Player Matchup

Pele
Pele
CM_7160_
Pele
Level 103
God Stats
5W - 2L
1,646 SR
Queue Stats
49W - 44L
1,525 Elo+
Party 1
Ra
Ra
DARKSIDE06k
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,366 Elo+
Party 1
Bellona
Bellona
Ghost_Gabry05
Bellona
Level 8
God Stats
1W - 1L
1,292 SR
Queue Stats
7W - 18L
1,182 Elo+
Party 1
Cerberus
Cerberus
ITzSamug16k
Cerberus
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 8L
1,171 Elo+
Party 1
Danzaburou
Danzaburou
Ultron893
Danzaburou
Level 26
God Stats
7W - 4L
1,104 SR
Queue Stats
10W - 11L
1,167 Elo+
Party 1
Team Averages
Level 31
1,408 SR
1,282 Elo+

VS

Team Averages
Level 13
1,574 SR
1,404 Elo+
Ymir
Ymir
BigidiP
Ymir
Level 13
God Stats
3W - 5L
1,456 SR
Queue Stats
7W - 14L
1,286 Elo+
Solo
Loki
Loki
Elevation_T_H
Loki
Level 4
God Stats
3W - 3L
1,871 SR
Queue Stats
12W - 16L
1,787 Elo+
Solo
Nemesis
Nemesis
OctoOtruch
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
Level 15
God Stats
24W - 30L
1,493 SR
Queue Stats
81W - 94L
1,298 Elo+
Solo
The Morrigan
The Morrigan
el_nene415
The Morrigan
Level 29
God Stats
40W - 35L
1,552 SR
Queue Stats
116W - 191L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
52 / 2 / 5
22,922
695
68,294
28,835
22,744
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 8
16,268
493
3,301
15,333
10,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bellona
17
1 / 12 / 0
12,736
386
2,526
25,718
16,669
Cerberus
ITzSamug16k
Cerberus
19
1 / 5 / 20
14,657
444
5,886
23,322
28,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Ultron893
Danzaburou
20
8 / 5 / 15
16,700
506
17,245
20,227
9,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BigidiP
Ymir
19
3 / 14 / 10
13,600
412
15,659
36,872
45,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 9 / 4
14,854
450
22,897
24,938
10,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
OctoOtruch
Nemesis
18
2 / 12 / 6
12,778
387
5,160
24,743
9,776
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
20
5 / 15 / 5
14,805
449
17,594
22,515
9,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
el_nene415
The Morrigan
18
5 / 13 / 4
12,967
393
10,573
17,743
7,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
55
62
Kills
26
29
Deaths
63
48
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
BigidiP
Ymir
3
14
10
0.57
W
Pele
52
2
5
27.25
W
0
5
8
0.8
L
11
9
4
1.44
W
Bellona
1
12
0
0.08
W
Cerberus
ITzSamug16k
Cerberus
1
5
20
2.2
L
Nemesis
OctoOtruch
Nemesis
2
12
6
0.42
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
5
15
5
0.5
W
Danzaburou
Ultron893
Danzaburou
8
5
15
3.1
L
The Morrigan
el_nene415
The Morrigan
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,252
Damage
71,883
113,435
Taken
126,811
87,576
Mitigated
82,499
28,383
Healing
6,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BigidiP
Ymir
15,659
2,690
0
1,392
36,872
45,404
511
3,760
33,112
59,156
0
W
Pele
68,294
27,584
0
13,969
28,835
22,744
0
6,509
22,326
0
214,083
W
3,301
442
406
1,093
15,333
10,000
1,374
2,477
12,856
57,617
0
L
22,897
8,940
0
828
24,938
10,357
934
1,468
23,470
0
90,564
W
Bellona
2,526
895
0
1,605
25,718
16,669
1,282
2,956
22,762
0
41,507
W
Cerberus
ITzSamug16k
Cerberus
5,886
417
0
4,193
23,322
28,614
913
4,310
19,012
40,247
0
L
Nemesis
OctoOtruch
Nemesis
5,160
2,195
0
1,860
24,743
9,776
0
1,177
23,566
0
78,503
L
Ah Muzen Cab
Pinkelfee
Ah Muzen Cab
17,594
7,319
0
2,749
22,515
9,240
2,429
2,008
20,507
0
76,151
W
Danzaburou
Ultron893
Danzaburou
17,245
10,235
0
7,117
20,227
9,549
5,826
5,566
14,661
0
101,237
L
The Morrigan
el_nene415
The Morrigan
10,573
1,109
0
0
17,743
7,722
1,017
774
16,951
32,587
12,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,283
Gold Earned
69,004
655
Minions Killed
545
0
Camps Cleared
0
2,851,671
Distance Traveled
2,414,605
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,600
412
81
2
0
471,492
0
W
Pele
22,922
695
217
7
0
700,069
4
W
Ra
16,268
493
87
3
0
477,493
4
L
Loki
14,854
450
131
4
0
496,721
1
W
Bellona
12,736
386
90
3
0
463,114
0
W
Cerberus
14,657
444
104
3
0
615,506
0
L
Nemesis
12,778
387
114
3
0
526,421
0
L
Ah Muzen Cab
14,805
449
148
4
0
476,924
0
W
Danzaburou
16,700
506
157
5
0
595,489
2
L
The Morrigan
12,967
393
71
2
0
443,047
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role