Player Matchup

Bellona
Bellona
MaseFace2K9
Bellona
Level 28
God Stats
19W - 27L
1,454 SR
Queue Stats
67W - 87L
1,368 Elo+
Solo
Anubis
Anubis
asanjuan19
Anubis
Level 27
God Stats
17W - 17L
1,573 SR
Queue Stats
249W - 245L
1,370 Elo+
Party 1
Rama
Rama
xNestorZlx
Rama
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 138L
1,432 Elo+
Party 1
Team Averages
Level 24
1,509 SR
1,390 Elo+

VS

Team Averages
Level 31
1,444 SR
1,370 Elo+
Merlin
Merlin
Its Stamps
Merlin
Level 49
God Stats
12W - 15L
1,331 SR
Queue Stats
148W - 158L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
PapaSmyth
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,451 Elo+
Party 2
Vulcan
Vulcan
italarican1119
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaseFace2K9
Bellona
12
5 / 2 / 7
9,043
754
5,549
8,850
6,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
asanjuan19
Anubis
13
5 / 1 / 7
9,532
794
5,885
6,767
2,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 9
9,012
751
7,370
7,464
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Its Stamps
Merlin
11
1 / 4 / 4
7,972
664
6,675
6,604
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
PapaSmyth
Sun Wukong
12
4 / 5 / 1
8,839
737
5,809
9,864
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 5 / 4
7,359
613
5,244
6,657
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Its Stamps
Merlin
1
4
4
0.75
W
Bellona
MaseFace2K9
Bellona
5
2
7
4.25
L
Sun Wukong
PapaSmyth
Sun Wukong
4
5
1
0.9
W
Anubis
asanjuan19
Anubis
5
1
7
8.5
L
0
5
4
0.4
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,804
Damage
17,728
23,081
Taken
23,125
11,782
Mitigated
11,150
5,756
Healing
1,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Its Stamps
Merlin
6,675
209
0
0
6,604
1,890
533
1,532
5,072
41,641
0
W
Bellona
MaseFace2K9
Bellona
5,549
1,268
357
837
8,850
6,141
320
4,204
4,322
0
22,665
L
Sun Wukong
PapaSmyth
Sun Wukong
5,809
1,143
0
265
9,864
7,060
624
3,044
6,820
0
18,979
W
Anubis
asanjuan19
Anubis
5,885
396
600
2,828
6,767
2,766
740
2,937
3,512
43,778
0
L
5,244
1,247
0
792
6,657
2,200
360
1,385
5,272
12,794
0
W
7,370
5,470
414
720
7,464
2,875
1,086
4,013
3,307
0
25,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
24,170
160
Minions Killed
120
0
Camps Cleared
0
633,767
Distance Traveled
604,571
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,972
664
61
5
0
180,699
2
W
Bellona
9,043
754
35
3
0
227,524
0
L
Sun Wukong
8,839
737
38
3
0
207,837
0
W
Anubis
9,532
794
78
7
0
203,580
0
L
Vulcan
7,359
613
21
2
0
216,035
1
W
Rama
9,012
751
47
4
0
202,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role