Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AK-74_FU
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 258L
1,430 Elo+
Party 2
Fenrir
Fenrir
BluRider17
Fenrir
Level 108
God Stats
7W - 5L
1,500 SR
Queue Stats
32W - 25L
1,249 Elo+
Party 1
Thanatos
Thanatos
Demodestroyer7
Thanatos
Level 122
God Stats
24W - 21L
1,773 SR
Queue Stats
377W - 408L
1,448 Elo+
Party 2
Erlang Shen
Erlang Shen
Memphis-Elite-
Erlang Shen
Level 63
God Stats
55W - 37L
1,507 SR
Queue Stats
386W - 368L
1,363 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,398 Elo+

VS

Team Averages
Level 100
1,521 SR
1,357 Elo+
Rama
Rama
Biggrome
Rama
Level 123
God Stats
4W - 4L
1,725 SR
Queue Stats
526W - 546L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
DarthMuff69
Kumbhakarna
Level 118
God Stats
9W - 12L
1,553 SR
Queue Stats
214W - 222L
1,446 Elo+
Party 3
Tiamat
Tiamat
UGamer1212
Tiamat
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,165 Elo+
Solo
Awilix
Awilix
wampaluilli
Awilix
Level 65
God Stats
2W - 6L
1,336 SR
Queue Stats
79W - 85L
1,364 Elo+
Solo
Cupid
Cupid
xtckilz
Cupid
Level 125
God Stats
10W - 11L
1,494 SR
Queue Stats
222W - 243L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
6 / 2 / 4
12,591
600
14,336
13,427
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
AK-74_FU
Ah Puch
18
10 / 4 / 8
12,004
572
21,259
13,433
5,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
BluRider17
Fenrir
15
2 / 2 / 4
10,110
481
6,138
10,366
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
16
2 / 8 / 8
10,353
493
11,302
16,725
8,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Memphis-Elite-
Erlang Shen
18
1 / 2 / 3
11,230
535
7,601
14,587
11,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 9 / 10
9,861
470
9,843
18,347
6,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
DarthMuff69
Kumbhakarna
16
6 / 4 / 10
10,366
494
9,999
24,725
16,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tiamat
UGamer1212
Tiamat
1
0 / 0 / 0
5,511
262
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Awilix
17
6 / 5 / 2
10,414
496
6,449
19,605
9,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
xtckilz
Cupid
17
1 / 3 / 5
10,333
492
11,723
15,201
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
44
21
Kills
17
18
Deaths
21
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
4
4
W
Ah Puch
AK-74_FU
Ah Puch
10
4
8
3.5
L
Rama
4
9
10
1
W
Fenrir
BluRider17
Fenrir
2
2
4
2
L
Kumbhakarna
DarthMuff69
Kumbhakarna
6
4
10
2.75
W
Thanatos
2
8
8
0.75
W
Erlang Shen
Memphis-Elite-
Erlang Shen
1
2
3
1.25
L
Tiamat
UGamer1212
Tiamat
0
0
0
0
L
Awilix
6
5
2
1.4
L
Cupid
xtckilz
Cupid
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,636
Damage
38,014
68,538
Taken
77,878
35,994
Mitigated
37,073
31,228
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,336
969
1,064
5,409
13,427
6,290
3,313
2,027
11,400
99,698
0
W
Ah Puch
AK-74_FU
Ah Puch
21,259
1,124
624
4,251
13,433
5,661
882
1,932
11,501
62,807
0
L
Rama
9,843
7,613
0
3,534
18,347
6,100
1,624
8,916
9,307
0
60,278
W
Fenrir
BluRider17
Fenrir
6,138
1,932
0
4,444
10,366
4,295
0
1,943
8,423
0
54,483
L
Kumbhakarna
DarthMuff69
Kumbhakarna
9,999
1,772
722
4,176
24,725
16,060
0
10,670
13,653
36,289
0
W
Thanatos
11,302
2,886
0
9,922
16,725
8,604
451
3,043
13,682
0
51,338
W
Erlang Shen
Memphis-Elite-
Erlang Shen
7,601
3,125
0
5,514
14,587
11,144
2,960
1,054
13,533
0
69,661
L
Tiamat
UGamer1212
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
6,449
2,630
0
3,833
19,605
9,104
0
9,219
9,816
0
67,863
L
Cupid
xtckilz
Cupid
11,723
6,505
47
5,730
15,201
5,809
798
6,129
8,982
0
66,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,288
Gold Earned
46,485
519
Minions Killed
414
0
Camps Cleared
0
1,892,572
Distance Traveled
1,513,756
29
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,591
600
183
9
0
364,681
12
W
Ah Puch
12,004
572
83
4
0
393,394
0
L
Rama
9,861
470
99
5
0
342,373
1
W
Fenrir
10,110
481
70
3
0
367,515
5
L
Kumbhakarna
10,366
494
54
3
0
402,665
0
W
Thanatos
10,353
493
61
3
0
369,164
3
W
Erlang Shen
11,230
535
122
6
0
397,818
9
L
Tiamat
5,511
262
0
0
0
0
0
L
Awilix
10,414
496
120
6
0
423,860
1
L
Cupid
10,333
492
141
7
0
344,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role