Player Matchup

Cerberus
Cerberus
LucaasZib
Cerberus
Level 101
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MartinEtcheb
Scylla
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Matti28
Danzaburou
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,571 SR
1,500 Elo+

VS

Team Averages
Level 86
1,604 SR
1,427 Elo+
Danzaburou
Danzaburou
Kill3rz
Danzaburou
Level 133
God Stats
5W - 2L
1,812 SR
Queue Stats
22W - 32L
1,282 Elo+
Solo
King Arthur
King Arthur
Nessaji
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
lARGUZl
Ra
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LucaasZib
Cerberus
13
3 / 2 / 14
10,335
795
11,634
14,167
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
13
8 / 3 / 9
10,255
789
15,188
8,743
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Matti28
Danzaburou
14
8 / 1 / 8
10,794
830
12,079
9,850
4,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kill3rz
Danzaburou
12
1 / 7 / 4
8,564
659
9,964
14,108
4,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Nessaji
King Arthur
11
1 / 7 / 4
8,380
645
2,467
16,373
8,364
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 5 / 1
9,784
753
9,139
12,579
4,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
19
Kills
6
6
Deaths
19
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Kill3rz
Danzaburou
1
7
4
0.43
W
Cerberus
LucaasZib
Cerberus
3
2
14
5
W
Scylla
8
3
9
4.17
W
Danzaburou
Matti28
Danzaburou
8
1
8
12
L
King Arthur
Nessaji
King Arthur
1
7
4
0.43
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
21,570
32,760
Taken
43,060
21,046
Mitigated
16,978
14,080
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Kill3rz
Danzaburou
9,964
4,361
0
3,235
14,108
4,282
0
7,787
6,019
0
31,623
W
Cerberus
LucaasZib
Cerberus
11,634
616
0
5,681
14,167
13,692
43
3,508
10,659
22,655
0
W
Scylla
15,188
1,741
0
2,553
8,743
3,239
990
3,084
5,659
38,864
0
W
Danzaburou
Matti28
Danzaburou
12,079
8,130
0
5,846
9,850
4,115
1,808
2,605
7,245
0
53,353
L
King Arthur
Nessaji
King Arthur
2,467
278
0
2,455
16,373
8,364
0
10,064
5,959
0
8,379
L
9,139
674
1,648
4,323
12,579
4,332
0
8,165
4,196
51,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
26,728
183
Minions Killed
137
0
Camps Cleared
0
707,240
Distance Traveled
706,903
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,564
659
47
4
0
224,781
3
W
Cerberus
10,335
795
34
3
0
249,067
6
W
Scylla
10,255
789
72
6
0
224,311
3
W
Danzaburou
10,794
830
77
6
0
233,862
3
L
King Arthur
8,380
645
16
1
0
222,543
2
L
Ra
9,784
753
74
6
0
259,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role