Player Matchup

Merlin
Merlin
Mr_Ant26
Merlin
Level 143
God Stats
41W - 29L
1,517 SR
Queue Stats
847W - 757L
1,555 Elo+
Party 3
Ares
Ares
Pursuit28
Ares
Level 16
God Stats
3W - 1L
1,691 SR
Queue Stats
232W - 143L
1,703 Elo+
Party 3
Tiamat
Tiamat
mumafia
Tiamat
Level 128
God Stats
30W - 32L
1,570 SR
Queue Stats
470W - 398L
1,573 Elo+
Party 3
Fenrir
Fenrir
rafaacninja
Fenrir
Level 16
God Stats
3W - 4L
1,550 SR
Queue Stats
5W - 4L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
yorkjjpj
Heimdallr
Level 82
God Stats
16W - 17L
1,500 SR
Queue Stats
112W - 83L
1,557 Elo+
Party 3
Team Averages
Level 77
1,566 SR
1,580 Elo+

VS

Team Averages
Level 56
1,553 SR
1,484 Elo+
Izanami
Izanami
DaEagleJesus
Izanami
Level 61
God Stats
13W - 5L
1,623 SR
Queue Stats
112W - 145L
1,371 Elo+
Party 1
Scylla
Scylla
FinlayChiltonx
Scylla
Level 115
God Stats
4W - 4L
1,657 SR
Queue Stats
339W - 245L
1,612 Elo+
Party 2
Guan Yu
Guan Yu
Jackzimus01
Guan Yu
Level 65
God Stats
1W - 5L
1,153 SR
Queue Stats
205W - 180L
1,410 Elo+
Solo
Bakasura
Bakasura
MrStealYoKillsss
Bakasura
Level 25
God Stats
3W - 3L
1,739 SR
Queue Stats
126W - 70L
1,592 Elo+
Party 2
Artemis
Artemis
TheMassterChief
Artemis
Level 13
God Stats
15W - 13L
1,593 SR
Queue Stats
27W - 37L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mr_Ant26
Merlin
17
4 / 1 / 2
10,179
566
6,401
7,618
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
13
3 / 2 / 10
9,353
520
4,043
14,220
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
mumafia
Tiamat
17
1 / 4 / 5
10,043
558
12,008
12,676
10,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
2 / 1 / 2
8,615
479
5,389
8,762
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
yorkjjpj
Heimdallr
16
10 / 4 / 3
10,065
559
13,689
14,090
5,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaEagleJesus
Izanami
14
3 / 7 / 3
8,746
486
8,445
11,880
3,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 3
9,209
512
7,957
8,245
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jackzimus01
Guan Yu
15
0 / 2 / 2
8,737
485
3,356
13,946
13,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 1 / 1
10,681
593
7,867
12,189
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 3
7,951
442
6,131
10,336
3,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
20
Kills
12
12
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
DaEagleJesus
Izanami
3
7
3
0.64
L
1
4
3
0.63
L
Guan Yu
Jackzimus01
Guan Yu
0
2
2
0.5
L
7
1
1
7.5
W
Merlin
Mr_Ant26
Merlin
4
1
2
5
W
Ares
3
2
10
4
L
1
6
3
0.42
W
Tiamat
mumafia
Tiamat
1
4
5
0.88
W
Fenrir
2
1
2
3
W
Heimdallr
yorkjjpj
Heimdallr
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,530
Damage
33,756
57,366
Taken
56,596
34,512
Mitigated
29,190
18,797
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DaEagleJesus
Izanami
8,445
5,326
207
2,056
11,880
3,762
1,181
2,870
8,953
0
47,938
L
7,957
197
0
750
8,245
2,742
396
5,061
2,706
52,358
0
L
Guan Yu
Jackzimus01
Guan Yu
3,356
373
177
5,208
13,946
13,397
296
6,940
6,466
0
46,703
L
7,867
5,269
0
5,147
12,189
6,113
0
3,729
8,264
0
66,025
W
Merlin
Mr_Ant26
Merlin
6,401
68
0
1,743
7,618
2,907
124
2,682
4,772
71,258
0
W
Ares
4,043
333
0
1,396
14,220
12,299
155
2,063
11,380
15,470
0
L
6,131
2,814
195
1,374
10,336
3,176
1,027
2,498
7,752
0
27,023
W
Tiamat
mumafia
Tiamat
12,008
1,959
0
4,518
12,676
10,193
1,164
1,310
9,912
71,413
0
W
Fenrir
5,389
1,042
0
4,603
8,762
3,653
70
1,447
7,064
0
47,471
W
Heimdallr
yorkjjpj
Heimdallr
13,689
7,553
0
6,537
14,090
5,460
687
59
13,814
0
69,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,255
Gold Earned
45,324
514
Minions Killed
513
0
Camps Cleared
0
1,659,380
Distance Traveled
1,619,480
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,746
486
92
5
0
302,314
0
L
Scylla
9,209
512
108
6
0
315,861
5
L
Guan Yu
8,737
485
121
7
0
324,237
1
L
Bakasura
10,681
593
140
8
0
351,904
0
W
Merlin
10,179
566
149
8
0
334,741
8
W
Ares
9,353
520
20
1
0
335,229
3
L
Artemis
7,951
442
52
3
0
325,164
1
W
Tiamat
10,043
558
155
9
0
318,006
4
W
Fenrir
8,615
479
79
4
0
382,391
0
W
Heimdallr
10,065
559
111
6
0
289,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role