Player Matchup

Serqet
Serqet
CamiLink
Serqet
Level 43
God Stats
24W - 24L
1,623 SR
Queue Stats
327W - 286L
1,593 Elo+
Party 2
Kali
Kali
Eivindal
Kali
Level 4
God Stats
1W - 2L
1,271 SR
Queue Stats
8W - 13L
1,313 Elo+
Solo
Anhur
Anhur
Hors0nn
Anhur
Level 29
God Stats
43W - 37L
1,510 SR
Queue Stats
198W - 180L
1,624 Elo+
Solo
Hercules
Hercules
M1R0BASHA
Hercules
Level 20
God Stats
1W - 3L
1,534 SR
Queue Stats
34W - 35L
1,531 Elo+
Solo
Janus
Janus
RicardoSama
Janus
Level 3
God Stats
2W - 2L
1,900 SR
Queue Stats
8W - 7L
1,678 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,548 Elo+

VS

Team Averages
Level 25
1,465 SR
1,551 Elo+
Ravana
Ravana
BlodSvett
Ravana
Level 28
God Stats
4W - 5L
1,553 SR
Queue Stats
80W - 88L
1,529 Elo+
Solo
Aphrodite
Aphrodite
FruitDealers
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,542 Elo+
Party 1
Nemesis
Nemesis
Isake55
Nemesis
Level 17
God Stats
2W - 1L
1,313 SR
Queue Stats
55W - 51L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Nexxington
Danzaburou
Level 29
God Stats
17W - 11L
1,658 SR
Queue Stats
86W - 59L
1,642 Elo+
Solo
Thoth
Thoth
SaintOtter
Thoth
Level 24
God Stats
1W - 0L
1,300 SR
Queue Stats
56W - 62L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CamiLink
Serqet
12
3 / 2 / 6
7,089
506
7,570
7,979
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
9
0 / 5 / 0
5,836
417
2,188
10,495
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Hors0nn
Anhur
13
3 / 2 / 2
7,090
506
6,722
10,081
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
M1R0BASHA
Hercules
10
0 / 3 / 2
6,054
432
2,793
8,555
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 5 / 2
7,520
537
4,194
6,405
1,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlodSvett
Ravana
15
3 / 1 / 3
8,445
603
6,272
4,130
2,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
FruitDealers
Aphrodite
11
2 / 3 / 2
6,816
487
3,993
7,367
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Isake55
Nemesis
14
4 / 2 / 8
8,545
610
5,809
9,008
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Nexxington
Danzaburou
13
2 / 2 / 2
7,422
530
5,356
9,107
2,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
13
6 / 3 / 5
8,461
604
6,750
6,717
1,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
11
Kills
17
17
Deaths
11
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
BlodSvett
Ravana
3
1
3
4.5
L
Serqet
CamiLink
Serqet
3
2
6
3
L
Kali
0
5
0
0
W
Aphrodite
FruitDealers
Aphrodite
2
3
2
1
L
Anhur
Hors0nn
Anhur
3
2
2
2
W
Nemesis
Isake55
Nemesis
4
2
8
4
L
Hercules
M1R0BASHA
Hercules
0
3
2
0.33
W
Danzaburou
Nexxington
Danzaburou
2
2
2
1.5
L
5
5
2
1.2
W
Thoth
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
28,180
43,515
Taken
36,329
15,633
Mitigated
12,405
13,339
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BlodSvett
Ravana
6,272
2,174
0
2,004
4,130
2,775
1,710
114
3,754
0
56,648
L
Serqet
CamiLink
Serqet
7,570
1,261
0
2,740
7,979
2,703
0
1,588
6,355
0
36,519
L
Kali
2,188
738
0
3,829
10,495
3,420
0
1,926
8,569
0
31,961
W
Aphrodite
FruitDealers
Aphrodite
3,993
820
2,733
3,302
7,367
2,579
196
1,982
5,219
19,893
0
L
Anhur
Hors0nn
Anhur
6,722
2,017
0
3,138
10,081
2,915
0
3,181
6,678
0
46,443
W
Nemesis
Isake55
Nemesis
5,809
3,391
0
1,206
9,008
3,184
0
1,133
7,439
0
50,133
L
Hercules
M1R0BASHA
Hercules
2,793
877
0
2,920
8,555
4,799
0
1,163
7,392
0
26,450
W
Danzaburou
Nexxington
Danzaburou
5,356
1,748
0
3,292
9,107
2,130
556
90
9,017
0
40,576
L
4,194
969
0
712
6,405
1,796
672
2,555
3,778
36,909
0
W
Thoth
6,750
462
0
750
6,717
1,737
184
875
5,439
36,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
39,689
374
Minions Killed
383
0
Camps Cleared
0
1,215,437
Distance Traveled
1,375,817
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,445
603
108
8
0
269,191
5
L
Serqet
7,089
506
67
5
0
291,210
0
L
Kali
5,836
417
71
5
0
196,204
0
W
Aphrodite
6,816
487
44
3
0
265,974
2
L
Anhur
7,090
506
83
6
0
235,334
2
W
Nemesis
8,545
610
83
6
0
297,564
1
L
Hercules
6,054
432
70
5
0
235,202
2
W
Danzaburou
7,422
530
81
6
0
265,019
3
L
Janus
7,520
537
83
6
0
257,487
1
W
Thoth
8,461
604
67
5
0
278,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role