Player Matchup

Athena
Athena
Gold IV
Feliperanz
Athena
Gold IV
Level 137
God Stats
4W - 3L
1,260 SR
Queue Stats
59W - 54L
1,561 MMR
Party 2
Pele
Pele
Gold I
IziFire
Pele
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold I
Marco4567
Skadi
Gold I
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 180L
1,700 MMR
Solo
Janus
Janus
Gold II
MatcrisShane
Janus
Gold II
Level 142
God Stats
3W - 6L
1,608 SR
Queue Stats
226W - 229L
1,784 MMR
Party 1
Fenrir
Fenrir
Gold IV
Rettooht
Fenrir
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,474 SR
1,609 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,580 SR
1,660 MMR
Geb
Geb
Platinum V
InsertNoName
Geb
Platinum V
Level 91
God Stats
12W - 8L
1,448 SR
Queue Stats
261W - 243L
1,580 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
KaIifornia
Ao Kuang
Platinum V
Level 49
God Stats
3W - 1L
1,926 SR
Queue Stats
33W - 36L
1,664 MMR
Solo
Apollo
Apollo
Platinum V
PIKACHUKILL
Apollo
Platinum V
Level 159
God Stats
13W - 11L
1,496 SR
Queue Stats
139W - 136L
1,723 MMR
Solo
Nemesis
Nemesis
Gold IV
SandmanSam
Nemesis
Gold IV
Level 158
God Stats
1W - 1L
1,321 SR
Queue Stats
67W - 42L
1,725 MMR
Solo
Ra
Ra
Gold IV
Shutaku
Ra
Gold IV
Level 122
God Stats
6W - 2L
1,708 SR
Queue Stats
15W - 12L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Feliperanz
Athena
16
3 / 4 / 3
10,194
463
6,425
21,188
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
IziFire
Pele
19
3 / 6 / 4
11,986
545
13,456
24,721
18,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Skadi
Marco4567
Skadi
17
0 / 5 / 1
10,371
471
11,578
20,113
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 4 / 4
10,618
483
9,188
11,562
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Rettooht
Fenrir
18
4 / 5 / 3
11,047
502
6,387
16,271
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetGuan YuDanzaburouTiamatTsukuyomi

VS

Bans
ScyllaSun WukongGaneshaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 12
11,797
536
4,841
13,801
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
KaIifornia
Ao Kuang
20
4 / 3 / 7
14,754
671
14,193
19,202
22,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
20
5 / 1 / 0
15,579
708
15,257
22,777
10,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
SandmanSam
Nemesis
20
10 / 4 / 7
15,058
684
32,602
18,475
13,842
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 2 / 6
14,365
653
7,250
14,949
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
24
24
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
Feliperanz
Athena
3
4
3
1.13
W
0
1
12
6
L
Pele
IziFire
Pele
3
6
4
0.83
W
Ao Kuang
KaIifornia
Ao Kuang
4
3
7
2.5
L
Skadi
Marco4567
Skadi
0
5
1
0.1
L
1
4
4
0.75
W
Apollo
5
1
0
5
L
Fenrir
Rettooht
Fenrir
4
5
3
1.1
W
Nemesis
SandmanSam
Nemesis
10
4
7
3.38
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,034
Damage
74,143
93,855
Taken
89,204
53,773
Mitigated
63,275
24,417
Healing
48,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Feliperanz
Athena
6,425
2,092
149
2,131
21,188
16,657
0
5,840
15,168
28,361
0
W
4,841
689
0
3,820
13,801
9,038
585
3,684
10,117
23,529
0
L
Pele
IziFire
Pele
13,456
3,353
0
8,904
24,721
18,026
0
10,917
13,764
0
82,214
W
Ao Kuang
KaIifornia
Ao Kuang
14,193
2,878
0
10,836
19,202
22,881
2,067
2,512
16,690
98,979
0
L
Skadi
Marco4567
Skadi
11,578
4,408
0
5,456
20,113
7,814
1,272
2,840
17,265
0
91,282
L
9,188
398
0
2,231
11,562
3,953
0
1,719
9,787
103,214
0
W
Apollo
15,257
9,866
0
15,228
22,777
10,142
6,068
2,078
20,699
0
166,417
L
Fenrir
Rettooht
Fenrir
6,387
1,607
0
5,546
16,271
7,323
0
4,596
11,587
0
64,321
W
Nemesis
SandmanSam
Nemesis
32,602
22,742
0
3,436
18,475
13,842
2,064
4,022
14,453
0
132,816
W
7,250
1,287
6,807
7,923
14,949
7,372
865
5,032
9,385
120,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,216
Gold Earned
71,553
660
Minions Killed
830
0
Camps Cleared
0
2,199,305
Distance Traveled
2,291,929
42
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,194
463
50
2
0
477,879
9
W
Geb
11,797
536
22
1
0
467,045
7
L
Pele
11,986
545
158
7
0
421,766
6
W
Ao Kuang
14,754
671
171
8
0
448,125
2
L
Skadi
10,371
471
154
7
0
376,478
11
L
Janus
10,618
483
178
8
0
443,766
13
W
Apollo
15,579
708
243
11
0
435,863
9
L
Fenrir
11,047
502
120
5
0
479,416
3
W
Nemesis
15,058
684
177
8
0
489,352
7
W
Ra
14,365
653
217
10
0
451,544
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role