Player Matchup

Chang'e
Chang'e
Ammutseba_fhtagn
Chang'e
Level 28
God Stats
18W - 29L
1,443 SR
Queue Stats
150W - 165L
1,367 Elo+
Solo
Loki
Loki
Sun-wukongstorm
Loki
Level 25
God Stats
11W - 11L
1,460 SR
Queue Stats
64W - 71L
1,359 Elo+
Solo
Ares
Ares
el_demente2306
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
josephlite
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
sebas_el_krack_0
Cthulhu
Level 12
God Stats
0W - 2L
1,471 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 1
Team Averages
Level 14
1,475 SR
1,315 Elo+

VS

Team Averages
Level 23
1,597 SR
1,351 Elo+
Neith
Neith
FuZion Fall
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,333 Elo+
Solo
Ra
Ra
KhakiQuasar3566
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,382 Elo+
Party 2
Tyr
Tyr
MahNahHammer
Tyr
Level 41
God Stats
9W - 5L
1,620 SR
Queue Stats
63W - 61L
1,412 Elo+
Party 2
Ganesha
Ganesha
PurplePandaPain
Ganesha
Level 39
God Stats
11W - 4L
1,684 SR
Queue Stats
92W - 83L
1,439 Elo+
Party 2
Loki
Loki
vicko-taruna03
Loki
Level 16
God Stats
3W - 2L
1,683 SR
Queue Stats
14W - 34L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,217
478
3,244
4,521
2,114
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 3 / 1
5,557
427
3,183
6,359
1,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 2 / 0
3,960
305
0
1,229
338
Artemis
josephlite
Artemis
7
1 / 6 / 1
5,544
426
2,241
6,917
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 2
5,193
399
3,900
5,188
2,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,721
517
3,547
2,441
692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 3 / 0
5,242
403
3,818
6,327
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
2 / 0 / 0
7,465
574
623
4,670
2,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 3
7,336
564
3,666
7,603
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 0
5,083
391
1,235
4,877
1,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
11
12
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
4
0
2
5
W
1
3
0
0.33
W
2
0
0
2
W
3
1
3
4.5
L
3
3
1
1.17
L
0
2
0
0
L
Artemis
josephlite
Artemis
1
6
1
0.25
L
1
0
2
2
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,568
Damage
12,889
24,214
Taken
25,918
8,616
Mitigated
9,941
5,108
Healing
4,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,244
257
1,056
1,899
4,521
2,114
350
1,023
3,269
26,010
0
W
3,547
1,273
123
1,170
2,441
692
0
635
1,806
0
20,914
W
3,818
891
63
0
6,327
1,637
0
2,638
3,639
15,975
0
W
623
0
0
298
4,670
2,209
1,420
945
3,675
0
43,225
W
3,666
459
0
2,838
7,603
4,214
369
1,345
6,083
35,841
0
L
3,183
257
123
1,464
6,359
1,509
0
1,931
4,356
0
19,950
L
0
0
0
0
1,229
338
0
0
1,229
830
0
L
Artemis
josephlite
Artemis
2,241
1,630
0
0
6,917
1,924
286
2,104
4,755
0
9,729
L
3,900
431
0
566
5,188
2,731
0
1,938
3,121
19,632
0
W
1,235
303
0
283
4,877
1,189
32
1,254
3,571
0
6,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
31,847
126
Minions Killed
224
0
Camps Cleared
0
983,765
Distance Traveled
1,180,167
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,217
478
51
4
0
229,098
0
W
Neith
6,721
517
48
4
0
229,594
0
W
Ra
5,242
403
17
1
0
254,949
0
W
Tyr
7,465
574
96
7
0
258,219
0
W
Ganesha
7,336
564
50
4
0
233,221
0
L
Loki
5,557
427
32
2
0
303,779
1
L
Ares
3,960
305
1
0
0
42,389
1
L
Artemis
5,544
426
9
1
0
187,327
0
L
Cthulhu
5,193
399
33
3
0
221,172
0
W
Loki
5,083
391
13
1
0
204,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role