Player Matchup

Freya
Freya
BloodShotApex
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
ChessXpert
Danzaburou
Level 42
God Stats
3W - 7L
1,684 SR
Queue Stats
92W - 157L
1,395 Elo+
Party 2
Da Ji
Da Ji
EchoedFerret
Da Ji
Level 26
God Stats
1W - 4L
1,265 SR
Queue Stats
57W - 62L
1,474 Elo+
Solo
Sol
Sol
Mistake Memes
Sol
Level 28
God Stats
10W - 11L
1,395 SR
Queue Stats
52W - 95L
1,351 Elo+
Party 2
Osiris
Osiris
kel44556
Osiris
Level 3
God Stats
3W - 6L
1,702 SR
Queue Stats
5W - 9L
1,773 Elo+
Solo
Team Averages
Level 24
1,509 SR
1,505 Elo+

VS

Team Averages
Level 21
1,452 SR
1,456 Elo+
Kukulkan
Kukulkan
DragonRider54
Kukulkan
Level 5
God Stats
3W - 9L
1,165 SR
Queue Stats
69W - 74L
1,317 Elo+
Party 1
Amaterasu
Amaterasu
ScriptedFailure
Amaterasu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
270W - 253L
1,429 Elo+
Solo
Susano
Susano
Triton1908
Susano
Level 17
God Stats
14W - 16L
1,500 SR
Queue Stats
122W - 112L
1,436 Elo+
Party 1
Rama
Rama
joshua2009
Rama
Level 27
God Stats
45W - 36L
1,593 SR
Queue Stats
171W - 169L
1,597 Elo+
Solo
Cabrakan
Cabrakan
koffi0729
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,239
412
4,612
11,886
4,099
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ChessXpert
Danzaburou
13
3 / 8 / 3
9,049
452
6,331
14,242
5,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 2 / 5
11,607
580
10,688
12,073
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 9 / 4
7,545
377
8,519
12,800
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
kel44556
Osiris
17
7 / 0 / 6
10,912
546
14,877
15,375
13,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DragonRider54
Kukulkan
15
4 / 8 / 4
9,610
481
7,823
12,649
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ScriptedFailure
Amaterasu
16
0 / 5 / 0
9,746
487
7,241
17,496
15,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Triton1908
Susano
13
1 / 6 / 5
8,367
418
5,332
15,124
5,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
17 / 3 / 4
13,053
653
23,094
16,338
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
koffi0729
Cabrakan
14
2 / 2 / 10
8,862
443
3,537
13,714
16,422
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
23
Kills
24
24
Deaths
24
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Danzaburou
ChessXpert
Danzaburou
3
8
3
0.56
W
Kukulkan
DragonRider54
Kukulkan
4
8
4
0.75
L
13
2
5
7.75
L
0
9
4
0.22
W
Amaterasu
ScriptedFailure
Amaterasu
0
5
0
0
W
Susano
Triton1908
Susano
1
6
5
0.58
W
17
3
4
6.33
L
Osiris
kel44556
Osiris
7
0
6
10
W
Cabrakan
koffi0729
Cabrakan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,027
Damage
47,027
66,376
Taken
75,321
33,277
Mitigated
49,700
19,532
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,612
1,660
0
1,698
11,886
4,099
324
4,996
6,551
33,223
0
L
Danzaburou
ChessXpert
Danzaburou
6,331
1,512
0
2,709
14,242
5,218
1,617
891
13,331
0
47,119
W
Kukulkan
DragonRider54
Kukulkan
7,823
598
0
1,384
12,649
5,028
120
1,990
10,585
53,454
0
L
10,688
2,785
0
3,218
12,073
5,419
1,462
2,064
9,979
0
59,953
L
8,519
1,718
0
2,510
12,800
4,550
1,280
2,293
10,489
35,156
2,517
W
Amaterasu
ScriptedFailure
Amaterasu
7,241
3,844
0
9,542
17,496
15,377
0
2,356
15,140
203
60,466
W
Susano
Triton1908
Susano
5,332
1,508
0
4,262
15,124
5,313
210
2,500
12,602
0
50,972
W
23,094
14,898
0
4,885
16,338
7,560
1,039
4,546
11,792
0
116,848
L
Osiris
kel44556
Osiris
14,877
5,096
0
9,397
15,375
13,991
168
897
14,463
9,981
53,795
W
Cabrakan
koffi0729
Cabrakan
3,537
411
819
1,336
13,714
16,422
235
4,356
9,358
11,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,352
Gold Earned
49,638
412
Minions Killed
482
0
Camps Cleared
0
1,751,355
Distance Traveled
1,666,639
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,239
412
56
3
0
335,371
0
L
Danzaburou
9,049
452
84
4
0
344,718
0
W
Kukulkan
9,610
481
96
5
0
277,745
3
L
Da Ji
11,607
580
107
5
0
379,362
2
L
Sol
7,545
377
57
3
0
305,984
2
W
Amaterasu
9,746
487
121
6
0
293,194
8
W
Susano
8,367
418
67
3
0
399,720
2
W
Rama
13,053
653
192
10
0
336,205
4
L
Osiris
10,912
546
108
5
0
385,920
9
W
Cabrakan
8,862
443
6
0
0
359,775
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role