Player Matchup

Camazotz
Camazotz
ChikaConeBrat
Camazotz
Level 158
God Stats
1W - 4L
1,244 SR
Queue Stats
91W - 88L
1,517 Elo+
Party 1
Hou Yi
Hou Yi
Graf021
Hou Yi
Level 80
God Stats
2W - 2L
1,249 SR
Queue Stats
76W - 99L
1,434 Elo+
Party 3
Nu Wa
Nu Wa
JagodicaBombica
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Nazev
Ares
Level 127
God Stats
3W - 3L
1,755 SR
Queue Stats
135W - 147L
1,476 Elo+
Party 1
Zhong Kui
Zhong Kui
Ryzhulya
Zhong Kui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 120L
1,460 Elo+
Party 3
Team Averages
Level 117
1,450 SR
1,478 Elo+

VS

Team Averages
Level 99
1,435 SR
1,442 Elo+
Sol
Sol
Aishma
Sol
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 65L
1,357 Elo+
Solo
Heimdallr
Heimdallr
Harphaminho
Heimdallr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TiGeR0006
Tyr
Level 116
God Stats
0W - 1L
1,297 SR
Queue Stats
55W - 67L
1,507 Elo+
Party 2
Agni
Agni
Tramador
Agni
Level 124
God Stats
11W - 14L
1,569 SR
Queue Stats
297W - 321L
1,386 Elo+
Solo
Awilix
Awilix
kealpeal
Awilix
Level 69
God Stats
4W - 11L
1,311 SR
Queue Stats
141W - 187L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChikaConeBrat
Camazotz
14
13 / 3 / 9
9,327
622
14,714
16,241
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Graf021
Hou Yi
14
4 / 0 / 4
8,656
577
5,830
6,912
2,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 7
8,380
559
8,268
6,347
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Nazev
Ares
12
2 / 4 / 10
7,827
522
7,700
11,604
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Ryzhulya
Zhong Kui
15
3 / 2 / 2
9,688
646
4,582
9,533
5,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aishma
Sol
13
0 / 3 / 1
7,441
496
3,579
8,462
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Harphaminho
Heimdallr
9
2 / 7 / 6
6,682
445
5,206
11,697
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
6 / 4 / 3
8,417
561
12,743
15,806
11,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
11
1 / 7 / 3
7,164
478
6,500
8,661
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
kealpeal
Awilix
12
3 / 5 / 2
7,737
516
6,622
11,693
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
26
Kills
12
12
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Aishma
Sol
0
3
1
0.17
W
Camazotz
ChikaConeBrat
Camazotz
13
3
9
5.83
W
Hou Yi
Graf021
Hou Yi
4
0
4
6
L
Heimdallr
Harphaminho
Heimdallr
2
7
6
0.71
W
4
3
7
2.5
W
Ares
Nazev
Ares
2
4
10
1.75
W
Zhong Kui
Ryzhulya
Zhong Kui
3
2
2
2
L
6
4
3
1.88
L
Agni
1
7
3
0.36
L
Awilix
kealpeal
Awilix
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,094
Damage
34,650
50,637
Taken
56,319
25,083
Mitigated
25,144
19,560
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Aishma
Sol
3,579
885
0
3,234
8,462
2,687
1,244
1,293
7,169
40,997
2,960
W
Camazotz
ChikaConeBrat
Camazotz
14,714
4,807
0
6,956
16,241
6,041
0
2,283
13,958
0
39,326
W
Hou Yi
Graf021
Hou Yi
5,830
2,184
0
3,832
6,912
2,483
1,858
3,082
3,830
0
44,298
L
Heimdallr
Harphaminho
Heimdallr
5,206
2,009
0
1,149
11,697
4,502
0
3,594
8,103
0
16,595
W
8,268
2,579
0
1,617
6,347
1,968
1,585
1,148
5,199
43,146
0
W
Ares
Nazev
Ares
7,700
235
0
2,470
11,604
8,862
67
2,605
8,999
22,424
0
W
Zhong Kui
Ryzhulya
Zhong Kui
4,582
743
0
4,685
9,533
5,729
1,112
824
8,709
53,812
0
L
12,743
1,203
0
5,746
15,806
11,636
0
6,542
9,264
0
38,025
L
Agni
6,500
179
0
534
8,661
2,534
668
4,170
4,491
37,626
0
L
Awilix
kealpeal
Awilix
6,622
2,357
0
2,214
11,693
3,785
0
4,951
6,742
0
42,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
37,441
334
Minions Killed
302
0
Camps Cleared
0
1,475,390
Distance Traveled
1,408,757
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,441
496
91
6
0
265,856
5
W
Camazotz
9,327
622
49
3
0
348,294
6
W
Hou Yi
8,656
577
79
5
0
268,562
3
L
Heimdallr
6,682
445
24
2
0
270,835
0
W
Nu Wa
8,380
559
61
4
0
253,313
6
W
Ares
7,827
522
30
2
0
319,853
7
W
Zhong Kui
9,688
646
115
8
0
285,368
6
L
Tyr
8,417
561
52
3
0
302,552
2
L
Agni
7,164
478
62
4
0
260,970
4
L
Awilix
7,737
516
73
5
0
308,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role