Player Matchup

Cthulhu
Cthulhu
Competitive War
Cthulhu
Level 106
God Stats
19W - 4L
1,724 SR
Queue Stats
39W - 27L
1,664 Elo+
Party 1
The Morrigan
The Morrigan
Mouthy Son
The Morrigan
Level 124
God Stats
2W - 2L
1,797 SR
Queue Stats
42W - 27L
1,677 Elo+
Party 1
Vamana
Vamana
Snitch Like 6ix
Vamana
Level 105
God Stats
3W - 1L
1,679 SR
Queue Stats
42W - 27L
1,677 Elo+
Party 1
Team Averages
Level 112
1,733 SR
1,673 Elo+

VS

Team Averages
Level 115
1,523 SR
1,517 Elo+
Ganesha
Ganesha
DarkWeeb
Ganesha
Level 93
God Stats
4W - 1L
1,500 SR
Queue Stats
238W - 138L
1,361 Elo+
Party 2
Thanatos
Thanatos
GunmetalDave
Thanatos
Level 120
God Stats
6W - 8L
1,568 SR
Queue Stats
152W - 170L
1,577 Elo+
Solo
Discordia
Discordia
Withyr
Discordia
Level 133
God Stats
4W - 5L
1,500 SR
Queue Stats
307W - 175L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,697
713
9,210
12,250
10,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
Mouthy Son
The Morrigan
15
11 / 3 / 4
12,269
818
11,606
8,785
2,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 8
9,989
666
5,406
12,131
4,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DarkWeeb
Ganesha
13
1 / 7 / 7
10,567
704
3,730
15,955
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
GunmetalDave
Thanatos
11
2 / 6 / 3
9,213
614
6,820
9,950
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Withyr
Discordia
13
6 / 4 / 2
10,090
673
12,193
6,970
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
9
9
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Ganesha
DarkWeeb
Ganesha
1
7
7
0.64
L
Thanatos
GunmetalDave
Thanatos
2
6
3
0.58
W
The Morrigan
Mouthy Son
The Morrigan
11
3
4
4.33
W
2
4
8
1.5
L
Discordia
Withyr
Discordia
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,222
Damage
22,743
33,166
Taken
32,875
17,824
Mitigated
18,945
8,200
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,210
373
319
4,045
12,250
10,718
164
4,755
7,495
38,878
0
L
Ganesha
DarkWeeb
Ganesha
3,730
420
0
994
15,955
12,439
0
9,051
6,458
27,285
0
L
Thanatos
GunmetalDave
Thanatos
6,820
913
0
5,706
9,950
4,138
0
5,103
4,416
0
36,568
W
The Morrigan
Mouthy Son
The Morrigan
11,606
2,617
0
1,053
8,785
2,606
1,022
4,536
4,224
58,064
2,491
W
5,406
1,921
0
2,783
12,131
4,500
0
6,844
5,287
0
37,308
L
Discordia
Withyr
Discordia
12,193
262
0
753
6,970
2,368
0
3,615
3,122
40,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,955
Gold Earned
29,870
185
Minions Killed
136
0
Camps Cleared
0
855,199
Distance Traveled
775,687
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,697
713
39
3
0
296,132
3
L
Ganesha
10,567
704
17
1
0
256,687
0
L
Thanatos
9,213
614
56
4
0
274,714
6
W
The Morrigan
12,269
818
86
6
0
262,566
0
W
Vamana
9,989
666
60
4
0
296,501
2
L
Discordia
10,090
673
63
4
0
244,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role