Player Matchup

Cthulhu
Cthulhu
Breyking
Cthulhu
Level 88
God Stats
3W - 3L
1,386 SR
Queue Stats
272W - 288L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Grefumator
Cernunnos
Level 29
God Stats
23W - 16L
1,459 SR
Queue Stats
110W - 105L
1,416 Elo+
Party 1
Raijin
Raijin
djbcuhbsduj
Raijin
Level 62
God Stats
11W - 8L
1,598 SR
Queue Stats
80W - 76L
1,480 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,464 Elo+

VS

Team Averages
Level 46
1,335 SR
1,399 Elo+
Kukulkan
Kukulkan
Donish998
Kukulkan
Level 23
God Stats
5W - 7L
1,344 SR
Queue Stats
5W - 7L
1,420 Elo+
Party 2
Izanami
Izanami
Tsuwigen
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,358 Elo+
Solo
Cabrakan
Cabrakan
Wetnoodle256
Cabrakan
Level 108
God Stats
13W - 16L
1,161 SR
Queue Stats
68W - 59L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breyking
Cthulhu
17
8 / 3 / 11
13,364
835
12,669
18,365
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Grefumator
Cernunnos
15
3 / 2 / 13
11,355
710
9,994
10,308
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
16
10 / 5 / 7
12,512
782
13,151
10,750
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Donish998
Kukulkan
14
3 / 6 / 6
10,739
671
11,513
10,423
3,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Tsuwigen
Izanami
13
0 / 9 / 8
9,539
596
5,057
12,967
4,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Wetnoodle256
Cabrakan
14
7 / 6 / 3
11,465
717
12,277
16,050
11,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
10
10
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Breyking
Cthulhu
8
3
11
4.5
L
Kukulkan
Donish998
Kukulkan
3
6
6
1
W
Cernunnos
Grefumator
Cernunnos
3
2
13
4.75
L
Izanami
Tsuwigen
Izanami
0
9
8
0.44
L
Cabrakan
Wetnoodle256
Cabrakan
7
6
3
1.42
W
Raijin
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,814
Damage
28,847
39,423
Taken
39,440
24,735
Mitigated
20,020
9,035
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Breyking
Cthulhu
12,669
502
149
4,668
18,365
16,243
537
9,658
8,555
48,733
0
L
Kukulkan
Donish998
Kukulkan
11,513
1,457
0
0
10,423
3,946
0
8,096
2,168
53,217
0
W
Cernunnos
Grefumator
Cernunnos
9,994
3,175
0
3,101
10,308
3,777
1,255
6,429
3,765
0
63,464
L
Izanami
Tsuwigen
Izanami
5,057
2,895
0
1,240
12,967
4,758
0
9,143
3,450
0
31,525
L
Cabrakan
Wetnoodle256
Cabrakan
12,277
1,724
0
3,087
16,050
11,316
0
7,809
7,916
42,270
0
W
Raijin
13,151
1,343
0
1,117
10,750
4,715
654
7,287
3,219
48,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
31,743
219
Minions Killed
197
0
Camps Cleared
0
853,367
Distance Traveled
752,338
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,364
835
53
3
0
326,933
2
L
Kukulkan
10,739
671
88
6
0
256,848
1
W
Cernunnos
11,355
710
97
6
0
288,301
3
L
Izanami
9,539
596
62
4
0
246,480
2
L
Cabrakan
11,465
717
47
3
0
249,010
3
W
Raijin
12,512
782
69
4
0
238,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role