Player Matchup

Achilles
Achilles
AndyRooStyle
Achilles
Level 8
God Stats
3W - 4L
1,406 SR
Queue Stats
10W - 10L
1,502 Elo+
Party 3
Guan Yu
Guan Yu
ClayPi
Guan Yu
Level 23
God Stats
3W - 5L
1,561 SR
Queue Stats
84W - 79L
1,428 Elo+
Party 4
Ao Kuang
Ao Kuang
Flinch94
Ao Kuang
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
31W - 33L
1,511 Elo+
Party 3
Discordia
Discordia
Mindulic
Discordia
Level 23
God Stats
19W - 18L
1,437 SR
Queue Stats
83W - 80L
1,418 Elo+
Party 4
Izanami
Izanami
natedogg8210
Izanami
Level 29
God Stats
25W - 24L
1,882 SR
Queue Stats
135W - 96L
1,737 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,519 Elo+

VS

Team Averages
Level 22
1,517 SR
1,532 Elo+
Apollo
Apollo
Lenamakapaka
Apollo
Level 26
God Stats
18W - 24L
1,382 SR
Queue Stats
533W - 561L
1,410 Elo+
Party 1
Scylla
Scylla
Rakiahz
Scylla
Level 27
God Stats
29W - 20L
1,656 SR
Queue Stats
67W - 49L
1,656 Elo+
Party 2
Fenrir
Fenrir
Shikh
Fenrir
Level 13
God Stats
2W - 2L
1,298 SR
Queue Stats
63W - 59L
1,447 Elo+
Solo
Yemoja
Yemoja
WalecznaFoczunia
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
elDIEU
Anubis
Level 27
God Stats
11W - 4L
1,751 SR
Queue Stats
66W - 49L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyRooStyle
Achilles
14
0 / 8 / 5
8,812
383
6,307
17,654
17,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ClayPi
Guan Yu
15
6 / 5 / 6
10,386
452
12,308
23,914
26,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
Flinch94
Ao Kuang
15
1 / 6 / 2
9,659
420
6,049
18,927
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
Mindulic
Discordia
16
2 / 7 / 6
9,986
434
9,471
16,107
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
natedogg8210
Izanami
20
9 / 4 / 3
13,104
570
26,414
24,733
8,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 4 / 6
11,261
490
12,831
17,748
6,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Rakiahz
Scylla
20
10 / 3 / 7
13,967
607
20,540
10,627
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Shikh
Fenrir
20
3 / 2 / 1
12,601
548
8,407
17,597
8,337
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
0 / 6 / 7
8,819
383
4,667
18,097
13,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
elDIEU
Anubis
20
15 / 3 / 4
13,355
581
32,949
27,045
16,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
18
Kills
30
30
Deaths
18
22
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Achilles
AndyRooStyle
Achilles
0
8
5
0.31
L
Guan Yu
ClayPi
Guan Yu
6
5
6
1.8
L
Ao Kuang
Flinch94
Ao Kuang
1
6
2
0.33
W
Apollo
2
4
6
1.25
L
Discordia
Mindulic
Discordia
2
7
6
0.71
W
Scylla
Rakiahz
Scylla
10
3
7
4.5
W
Fenrir
Shikh
Fenrir
3
2
1
1.75
W
0
6
7
0.58
W
Anubis
elDIEU
Anubis
15
3
4
5.67
L
Izanami
natedogg8210
Izanami
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
79,394
101,335
Taken
91,114
65,043
Mitigated
48,685
25,387
Healing
36,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AndyRooStyle
Achilles
6,307
1,760
0
1,255
17,654
17,257
0
10,367
7,237
0
34,259
L
Guan Yu
ClayPi
Guan Yu
12,308
1,370
2,974
6,138
23,914
26,991
358
13,873
9,780
0
30,727
L
Ao Kuang
Flinch94
Ao Kuang
6,049
1,680
0
4,891
18,927
6,237
690
8,777
10,106
62,331
0
W
Apollo
12,831
6,302
482
4,904
17,748
6,021
1,198
2,328
15,320
0
81,126
L
Discordia
Mindulic
Discordia
9,471
706
0
1,991
16,107
5,751
0
11,252
4,527
43,376
0
W
Scylla
Rakiahz
Scylla
20,540
1,529
0
2,332
10,627
4,409
1,053
1,510
8,742
104,947
0
W
Fenrir
Shikh
Fenrir
8,407
3,019
0
7,764
17,597
8,337
2,579
2,685
14,812
0
96,817
W
4,667
888
2,150
2,142
18,097
13,576
748
2,586
15,436
23,445
0
W
Anubis
elDIEU
Anubis
32,949
2,651
0
16,862
27,045
16,342
2,696
5,711
20,859
108,986
0
L
Izanami
natedogg8210
Izanami
26,414
20,050
0
8,138
24,733
8,807
5,434
13,000
11,529
0
111,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,947
Gold Earned
60,003
453
Minions Killed
633
0
Camps Cleared
0
1,826,683
Distance Traveled
1,948,551
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,812
383
67
3
0
370,363
2
L
Guan Yu
10,386
452
26
1
0
404,337
4
L
Ao Kuang
9,659
420
110
5
0
373,213
3
W
Apollo
11,261
490
129
6
0
407,971
1
L
Discordia
9,986
434
73
3
0
327,956
1
W
Scylla
13,967
607
175
8
0
436,043
2
W
Fenrir
12,601
548
158
7
0
379,107
0
W
Yemoja
8,819
383
28
1
0
386,273
0
W
Anubis
13,355
581
143
6
0
339,157
2
L
Izanami
13,104
570
177
8
0
350,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role