002
16,187
10,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 2 / 8
10,128
533
13,146
7,123
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
josangel
Cernunnos
18
4 / 1 / 2
10,855
571
12,429
9,636
4,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
9
Kills
16
16
Deaths
9
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BigSteve33
King Arthur
4
2
0
2
L
Skadi
DropzzJr
Skadi
5
5
0
1
W
Aphrodite
Fernando224
Aphrodite
1
0
8
5
W
Fenrir
GusM570_
Fenrir
2
3
3
1.17
L
Heimdallr
LordRamby
Heimdallr
0
3
1
0.17
L
0
2
2
0.5
W
4
3
8
2.67
W
5
2
8
4.5
L
Ne Zha
0
4
4
0.5
W
Cernunnos
josangel
Cernunnos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
44,287
70,906
Taken
67,775
43,251
Mitigated
47,772
21,641
Healing
39,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BigSteve33
King Arthur
15,516
1,618
455
3,973
16,404
14,479
0
2,511
13,893
0
63,769
L
Skadi
DropzzJr
Skadi
9,790
4,663
0
1,572
11,970
4,607
228
4,962
7,008
0
65,369
W
Aphrodite
Fernando224
Aphrodite
3,922
407
6,122
10,269
14,828
14,231
168
2,864
11,964
44,618
0
W
Fenrir
GusM570_
Fenrir
6,788
2,050
0
12,935
20,001
15,819
876
991
18,758
214
58,656
L
Heimdallr
LordRamby
Heimdallr
4,006
1,705
0
6,602
14,057
5,013
0
1,517
12,540
0
60,055
L
6,832
2,749
0
2,039
14,748
14,491
0
6,314
8,434
17,018
0
W
8,002
883
1,118
6,890
16,187
10,360
269
1,267
14,920
0
58,323
W
13,146
748
0
1,548
7,123
2,378
232
1,138
5,860
67,070
0
L
Ne Zha
4,449
780
0
7,000
13,727
4,661
1,143
1,935
11,792
0
64,769
W
Cernunnos
josangel
Cernunnos
12,429
6,035
0
877
9,636
4,984
1,265
572
9,064
0
94,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
49,970
475
Minions Killed
595
0
Camps Cleared
0
1,781,494
Distance Traveled
1,806,468
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,533
502
117
6
0
386,394
2
L
Skadi
9,508
500
115
6
0
296,317
4
W
Aphrodite
9,506
500
66
3
0
365,805
1
W
Fenrir
9,888
520
131
7
0
306,633
0
L
Heimdallr
8,469
446
114
6
0
348,628
7
L
Kuzenbo
7,342
386
22
1
0
398,217
7
W
Guan Yu
9,593
505
100
5
0
412,585
1
W
Zeus
10,128
533
128
7
0
340,214
6
L
Ne Zha
8,598
453
107
6
0
351,938
9
W
Cernunnos
10,855
571
170
9
0
381,231
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role