Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Bla7nce
Janus
Level 108
God Stats
3W - 7L
1,232 SR
Queue Stats
287W - 266L
1,452 Elo+
Party 3
Artemis
Artemis
Gladio-Strife
Artemis
Level 87
God Stats
3W - 2L
1,732 SR
Queue Stats
68W - 69L
1,552 Elo+
Party 1
Cupid
Cupid
Herr-Oktopus
Cupid
Level 101
God Stats
8W - 10L
1,536 SR
Queue Stats
255W - 230L
1,467 Elo+
Party 3
Thanatos
Thanatos
RainWrynn
Thanatos
Level 128
God Stats
0W - 3L
1,424 SR
Queue Stats
271W - 256L
1,556 Elo+
Party 1
Team Averages
Level 110
1,485 SR
1,506 Elo+

VS

Team Averages
Level 134
1,636 SR
1,553 Elo+
Baron Samedi
Baron Samedi
Infinite Cards
Baron Samedi
Level 160
God Stats
12W - 5L
1,713 SR
Queue Stats
383W - 338L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
ItZz_MaaGiiKzZ
Aphrodite
Level 118
God Stats
4W - 3L
1,606 SR
Queue Stats
99W - 105L
1,512 Elo+
Solo
Cupid
Cupid
J Squeezyy
Cupid
Level 128
God Stats
3W - 3L
1,556 SR
Queue Stats
123W - 108L
1,566 Elo+
Party 2
Thanatos
Thanatos
RNSGengo
Thanatos
Level 158
God Stats
5W - 6L
1,707 SR
Queue Stats
243W - 206L
1,603 Elo+
Party 2
Loki
Loki
xFeVaxKG
Loki
Level 108
God Stats
1W - 0L
1,599 SR
Queue Stats
55W - 39L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 5 / 1
9,141
397
6,025
15,802
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Bla7nce
Janus
17
1 / 5 / 0
10,871
473
6,666
12,166
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
2 / 5 / 1
10,512
457
8,894
12,782
5,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 7 / 1
9,656
420
6,906
14,015
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RainWrynn
Thanatos
19
2 / 2 / 3
11,405
496
3,936
14,238
6,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Infinite Cards
Baron Samedi
19
5 / 2 / 6
12,729
553
9,661
12,801
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ItZz_MaaGiiKzZ
Aphrodite
18
3 / 1 / 7
12,126
527
4,478
13,109
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
19
5 / 1 / 7
12,870
560
12,223
18,083
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RNSGengo
Thanatos
19
4 / 3 / 8
12,839
558
10,020
20,968
16,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
20
7 / 0 / 8
13,945
606
10,929
13,275
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
24
24
Deaths
7
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
1
0.3
L
Janus
Bla7nce
Janus
1
5
0
0.2
L
Artemis
2
5
1
0.5
L
1
7
1
0.21
W
Baron Samedi
Infinite Cards
Baron Samedi
5
2
6
4
W
Aphrodite
ItZz_MaaGiiKzZ
Aphrodite
3
1
7
6.5
W
Cupid
5
1
7
8.5
W
Thanatos
RNSGengo
Thanatos
4
3
8
2.67
L
Thanatos
RainWrynn
Thanatos
2
2
3
1.75
W
Loki
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,427
Damage
47,311
69,003
Taken
78,236
33,302
Mitigated
47,321
26,365
Healing
55,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,025
753
389
3,159
15,802
12,664
0
2,495
13,248
39,528
0
L
Janus
Bla7nce
Janus
6,666
287
0
2,658
12,166
4,416
0
4,631
7,287
77,946
0
L
Artemis
8,894
4,171
0
3,999
12,782
5,237
1,163
2,669
10,021
0
62,847
L
6,906
3,714
483
3,459
14,015
4,913
0
2,502
11,389
0
66,247
W
Baron Samedi
Infinite Cards
Baron Samedi
9,661
752
939
4,823
12,801
7,451
1,818
3,825
8,802
91,868
0
W
Aphrodite
ItZz_MaaGiiKzZ
Aphrodite
4,478
931
5,370
8,853
13,109
10,028
287
4,305
8,688
51,284
0
W
Cupid
12,223
6,548
899
11,294
18,083
7,272
5,121
3,481
14,558
0
95,229
W
Thanatos
RNSGengo
Thanatos
10,020
1,806
0
14,626
20,968
16,735
2,660
2,722
18,180
0
70,117
L
Thanatos
RainWrynn
Thanatos
3,936
885
0
12,218
14,238
6,072
145
1,175
12,919
0
89,508
W
Loki
10,929
1,241
0
8,814
13,275
5,835
222
1,348
11,805
0
111,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
64,509
647
Minions Killed
666
0
Camps Cleared
0
1,964,511
Distance Traveled
2,322,888
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,141
397
46
2
0
341,341
2
L
Janus
10,871
473
167
7
0
379,311
7
L
Artemis
10,512
457
126
5
0
372,913
2
L
Cupid
9,656
420
141
6
0
368,195
6
W
Baron Samedi
12,729
553
157
7
0
432,334
11
W
Aphrodite
12,126
527
85
4
0
479,201
1
W
Cupid
12,870
560
148
6
0
452,417
3
W
Thanatos
12,839
558
116
5
0
466,983
2
L
Thanatos
11,405
496
167
7
0
502,751
2
W
Loki
13,945
606
160
7
0
491,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role