Player Matchup

Chaac
Chaac
DrHuevos43
Chaac
Level 17
God Stats
8W - 11L
1,521 SR
Queue Stats
73W - 100L
1,426 Elo+
Party 1
Tiamat
Tiamat
Littlelasifer
Tiamat
Level 11
God Stats
18W - 11L
1,527 SR
Queue Stats
70W - 68L
1,495 Elo+
Solo
Athena
Athena
bobodawg
Athena
Level 7
God Stats
14W - 25L
1,330 SR
Queue Stats
36W - 61L
1,331 Elo+
Party 1
Nemesis
Nemesis
chadd3k
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,448 Elo+
Party 1
Chiron
Chiron
yufawyghrui
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,440 Elo+

VS

Team Averages
Level 20
1,546 SR
1,478 Elo+
King Arthur
King Arthur
BoosterMax13
King Arthur
Level 16
God Stats
5W - 4L
1,767 SR
Queue Stats
44W - 34L
1,494 Elo+
Solo
Medusa
Medusa
Monarchius
Medusa
Level 10
God Stats
101W - 109L
1,500 SR
Queue Stats
323W - 386L
1,553 Elo+
Party 2
Chang'e
Chang'e
destrution21
Chang'e
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 34L
1,542 Elo+
Solo
Arachne
Arachne
iagooo9
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Scylla
Scylla
notbilx
Scylla
Level 59
God Stats
23W - 25L
1,465 SR
Queue Stats
324W - 355L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 3 / 0
10,650
533
14,807
17,107
19,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 4 / 2
8,587
429
9,765
8,232
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
bobodawg
Athena
11
1 / 12 / 2
8,000
400
4,316
23,706
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
chadd3k
Nemesis
13
3 / 10 / 2
8,833
442
8,717
16,120
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
17
2 / 3 / 3
10,263
513
9,932
14,777
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoosterMax13
King Arthur
16
1 / 2 / 6
9,516
476
8,982
16,577
9,399
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Monarchius
Medusa
15
2 / 4 / 6
9,454
473
8,351
8,783
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
destrution21
Chang'e
19
12 / 1 / 9
12,091
605
19,114
14,041
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
iagooo9
Arachne
18
6 / 3 / 8
11,301
565
12,209
16,122
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
notbilx
Scylla
18
11 / 2 / 7
11,260
563
12,098
13,355
4,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
11
Kills
32
32
Deaths
12
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BoosterMax13
King Arthur
1
2
6
2
L
Chaac
4
3
0
1.33
L
1
4
2
0.5
W
Medusa
Monarchius
Medusa
2
4
6
1.25
L
Athena
bobodawg
Athena
1
12
2
0.17
L
Nemesis
chadd3k
Nemesis
3
10
2
0.4
W
Chang'e
destrution21
Chang'e
12
1
9
16.5
W
Arachne
iagooo9
Arachne
6
3
8
3.33
W
Scylla
notbilx
Scylla
11
2
7
7.25
L
Chiron
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,537
Damage
60,754
79,942
Taken
68,878
48,554
Mitigated
29,487
21,589
Healing
26,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BoosterMax13
King Arthur
8,982
836
0
6,611
16,577
9,399
204
1,731
14,846
0
43,902
L
Chaac
14,807
3,208
0
7,591
17,107
19,692
195
2,547
14,302
0
80,993
L
9,765
1,053
0
2,355
8,232
4,359
1,646
4,967
3,265
47,835
0
W
Medusa
Monarchius
Medusa
8,351
3,693
0
895
8,783
3,079
1,722
599
8,184
0
47,358
L
Athena
bobodawg
Athena
4,316
1,360
0
1,891
23,706
12,385
803
10,195
13,511
16,979
0
L
Nemesis
chadd3k
Nemesis
8,717
4,375
0
2,078
16,120
6,570
160
7,200
8,920
0
37,845
W
Chang'e
destrution21
Chang'e
19,114
2,375
3,129
8,917
14,041
5,917
1,916
6,976
7,065
67,973
0
W
Arachne
iagooo9
Arachne
12,209
10,073
0
1,532
16,122
6,790
0
3,666
12,456
0
89,446
W
Scylla
notbilx
Scylla
12,098
3,239
123
5,243
13,355
4,302
3,977
1,109
12,246
57,325
0
L
Chiron
9,932
2,951
551
7,123
14,777
5,548
846
6,303
8,474
0
78,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
53,622
448
Minions Killed
515
0
Camps Cleared
0
1,630,478
Distance Traveled
1,828,687
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,516
476
83
4
0
382,250
0
L
Chaac
10,650
533
148
7
0
337,085
3
L
Tiamat
8,587
429
89
4
0
278,168
3
W
Medusa
9,454
473
85
4
0
360,762
5
L
Athena
8,000
400
21
1
0
317,026
0
L
Nemesis
8,833
442
68
3
0
334,115
0
W
Chang'e
12,091
605
119
6
0
363,350
2
W
Arachne
11,301
565
138
7
0
373,620
3
W
Scylla
11,260
563
90
5
0
348,705
2
L
Chiron
10,263
513
122
6
0
364,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role