Player Matchup

Kukulkan
Kukulkan
Bakemonocha
Kukulkan
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 279L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
Darushgamer
Kuzenbo
Level 23
God Stats
14W - 23L
1,458 SR
Queue Stats
43W - 55L
1,323 Elo+
Party 2
Danzaburou
Danzaburou
Legend_Drago
Danzaburou
Level 46
God Stats
17W - 27L
1,493 SR
Queue Stats
94W - 121L
1,322 Elo+
Party 2
Fenrir
Fenrir
Mc_Killer_HDYT
Fenrir
Level 59
God Stats
1W - 0L
1,564 SR
Queue Stats
79W - 108L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
lafamiliaremseck
Baron Samedi
Level 40
God Stats
18W - 23L
1,522 SR
Queue Stats
156W - 206L
1,328 Elo+
Party 2
Team Averages
Level 44
1,507 SR
1,335 Elo+

VS

Team Averages
Level 46
1,454 SR
1,300 Elo+
Ravana
Ravana
Alb-Archer
Ravana
Level 57
God Stats
6W - 4L
1,521 SR
Queue Stats
195W - 164L
1,474 Elo+
Solo
Cupid
Cupid
FLUBBi 4K
Cupid
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 53L
1,217 Elo+
Party 1
Baron Samedi
Baron Samedi
HappyKitten6540
Baron Samedi
Level 29
God Stats
2W - 12L
1,423 SR
Queue Stats
22W - 56L
1,217 Elo+
Party 1
Zhong Kui
Zhong Kui
MWE Freak
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,237 Elo+
Party 1
Cernunnos
Cernunnos
xxSteakkummer
Cernunnos
Level 44
God Stats
10W - 25L
1,329 SR
Queue Stats
67W - 106L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bakemonocha
Kukulkan
20
10 / 5 / 14
19,507
527
38,788
15,770
5,561
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Darushgamer
Kuzenbo
20
6 / 3 / 17
19,058
515
17,205
28,549
45,437
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Legend_Drago
Danzaburou
20
8 / 7 / 8
16,607
449
24,435
34,535
14,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
10 / 16 / 5
17,725
479
32,584
43,623
24,225
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
lafamiliaremseck
Baron Samedi
20
11 / 13 / 11
18,791
508
28,211
35,022
16,599
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Alb-Archer
Ravana
20
15 / 7 / 13
21,349
577
37,754
33,861
17,616
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
FLUBBi 4K
Cupid
20
2 / 14 / 12
15,915
430
14,437
34,141
12,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
HappyKitten6540
Baron Samedi
20
3 / 5 / 14
16,718
452
17,714
32,300
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MWE Freak
Zhong Kui
20
19 / 11 / 6
19,462
526
37,908
45,890
31,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
xxSteakkummer
Cernunnos
20
5 / 8 / 8
16,032
433
17,491
32,063
11,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
97
45
Kills
44
44
Deaths
45
55
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ravana
Alb-Archer
Ravana
15
7
13
3.07
W
Kukulkan
Bakemonocha
Kukulkan
10
5
14
3.4
W
Kuzenbo
Darushgamer
Kuzenbo
6
3
17
4.83
L
Cupid
FLUBBi 4K
Cupid
2
14
12
0.57
L
Baron Samedi
HappyKitten6540
Baron Samedi
3
5
14
2
W
Danzaburou
Legend_Drago
Danzaburou
8
7
8
1.71
L
Zhong Kui
MWE Freak
Zhong Kui
19
11
6
2
W
10
16
5
0.78
W
Baron Samedi
lafamiliaremseck
Baron Samedi
11
13
11
1.27
L
Cernunnos
xxSteakkummer
Cernunnos
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,223
Damage
125,304
157,499
Taken
178,255
106,443
Mitigated
88,810
42,727
Healing
70,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Alb-Archer
Ravana
37,754
9,267
0
12,108
33,861
17,616
525
13,627
19,761
0
172,599
W
Kukulkan
Bakemonocha
Kukulkan
38,788
1,090
0
2,499
15,770
5,561
2,009
7,390
8,044
147,746
0
W
Kuzenbo
Darushgamer
Kuzenbo
17,205
7,085
2,583
9,037
28,549
45,437
1,810
10,722
17,681
55,391
0
L
Cupid
FLUBBi 4K
Cupid
14,437
8,049
2,663
7,878
34,141
12,283
0
12,809
20,896
0
113,052
L
Baron Samedi
HappyKitten6540
Baron Samedi
17,714
514
3,450
11,938
32,300
16,055
0
15,796
15,948
87,477
0
W
Danzaburou
Legend_Drago
Danzaburou
24,435
14,019
0
13,656
34,535
14,621
5,333
11,780
22,515
0
125,137
L
Zhong Kui
MWE Freak
Zhong Kui
37,908
4,071
0
19,751
45,890
31,227
1,928
21,955
23,069
126,597
0
W
32,584
8,813
0
8,080
43,623
24,225
1,590
16,096
26,951
0
94,434
W
Baron Samedi
lafamiliaremseck
Baron Samedi
28,211
848
902
5,970
35,022
16,599
20
10,714
23,825
100,299
0
L
Cernunnos
xxSteakkummer
Cernunnos
17,491
8,355
1,574
11,086
32,063
11,629
2,045
21,421
10,040
0
101,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,688
Gold Earned
89,476
708
Minions Killed
786
0
Camps Cleared
0
2,952,154
Distance Traveled
2,924,312
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
21,349
577
215
6
0
682,259
1
W
Kukulkan
19,507
527
250
7
0
682,105
8
W
Kuzenbo
19,058
515
55
1
0
643,625
6
L
Cupid
15,915
430
158
4
0
513,683
0
L
Baron Samedi
16,718
452
109
3
0
653,213
8
W
Danzaburou
16,607
449
159
4
0
519,590
0
L
Zhong Kui
19,462
526
156
4
0
546,469
8
W
Fenrir
17,725
479
109
3
0
578,096
6
W
Baron Samedi
18,791
508
135
4
0
528,738
4
L
Cernunnos
16,032
433
148
4
0
528,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role